// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c)
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_EVENTH__
#define _WX_EVENTH__
#ifdef __GNUG__
-#pragma interface "event.h"
+ #pragma interface "event.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/gdicmn.h"
+#if wxUSE_THREADS
+#include "wx/thread.h"
+#endif
/*
* Event types
const wxEventType wxEVT_COMMAND_TOOL_RCLICKED = wxEVT_FIRST + 16;
const wxEventType wxEVT_COMMAND_TOOL_ENTER = wxEVT_FIRST + 17;
+/* Sockets send events, too */
+const wxEventType wxEVT_SOCKET = wxEVT_FIRST + 50;
+
/* Mouse event types */
const wxEventType wxEVT_LEFT_DOWN = wxEVT_FIRST + 100;
const wxEventType wxEVT_LEFT_UP = wxEVT_FIRST + 101;
const wxEventType wxEVT_SET_FOCUS = wxEVT_FIRST + 112;
const wxEventType wxEVT_KILL_FOCUS = wxEVT_FIRST + 113;
- // Non-client mouse events
+ /* Non-client mouse events */
const wxEventType wxEVT_NC_LEFT_DOWN = wxEVT_FIRST + 200;
const wxEventType wxEVT_NC_LEFT_UP = wxEVT_FIRST + 201;
const wxEventType wxEVT_NC_MIDDLE_DOWN = wxEVT_FIRST + 202;
/* Character input event type */
const wxEventType wxEVT_CHAR = wxEVT_FIRST + 212;
-const wxEventType wxEVT_NAVIGATION_KEY = wxEVT_FIRST + 213;
+const wxEventType wxEVT_CHAR_HOOK = wxEVT_FIRST + 213;
+const wxEventType wxEVT_NAVIGATION_KEY = wxEVT_FIRST + 214;
+const wxEventType wxEVT_KEY_DOWN = wxEVT_FIRST + 215;
+const wxEventType wxEVT_KEY_UP = wxEVT_FIRST + 216;
/*
* Scrollbar event identifiers
const wxEventType wxEVT_QUERY_END_SESSION = wxEVT_FIRST + 404;
const wxEventType wxEVT_ACTIVATE_APP = wxEVT_FIRST + 405;
const wxEventType wxEVT_POWER = wxEVT_FIRST + 406;
-const wxEventType wxEVT_CHAR_HOOK = wxEVT_FIRST + 407;
-const wxEventType wxEVT_KEY_UP = wxEVT_FIRST + 408;
const wxEventType wxEVT_ACTIVATE = wxEVT_FIRST + 409;
const wxEventType wxEVT_CREATE = wxEVT_FIRST + 410;
const wxEventType wxEVT_DESTROY = wxEVT_FIRST + 411;
const wxEventType wxEVT_END_PROCESS = wxEVT_FIRST + 440;
/* Generic command events */
- // Note: a click is a higher-level event
- // than button down/up
+ /* Note: a click is a higher-level event than button down/up */
const wxEventType wxEVT_COMMAND_LEFT_CLICK = wxEVT_FIRST + 500;
const wxEventType wxEVT_COMMAND_LEFT_DCLICK = wxEVT_FIRST + 501;
const wxEventType wxEVT_COMMAND_RIGHT_CLICK = wxEVT_FIRST + 502;
const wxEventType wxEVT_COMMAND_TREE_SEL_CHANGED = wxEVT_FIRST + 611;
const wxEventType wxEVT_COMMAND_TREE_SEL_CHANGING = wxEVT_FIRST + 612;
const wxEventType wxEVT_COMMAND_TREE_KEY_DOWN = wxEVT_FIRST + 613;
+const wxEventType wxEVT_COMMAND_TREE_ITEM_ACTIVATED = wxEVT_FIRST + 614;
/* List control event types */
const wxEventType wxEVT_COMMAND_LIST_BEGIN_DRAG = wxEVT_FIRST + 700;
const wxEventType wxEVT_COMMAND_LIST_KEY_DOWN = wxEVT_FIRST + 710;
const wxEventType wxEVT_COMMAND_LIST_INSERT_ITEM = wxEVT_FIRST + 711;
const wxEventType wxEVT_COMMAND_LIST_COL_CLICK = wxEVT_FIRST + 712;
+const wxEventType wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK = wxEVT_FIRST + 713;
+const wxEventType wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK = wxEVT_FIRST + 714;
+const wxEventType wxEVT_COMMAND_LIST_ITEM_ACTIVATED = wxEVT_FIRST + 715;
/* Tab and notebook control event types */
const wxEventType wxEVT_COMMAND_TAB_SEL_CHANGED = wxEVT_FIRST + 800;
const wxEventType wxEVT_COMMAND_TAB_SEL_CHANGING = wxEVT_FIRST + 801;
+
+#if defined(__BORLANDC__) && defined(__WIN16__)
+/* For 16-bit BC++, these 2 are identical (truncated) */
+const wxEventType wxEVT_COMMAND_NB_PAGE_CHANGED = wxEVT_FIRST + 802;
+const wxEventType wxEVT_COMMAND_NB_PAGE_CHANGING = wxEVT_FIRST + 803;
+#else
const wxEventType wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGED = wxEVT_FIRST + 802;
const wxEventType wxEVT_COMMAND_NOTEBOOK_PAGE_CHANGING = wxEVT_FIRST + 803;
+#endif
+
+const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
-// Compatibility
+/* Compatibility */
#if WXWIN_COMPATIBILITY
#define wxEVENT_TYPE_SCROLL_PAGEDOWN wxEVT_SCROLL_PAGEDOWN
#define wxEVENT_TYPE_SCROLL_THUMBTRACK wxEVT_SCROLL_THUMBTRACK
-#endif
+#endif // WXWIN_COMPATIBILITY
/*
* wxWindows events, covering all interesting things that might happen
*
*/
-class WXDLLEXPORT wxEvent: public wxObject
+class WXDLLEXPORT wxEvent : public wxObject
{
- DECLARE_ABSTRACT_CLASS(wxEvent)
+ DECLARE_ABSTRACT_CLASS(wxEvent)
public:
- wxEvent(int id = 0);
- inline ~wxEvent(void) {}
-
- inline void SetEventType(wxEventType typ) { m_eventType = typ; }
- inline wxEventType GetEventType(void) const { return m_eventType; }
- inline wxObject *GetEventObject(void) const { return m_eventObject; }
- inline void SetEventObject(wxObject *obj) { m_eventObject = obj; }
- inline long GetTimestamp(void) const { return m_timeStamp; }
- inline void SetTimestamp(long ts = 0) { m_timeStamp = ts; }
- inline int GetId() const { return m_id; }
- inline void SetId(int Id) { m_id = Id; }
-
- // Can instruct event processor that we wish to ignore this event
- // (treat as if the event table entry had not been found)
- inline void Skip(bool skip = TRUE) { m_skipped = skip; }
- inline bool GetSkipped(void) const { return m_skipped; };
+ wxEvent(int id = 0);
+ ~wxEvent() {}
+
+ void SetEventType(wxEventType typ) { m_eventType = typ; }
+ wxEventType GetEventType() const { return m_eventType; }
+ wxObject *GetEventObject() const { return m_eventObject; }
+ void SetEventObject(wxObject *obj) { m_eventObject = obj; }
+ long GetTimestamp() const { return m_timeStamp; }
+ void SetTimestamp(long ts = 0) { m_timeStamp = ts; }
+ int GetId() const { return m_id; }
+ void SetId(int Id) { m_id = Id; }
+
+ // Can instruct event processor that we wish to ignore this event
+ // (treat as if the event table entry had not been found): this must be done
+ // to allow the event processing by the base classes (calling event.Skip()
+ // is the analog of calling the base class verstion of a virtual function)
+ void Skip(bool skip = TRUE) { m_skipped = skip; }
+ bool GetSkipped() const { return m_skipped; };
+
+ // implementation only: this test is explicitlty anti OO and this functions
+ // exists only for optimization purposes
+ bool IsCommandEvent() const { return m_isCommandEvent; }
+
+ wxObject *Clone() const;
public:
- bool m_skipped;
- wxObject* m_eventObject;
- char* m_eventHandle; // Handle of an underlying windowing system event
- wxEventType m_eventType;
- long m_timeStamp;
- int m_id;
- wxObject* m_callbackUserData;
-
+ bool m_skipped;
+ wxObject* m_eventObject;
+ char* m_eventHandle; // Handle of an underlying windowing system event
+ wxEventType m_eventType;
+ long m_timeStamp;
+ int m_id;
+ wxObject* m_callbackUserData;
+
+ // optimization: instead of using costly IsKindOf() we keep a flag telling
+ // whether we're a command event (by far the most common case)
+ bool m_isCommandEvent;
};
// Item or menu event class
wxEVT_COMMAND_COMBOBOX_SELECTED
*/
-class WXDLLEXPORT wxCommandEvent: public wxEvent
+class WXDLLEXPORT wxClientData;
+
+class WXDLLEXPORT wxCommandEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxCommandEvent)
+ DECLARE_DYNAMIC_CLASS(wxCommandEvent)
+
+public:
+ wxCommandEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
+ ~wxCommandEvent() {}
+
+ /*
+ * Accessors dependent on context
+ *
+ */
+
+ // Set/Get client data from controls
+ void SetClientData(void* clientData) { m_clientData = clientData; }
+ void *GetClientData() const { return m_clientData; }
- wxCommandEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
- inline ~wxCommandEvent(void) {}
+ // Set/Get client object from controls
+ void SetClientObject(wxClientData* clientObject) { m_clientObject = clientObject; }
+ void *GetClientObject() const { return m_clientObject; }
- /*
- * Accessors dependent on context
- *
- */
+ // Get listbox selection if single-choice
+ int GetSelection() const { return m_commandInt; }
- // Set/Get listbox/choice client data
- inline void SetClientData(char* clientData) { m_clientData = clientData; }
- inline char *GetClientData() const { return m_clientData; }
+ // Set/Get listbox/choice selection string
+ void SetString(const wxString& s) { m_commandString = s; }
+ wxString GetString() const { return m_commandString; }
- // Get listbox selection if single-choice
- inline int GetSelection() const { return m_commandInt; }
+ // Get checkbox value
+ bool Checked() const { return (m_commandInt != 0); }
- // Set/Get listbox/choice selection string
- inline void SetString(char* s) { m_commandString = s; }
- inline char *GetString() const { return m_commandString; }
+ // TRUE if the listbox event was a selection.
+ bool IsSelection() const { return (m_extraLong != 0); }
- // Get checkbox value
- inline bool Checked() const { return (m_commandInt != 0); }
+ void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
+ long GetExtraLong() const { return m_extraLong ; }
- // TRUE if the listbox event was a selection.
- inline bool IsSelection() const { return (m_extraLong != 0); }
+ void SetInt(int i) { m_commandInt = i; }
+ long GetInt() const { return m_commandInt ; }
- inline void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
- inline long GetExtraLong(void) const { return m_extraLong ; }
+public:
+ wxString m_commandString; // String event argument
+ int m_commandInt;
+ long m_extraLong; // Additional information (e.g. select/deselect)
+ void* m_clientData; // Arbitrary client data
+ wxClientData* m_clientObject; // Arbitrary client object
+};
+
+// this class adds a possibility to react (from the user) code to a control
+// notification: allow or veto the operation being reported.
+class WXDLLEXPORT wxNotifyEvent : public wxCommandEvent
+{
+public:
+ wxNotifyEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
+ : wxCommandEvent(commandType, id) { m_bAllow = TRUE; }
+
+ // veto the operation (by default it's allowed)
+ void Veto() { m_bAllow = FALSE; }
- inline void SetInt(int i) { m_commandInt = i; }
- inline long GetInt(void) const { return m_commandInt ; }
+ // for implementation code only: is the operation allowed?
+ bool IsAllowed() const { return m_bAllow; }
- public:
- char* m_commandString; // String event argument
- int m_commandInt;
- long m_extraLong; // Additional information (e.g. select/deselect)
- char* m_clientData; // Arbitrary client data
+private:
+ bool m_bAllow;
+
+ DECLARE_DYNAMIC_CLASS(wxNotifyEvent)
};
// Scroll event class
wxEVT_SCROLL_THUMBTRACK
*/
-class WXDLLEXPORT wxScrollEvent: public wxCommandEvent
+class WXDLLEXPORT wxScrollEvent : public wxCommandEvent
{
- DECLARE_DYNAMIC_CLASS(wxScrollEvent)
-
- public:
- wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0, int orient = 0);
- inline ~wxScrollEvent(void) {}
+ DECLARE_DYNAMIC_CLASS(wxScrollEvent)
- /*
- * Accessors
- *
- */
-
- inline int GetOrientation(void) const { return (int) m_extraLong ; }
- inline int GetPosition(void) const { return m_commandInt ; }
- inline void SetOrientation(int orient) { m_extraLong = (long) orient; }
- inline void SetPosition(int pos) { m_commandInt = pos; }
+public:
+ wxScrollEvent(wxEventType commandType = wxEVT_NULL,
+ int id = 0, int pos = 0, int orient = 0);
+ ~wxScrollEvent() {}
+
+ /*
+ * Accessors
+ *
+ */
+
+ int GetOrientation() const { return (int) m_extraLong ; }
+ int GetPosition() const { return m_commandInt ; }
+ void SetOrientation(int orient) { m_extraLong = (long) orient; }
+ void SetPosition(int pos) { m_commandInt = pos; }
};
// Mouse event class
*/
class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxMouseEvent: public wxEvent
+class WXDLLEXPORT wxMouseEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxMouseEvent)
+ DECLARE_DYNAMIC_CLASS(wxMouseEvent)
- public:
- wxMouseEvent(wxEventType mouseType = wxEVT_NULL);
+public:
+ wxMouseEvent(wxEventType mouseType = wxEVT_NULL);
- // Was it a button event? (*doesn't* mean: is any button *down*?)
- inline bool IsButton(void) const { return Button(-1); }
+ // Was it a button event? (*doesn't* mean: is any button *down*?)
+ bool IsButton() const { return Button(-1); }
- // Was it a down event from button 1, 2 or 3 or any?
- bool ButtonDown(int but = -1) const;
+ // Was it a down event from button 1, 2 or 3 or any?
+ bool ButtonDown(int but = -1) const;
- // Was it a dclick event from button 1, 2 or 3 or any?
- bool ButtonDClick(int but = -1) const;
+ // Was it a dclick event from button 1, 2 or 3 or any?
+ bool ButtonDClick(int but = -1) const;
- // Was it a up event from button 1, 2 or 3 or any?
- bool ButtonUp(int but = -1) const;
+ // Was it a up event from button 1, 2 or 3 or any?
+ bool ButtonUp(int but = -1) const;
- // Was the given button 1,2,3 or any changing state?
- bool Button(int but) const;
+ // Was the given button 1,2,3 or any changing state?
+ bool Button(int but) const;
- // Was the given button 1,2,3 or any in Down state?
- bool ButtonIsDown(int but) const;
+ // Was the given button 1,2,3 or any in Down state?
+ bool ButtonIsDown(int but) const;
- // Find state of shift/control keys
- inline bool ControlDown(void) const { return m_controlDown; }
- inline bool MetaDown(void) const { return m_metaDown; }
- inline bool AltDown(void) const { return m_altDown; }
- inline bool ShiftDown(void) const { return m_shiftDown; }
+ // Find state of shift/control keys
+ bool ControlDown() const { return m_controlDown; }
+ bool MetaDown() const { return m_metaDown; }
+ bool AltDown() const { return m_altDown; }
+ bool ShiftDown() const { return m_shiftDown; }
- // Find which event was just generated
- inline bool LeftDown(void) const { return (m_eventType == wxEVT_LEFT_DOWN); }
- inline bool MiddleDown(void) const { return (m_eventType == wxEVT_MIDDLE_DOWN); }
- inline bool RightDown(void) const { return (m_eventType == wxEVT_RIGHT_DOWN); }
+ // Find which event was just generated
+ bool LeftDown() const { return (m_eventType == wxEVT_LEFT_DOWN); }
+ bool MiddleDown() const { return (m_eventType == wxEVT_MIDDLE_DOWN); }
+ bool RightDown() const { return (m_eventType == wxEVT_RIGHT_DOWN); }
- inline bool LeftUp(void) const { return (m_eventType == wxEVT_LEFT_UP); }
- inline bool MiddleUp(void) const { return (m_eventType == wxEVT_MIDDLE_UP); }
- inline bool RightUp(void) const { return (m_eventType == wxEVT_RIGHT_UP); }
+ bool LeftUp() const { return (m_eventType == wxEVT_LEFT_UP); }
+ bool MiddleUp() const { return (m_eventType == wxEVT_MIDDLE_UP); }
+ bool RightUp() const { return (m_eventType == wxEVT_RIGHT_UP); }
- inline bool LeftDClick(void) const { return (m_eventType == wxEVT_LEFT_DCLICK); }
- inline bool MiddleDClick(void) const { return (m_eventType == wxEVT_MIDDLE_DCLICK); }
- inline bool RightDClick(void) const { return (m_eventType == wxEVT_RIGHT_DCLICK); }
+ bool LeftDClick() const { return (m_eventType == wxEVT_LEFT_DCLICK); }
+ bool MiddleDClick() const { return (m_eventType == wxEVT_MIDDLE_DCLICK); }
+ bool RightDClick() const { return (m_eventType == wxEVT_RIGHT_DCLICK); }
- // Find the current state of the mouse buttons (regardless
- // of current event type)
- inline bool LeftIsDown(void) const { return m_leftDown; }
- inline bool MiddleIsDown(void) const { return m_middleDown; }
- inline bool RightIsDown(void) const { return m_rightDown; }
+ // Find the current state of the mouse buttons (regardless
+ // of current event type)
+ bool LeftIsDown() const { return m_leftDown; }
+ bool MiddleIsDown() const { return m_middleDown; }
+ bool RightIsDown() const { return m_rightDown; }
- // True if a button is down and the mouse is moving
- inline bool Dragging(void) const { return ((m_eventType == wxEVENT_TYPE_MOTION) && (LeftIsDown() || MiddleIsDown() || RightIsDown())); }
+ // True if a button is down and the mouse is moving
+ bool Dragging() const
+ {
+ return ((m_eventType == wxEVT_MOTION) &&
+ (LeftIsDown() || MiddleIsDown() || RightIsDown()));
+ }
- // True if the mouse is moving, and no button is down
- inline bool Moving(void) const { return (m_eventType == wxEVT_MOTION); }
+ // True if the mouse is moving, and no button is down
+ bool Moving() const { return (m_eventType == wxEVT_MOTION); }
- // True if the mouse is just entering the window
- inline bool Entering(void) const { return (m_eventType == wxEVT_ENTER_WINDOW); }
+ // True if the mouse is just entering the window
+ bool Entering() const { return (m_eventType == wxEVT_ENTER_WINDOW); }
- // True if the mouse is just leaving the window
- inline bool Leaving(void) const { return (m_eventType == wxEVT_LEAVE_WINDOW); }
+ // True if the mouse is just leaving the window
+ bool Leaving() const { return (m_eventType == wxEVT_LEAVE_WINDOW); }
- // Find the position of the event
- inline void Position(long *xpos, long *ypos) const { *xpos = m_x; *ypos = m_y; }
+ // Find the position of the event
+ void GetPosition(long *xpos, long *ypos) const { *xpos = m_x; *ypos = m_y; }
+ void Position(long *xpos, long *ypos) const { *xpos = m_x; *ypos = m_y; }
- // Find the position of the event
- inline wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
+ // Find the position of the event
+ wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
- // Find the logical position of the event given the DC
- wxPoint GetLogicalPosition(const wxDC& dc) const ;
+ // Find the logical position of the event given the DC
+ wxPoint GetLogicalPosition(const wxDC& dc) const ;
- // Compatibility
- inline void Position(float *xpos, float *ypos) const { *xpos = (float) m_x; *ypos = (float) m_y; }
+ // Compatibility
+#if WXWIN_COMPATIBILITY
+ void Position(float *xpos, float *ypos) const
+ {
+ *xpos = (float) m_x; *ypos = (float) m_y;
+ }
+#endif // WXWIN_COMPATIBILITY
- // Get X position
- inline long GetX(void) const { return m_x; }
+ // Get X position
+ long GetX() const { return m_x; }
- // Get Y position
- inline long GetY(void) const { return m_y; }
+ // Get Y position
+ long GetY() const { return m_y; }
public:
- long m_x;
- long m_y;
- bool m_leftDown;
- bool m_middleDown;
- bool m_rightDown;
-
- bool m_controlDown;
- bool m_shiftDown;
- bool m_altDown;
- bool m_metaDown;
-
+ long m_x;
+ long m_y;
+ bool m_leftDown;
+ bool m_middleDown;
+ bool m_rightDown;
+
+ bool m_controlDown;
+ bool m_shiftDown;
+ bool m_altDown;
+ bool m_metaDown;
};
// Keyboard input event class
/*
wxEVT_CHAR
wxEVT_CHAR_HOOK
+ wxEVT_KEY_DOWN
wxEVT_KEY_UP
*/
-class WXDLLEXPORT wxKeyEvent: public wxEvent
+class WXDLLEXPORT wxKeyEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxKeyEvent)
+ DECLARE_DYNAMIC_CLASS(wxKeyEvent)
public:
- wxKeyEvent(wxEventType keyType = wxEVT_NULL);
+ wxKeyEvent(wxEventType keyType = wxEVT_NULL);
- // Find state of shift/control keys
- inline bool ControlDown(void) const { return m_controlDown; }
- inline bool MetaDown(void) const { return m_metaDown; }
- inline bool AltDown(void) const { return m_altDown; }
- inline bool ShiftDown(void) const { return m_shiftDown; }
- inline long KeyCode(void) const { return m_keyCode; }
+ // Find state of shift/control keys
+ bool ControlDown() const { return m_controlDown; }
+ bool MetaDown() const { return m_metaDown; }
+ bool AltDown() const { return m_altDown; }
+ bool ShiftDown() const { return m_shiftDown; }
+ long KeyCode() const { return m_keyCode; }
- // Find the position of the event
- inline void Position(float *xpos, float *ypos) const { *xpos = m_x; *ypos = m_y; }
+ // Find the position of the event
+ void GetPosition(long *xpos, long *ypos) const
+ { *xpos = m_x; *ypos = m_y; }
- // Get X position
- inline float GetX(void) const { return m_x; }
+ wxPoint GetPosition() const
+ { return wxPoint(m_x, m_y); }
- // Get Y position
- inline float GetY(void) const { return m_y; }
+ // Get X position
+ long GetX() const { return m_x; }
-public:
- float m_x ;
- float m_y ;
- long m_keyCode;
- bool m_controlDown;
- bool m_shiftDown;
- bool m_altDown;
- bool m_metaDown;
+ // Get Y position
+ long GetY() const { return m_y; }
+public:
+ long m_x;
+ long m_y;
+ long m_keyCode;
+ bool m_controlDown;
+ bool m_shiftDown;
+ bool m_altDown;
+ bool m_metaDown;
};
// Size event class
wxEVT_SIZE
*/
-class WXDLLEXPORT wxSizeEvent: public wxEvent
+class WXDLLEXPORT wxSizeEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxSizeEvent)
+ DECLARE_DYNAMIC_CLASS(wxSizeEvent)
- public:
- wxSize m_size;
+public:
+ wxSize m_size;
- inline wxSizeEvent(void) { m_eventType = wxEVT_SIZE; }
- inline wxSizeEvent(const wxSize& sz, int id = 0)
- { m_eventType = wxEVT_SIZE; m_size.x = sz.x; m_size.y = sz.y; m_id = id; }
+ wxSizeEvent() { m_eventType = wxEVT_SIZE; }
+ wxSizeEvent(const wxSize& sz, int id = 0)
+ : m_size(sz)
+ { m_eventType = wxEVT_SIZE; m_id = id; }
- inline wxSize GetSize(void) const { return m_size; }
+ wxSize GetSize() const { return m_size; }
};
// Move event class
wxEVT_MOVE
*/
-class WXDLLEXPORT wxMoveEvent: public wxEvent
+class WXDLLEXPORT wxMoveEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxMoveEvent)
+ DECLARE_DYNAMIC_CLASS(wxMoveEvent)
- public:
- wxPoint m_pos;
+public:
+ wxPoint m_pos;
- inline wxMoveEvent(void) { m_eventType = wxEVT_MOVE; }
- inline wxMoveEvent(const wxPoint& pos, int id = 0)
- { m_eventType = wxEVT_MOVE; m_pos.x = pos.x; m_pos.y = pos.y; m_id = id; }
+ wxMoveEvent() { m_eventType = wxEVT_MOVE; }
+ wxMoveEvent(const wxPoint& pos, int id = 0)
+ : m_pos(pos)
+ { m_eventType = wxEVT_MOVE; m_id = id; }
- inline wxPoint GetPosition(void) const { return m_pos; }
+ wxPoint GetPosition() const { return m_pos; }
};
// Paint event class
wxEVT_PAINT_ICON
*/
-class WXDLLEXPORT wxPaintEvent: public wxEvent
+class WXDLLEXPORT wxPaintEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxPaintEvent)
+ DECLARE_DYNAMIC_CLASS(wxPaintEvent)
- public:
- inline wxPaintEvent(int Id = 0) { m_eventType = wxEVT_PAINT; m_id = Id; }
+public:
+ wxPaintEvent(int Id = 0) { m_eventType = wxEVT_PAINT; m_id = Id; }
};
// Erase background event class
*/
class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxEraseEvent: public wxEvent
+class WXDLLEXPORT wxEraseEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxEraseEvent)
- public:
- wxDC *m_dc ;
- inline wxEraseEvent(int Id = 0, wxDC *dc = (wxDC *) NULL) { m_eventType = wxEVT_ERASE_BACKGROUND; m_id = Id; m_dc = dc; }
- inline wxDC *GetDC() const { return m_dc; }
+ DECLARE_DYNAMIC_CLASS(wxEraseEvent)
+
+public:
+ wxDC *m_dc;
+
+ wxEraseEvent(int Id = 0, wxDC *dc = (wxDC *) NULL)
+ { m_eventType = wxEVT_ERASE_BACKGROUND; m_id = Id; m_dc = dc; }
+ wxDC *GetDC() const { return m_dc; }
};
// Focus event class
wxEVT_KILL_FOCUS
*/
-class WXDLLEXPORT wxFocusEvent: public wxEvent
+class WXDLLEXPORT wxFocusEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxFocusEvent)
+ DECLARE_DYNAMIC_CLASS(wxFocusEvent)
- public:
- inline wxFocusEvent(wxEventType type = wxEVT_NULL, int Id = 0) { m_eventType = type; m_id = Id; }
+public:
+ wxFocusEvent(wxEventType type = wxEVT_NULL, int Id = 0)
+ { m_eventType = type; m_id = Id; }
};
// Activate event class
wxEVT_ACTIVATE_APP
*/
-class WXDLLEXPORT wxActivateEvent: public wxEvent
+class WXDLLEXPORT wxActivateEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxActivateEvent)
+ DECLARE_DYNAMIC_CLASS(wxActivateEvent)
- public:
- bool m_active;
- inline wxActivateEvent(wxEventType type = wxEVT_NULL, bool active = TRUE, int Id = 0) { m_eventType = type; m_active = active; m_id = Id; }
- inline bool GetActive(void) const { return m_active; }
+public:
+ wxActivateEvent(wxEventType type = wxEVT_NULL, bool active = TRUE, int Id = 0)
+ { m_eventType = type; m_active = active; m_id = Id; }
+ bool GetActive() const { return m_active; }
+
+private:
+ bool m_active;
};
// InitDialog event class
wxEVT_INIT_DIALOG
*/
-class WXDLLEXPORT wxInitDialogEvent: public wxEvent
+class WXDLLEXPORT wxInitDialogEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxInitDialogEvent)
+ DECLARE_DYNAMIC_CLASS(wxInitDialogEvent)
- public:
- inline wxInitDialogEvent(int Id = 0) { m_eventType = wxEVT_INIT_DIALOG; m_id = Id; }
+public:
+ wxInitDialogEvent(int Id = 0)
+ { m_eventType = wxEVT_INIT_DIALOG; m_id = Id; }
};
// Miscellaneous menu event class
wxEVT_CONTEXT_MENU,
*/
-class WXDLLEXPORT wxMenuEvent: public wxEvent
+class WXDLLEXPORT wxMenuEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxMenuEvent)
+ DECLARE_DYNAMIC_CLASS(wxMenuEvent)
public:
- int m_menuId;
+ wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0)
+ { m_eventType = type; m_menuId = id; }
- inline wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0) { m_eventType = type; m_menuId = id; }
+ int GetMenuId() const { return m_menuId; }
- inline int GetMenuId(void) const { return m_menuId; }
+private:
+ int m_menuId;
};
// Window close or session close event class
wxEVT_QUERY_END_SESSION
*/
-class WXDLLEXPORT wxCloseEvent: public wxEvent
+class WXDLLEXPORT wxCloseEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxCloseEvent)
-public:
+ DECLARE_DYNAMIC_CLASS(wxCloseEvent)
- inline wxCloseEvent(wxEventType type = wxEVT_NULL, int id = 0)
- { m_eventType = type; m_sessionEnding = TRUE; m_loggingOff = TRUE; m_veto = FALSE;
- m_id = id; m_force = FALSE; }
+public:
+ wxCloseEvent(wxEventType type = wxEVT_NULL, int id = 0)
+ {
+ m_eventType = type;
+ m_loggingOff = TRUE;
+ m_veto = FALSE; // should be FALSE by default
+ m_id = id;
+#if WXWIN_COMPATIBILITY
+ m_force = FALSE;
+#endif // WXWIN_COMPATIBILITY
+ m_canVeto = TRUE;
+ }
+
+ void SetLoggingOff(bool logOff) { m_loggingOff = logOff; }
+ bool GetLoggingOff() const { return m_loggingOff; }
+
+ void Veto(bool veto = TRUE)
+ {
+ // GetVeto() will return FALSE anyhow...
+ wxCHECK_RET( m_canVeto,
+ _T("call to Veto() ignored (can't veto this event)") );
+
+ m_veto = veto;
+ }
+ void SetCanVeto(bool canVeto) { m_canVeto = canVeto; }
+ // No more asserts here please, the one you put here was wrong.
+ bool CanVeto() const { return m_canVeto; }
+ bool GetVeto() const { return m_canVeto && m_veto; }
- inline bool GetSessionEnding(void) const { return m_sessionEnding; }
- inline bool GetLoggingOff(void) const { return m_loggingOff; }
- inline void Veto(bool veto = TRUE) { m_veto = veto; }
- inline bool GetVeto(void) const { return m_veto; }
- inline void SetForce(bool force) { m_force = force; }
- inline bool GetForce(void) const { return m_force; }
+#if WXWIN_COMPATIBILITY
+ // This is probably obsolete now, since we use CanVeto instead, in
+ // both OnCloseWindow and OnQueryEndSession.
+ // m_force == ! m_canVeto i.e., can't veto means we must force it to close.
+ void SetForce(bool force) { m_force = force; }
+ bool GetForce() const { return m_force; }
+#endif
- protected:
- bool m_sessionEnding;
- bool m_loggingOff;
- bool m_veto;
- bool m_force;
+protected:
+ bool m_loggingOff;
+ bool m_veto, m_canVeto;
+#if WXWIN_COMPATIBILITY
+ bool m_force;
+#endif
};
/*
wxEVT_SHOW
*/
-class WXDLLEXPORT wxShowEvent: public wxEvent
+class WXDLLEXPORT wxShowEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxShowEvent)
+ DECLARE_DYNAMIC_CLASS(wxShowEvent)
+
public:
- inline wxShowEvent(int id = 0, bool show = FALSE)
- { m_eventType = wxEVT_SHOW; m_id = id; m_show = show; }
+ wxShowEvent(int id = 0, bool show = FALSE)
+ { m_eventType = wxEVT_SHOW; m_id = id; m_show = show; }
- inline void SetShow(bool show) { m_show = show; }
- inline bool GetShow(void) const { return m_show; }
+ void SetShow(bool show) { m_show = show; }
+ bool GetShow() const { return m_show; }
protected:
- bool m_show;
+ bool m_show;
};
/*
wxEVT_ICONIZE
*/
-class WXDLLEXPORT wxIconizeEvent: public wxEvent
+class WXDLLEXPORT wxIconizeEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxIconizeEvent)
-public:
+ DECLARE_DYNAMIC_CLASS(wxIconizeEvent)
- inline wxIconizeEvent(int id = 0)
- { m_eventType = wxEVT_ICONIZE; m_id = id; }
+public:
+ wxIconizeEvent(int id = 0)
+ { m_eventType = wxEVT_ICONIZE; m_id = id; }
};
/*
wxEVT_MAXIMIZE
*/
-class WXDLLEXPORT wxMaximizeEvent: public wxEvent
+class WXDLLEXPORT wxMaximizeEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxMaximizeEvent)
-public:
+ DECLARE_DYNAMIC_CLASS(wxMaximizeEvent)
- inline wxMaximizeEvent(int id = 0)
- { m_eventType = wxEVT_MAXIMIZE; m_id = id; }
+public:
+ wxMaximizeEvent(int id = 0)
+ { m_eventType = wxEVT_MAXIMIZE; m_id = id; }
};
// Joystick event class
#define wxJOY_BUTTON4 8
#define wxJOY_BUTTON_ANY -1
-class WXDLLEXPORT wxJoystickEvent: public wxEvent
+class WXDLLEXPORT wxJoystickEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxJoystickEvent)
-
- public:
- wxPoint m_pos;
- int m_zPosition;
- int m_buttonChange; // Which button changed?
- int m_buttonState; // Which buttons are down?
- int m_joyStick; // Which joystick?
-
- inline wxJoystickEvent(wxEventType type = wxEVT_NULL, int state = 0, int joystick = wxJOYSTICK1, int change = 0)
- { m_eventType = type; m_buttonState = state; m_pos = wxPoint(0,0); m_zPosition = 0;
- m_joyStick = joystick; m_buttonChange = change; }
-
- inline wxPoint GetPosition(void) const { return m_pos; }
- inline int GetZPosition(void) const { return m_zPosition; }
- inline int GetButtonState(void) const { return m_buttonState; }
- inline int GetButtonChange(void) const { return m_buttonChange; }
- inline int GetJoystick(void) const { return m_joyStick; }
-
- inline void SetJoystick(int stick) { m_joyStick = stick; }
- inline void SetButtonState(int state) { m_buttonState = state; }
- inline void SetButtonChange(int change) { m_buttonChange = change; }
- inline void SetPosition(const wxPoint& pos) { m_pos = pos; }
- inline void SetZPosition(int zPos) { m_zPosition = zPos; }
-
- // Was it a button event? (*doesn't* mean: is any button *down*?)
- inline bool IsButton(void) const { return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) ||
- (GetEventType() == wxEVT_JOY_BUTTON_DOWN)); }
-
- // Was it a move event?
- inline bool IsMove(void) const { return (GetEventType() == wxEVT_JOY_MOVE) ; }
-
- // Was it a zmove event?
- inline bool IsZMove(void) const { return (GetEventType() == wxEVT_JOY_ZMOVE) ; }
-
- // Was it a down event from button 1, 2, 3, 4 or any?
- inline bool ButtonDown(int but = wxJOY_BUTTON_ANY) const
+ DECLARE_DYNAMIC_CLASS(wxJoystickEvent)
+
+public:
+ wxPoint m_pos;
+ int m_zPosition;
+ int m_buttonChange; // Which button changed?
+ int m_buttonState; // Which buttons are down?
+ int m_joyStick; // Which joystick?
+
+ wxJoystickEvent(wxEventType type = wxEVT_NULL,
+ int state = 0,
+ int joystick = wxJOYSTICK1,
+ int change = 0)
+ {
+ m_eventType = type;
+ m_buttonState = state;
+ m_pos = wxPoint(0,0);
+ m_zPosition = 0;
+ m_joyStick = joystick;
+ m_buttonChange = change;
+ }
+
+ wxPoint GetPosition() const { return m_pos; }
+ int GetZPosition() const { return m_zPosition; }
+ int GetButtonState() const { return m_buttonState; }
+ int GetButtonChange() const { return m_buttonChange; }
+ int GetJoystick() const { return m_joyStick; }
+
+ void SetJoystick(int stick) { m_joyStick = stick; }
+ void SetButtonState(int state) { m_buttonState = state; }
+ void SetButtonChange(int change) { m_buttonChange = change; }
+ void SetPosition(const wxPoint& pos) { m_pos = pos; }
+ void SetZPosition(int zPos) { m_zPosition = zPos; }
+
+ // Was it a button event? (*doesn't* mean: is any button *down*?)
+ bool IsButton() const { return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) ||
+ (GetEventType() == wxEVT_JOY_BUTTON_DOWN)); }
+
+ // Was it a move event?
+ bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE) ; }
+
+ // Was it a zmove event?
+ bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE) ; }
+
+ // Was it a down event from button 1, 2, 3, 4 or any?
+ bool ButtonDown(int but = wxJOY_BUTTON_ANY) const
{ return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) &&
- ((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
+ ((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
- // Was it a up event from button 1, 2, 3 or any?
- inline bool ButtonUp(int but = wxJOY_BUTTON_ANY) const
+ // Was it a up event from button 1, 2, 3 or any?
+ bool ButtonUp(int but = wxJOY_BUTTON_ANY) const
{ return ((GetEventType() == wxEVT_JOY_BUTTON_UP) &&
- ((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
+ ((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
- // Was the given button 1,2,3,4 or any in Down state?
- inline bool ButtonIsDown(int but = wxJOY_BUTTON_ANY) const
+ // Was the given button 1,2,3,4 or any in Down state?
+ bool ButtonIsDown(int but = wxJOY_BUTTON_ANY) const
{ return (((but == wxJOY_BUTTON_ANY) && (m_buttonState != 0)) ||
- ((m_buttonState & but) == but)); }
+ ((m_buttonState & but) == but)); }
};
// Drop files event class
wxEVT_DROP_FILES
*/
-class WXDLLEXPORT wxDropFilesEvent: public wxEvent
+class WXDLLEXPORT wxDropFilesEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxDropFilesEvent)
-
- public:
- int m_noFiles;
- wxPoint m_pos;
- wxString* m_files; // Memory (de)allocated by code calling ProcessEvent
-
- inline wxDropFilesEvent(wxEventType type = wxEVT_NULL, int noFiles = 0, wxString *files = (wxString *) NULL)
- { m_eventType = type; m_noFiles = noFiles; m_files = files; }
+ DECLARE_DYNAMIC_CLASS(wxDropFilesEvent)
- inline wxPoint GetPosition(void) const { return m_pos; }
- inline int GetNumberOfFiles(void) const { return m_noFiles; }
- inline wxString *GetFiles(void) const { return m_files; }
+public:
+ int m_noFiles;
+ wxPoint m_pos;
+ wxString* m_files; // Memory (de)allocated by code calling ProcessEvent
+
+ wxDropFilesEvent(wxEventType type = wxEVT_NULL,
+ int noFiles = 0,
+ wxString *files = (wxString *) NULL)
+ { m_eventType = type; m_noFiles = noFiles; m_files = files; }
+
+ wxPoint GetPosition() const { return m_pos; }
+ int GetNumberOfFiles() const { return m_noFiles; }
+ wxString *GetFiles() const { return m_files; }
};
// Idle event
wxEVT_IDLE
*/
-class WXDLLEXPORT wxIdleEvent: public wxEvent
+class WXDLLEXPORT wxIdleEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxIdleEvent)
+ DECLARE_DYNAMIC_CLASS(wxIdleEvent)
public:
- inline wxIdleEvent(void)
- { m_eventType = wxEVT_IDLE; m_requestMore = FALSE; }
+ wxIdleEvent()
+ { m_eventType = wxEVT_IDLE; m_requestMore = FALSE; }
- inline void RequestMore(bool needMore = TRUE) { m_requestMore = needMore; }
- inline bool MoreRequested(void) const { return m_requestMore; }
+ void RequestMore(bool needMore = TRUE) { m_requestMore = needMore; }
+ bool MoreRequested() const { return m_requestMore; }
protected:
- bool m_requestMore;
+ bool m_requestMore;
};
// Update UI event
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxUpdateUIEvent: public wxCommandEvent
+class WXDLLEXPORT wxUpdateUIEvent : public wxCommandEvent
{
- DECLARE_DYNAMIC_CLASS(wxUpdateUIEvent)
-
- inline wxUpdateUIEvent(wxWindowID commandId = 0)
- { m_eventType = wxEVT_UPDATE_UI; m_id = commandId;
- m_checked = FALSE; m_setChecked = FALSE; m_enabled = FALSE; m_setEnabled = FALSE;
- m_setText = FALSE; m_text = ""; }
-
- inline bool GetChecked(void) const { return m_checked; }
- inline bool GetEnabled(void) const { return m_enabled; }
- inline wxString GetText(void) const { return m_text; }
- inline bool GetSetText(void) const { return m_setText; }
- inline bool GetSetChecked(void) const { return m_setChecked; }
- inline bool GetSetEnabled(void) const { return m_setEnabled; }
+ DECLARE_DYNAMIC_CLASS(wxUpdateUIEvent)
- inline void Check(bool check) { m_checked = check; m_setChecked = TRUE; }
- inline void Enable(bool enable) { m_enabled = enable; m_setEnabled = TRUE; }
- inline void SetText(const wxString& text) { m_text = text; m_setText = TRUE; }
-
- protected:
-
- bool m_checked;
- bool m_enabled;
- bool m_setEnabled;
- bool m_setText;
- bool m_setChecked;
- wxString m_text;
+public:
+ wxUpdateUIEvent(wxWindowID commandId = 0)
+ {
+ m_eventType = wxEVT_UPDATE_UI;
+ m_id = commandId;
+ m_checked = FALSE;
+ m_setChecked = FALSE;
+ m_enabled = FALSE;
+ m_setEnabled = FALSE;
+ m_setText = FALSE;
+ m_text = "";
+ }
+
+ bool GetChecked() const { return m_checked; }
+ bool GetEnabled() const { return m_enabled; }
+ wxString GetText() const { return m_text; }
+ bool GetSetText() const { return m_setText; }
+ bool GetSetChecked() const { return m_setChecked; }
+ bool GetSetEnabled() const { return m_setEnabled; }
+
+ void Check(bool check) { m_checked = check; m_setChecked = TRUE; }
+ void Enable(bool enable) { m_enabled = enable; m_setEnabled = TRUE; }
+ void SetText(const wxString& text) { m_text = text; m_setText = TRUE; }
+protected:
+ bool m_checked;
+ bool m_enabled;
+ bool m_setEnabled;
+ bool m_setText;
+ bool m_setChecked;
+ wxString m_text;
};
/*
*/
// TODO: shouldn't all events record the window ID?
-class WXDLLEXPORT wxSysColourChangedEvent: public wxEvent
+class WXDLLEXPORT wxSysColourChangedEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxSysColourChangedEvent)
+ DECLARE_DYNAMIC_CLASS(wxSysColourChangedEvent)
- public:
- inline wxSysColourChangedEvent(void)
- { m_eventType = wxEVT_SYS_COLOUR_CHANGED; }
+public:
+ wxSysColourChangedEvent()
+ { m_eventType = wxEVT_SYS_COLOUR_CHANGED; }
};
/*
wxEVT_PALETTE_CHANGED
*/
-class WXDLLEXPORT wxPaletteChangedEvent: public wxEvent
+class WXDLLEXPORT wxPaletteChangedEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxPaletteChangedEvent)
+ DECLARE_DYNAMIC_CLASS(wxPaletteChangedEvent)
public:
- inline wxPaletteChangedEvent(wxWindowID id = 0): wxEvent(id)
- { m_eventType = wxEVT_PALETTE_CHANGED; m_changedWindow = (wxWindow *) NULL; }
+ wxPaletteChangedEvent(wxWindowID id = 0) : wxEvent(id)
+ {
+ m_eventType = wxEVT_PALETTE_CHANGED;
+ m_changedWindow = (wxWindow *) NULL;
+ }
- inline void SetChangedWindow(wxWindow* win) { m_changedWindow = win; }
- inline wxWindow* GetChangedWindow() const { return m_changedWindow; }
+ void SetChangedWindow(wxWindow* win) { m_changedWindow = win; }
+ wxWindow* GetChangedWindow() const { return m_changedWindow; }
protected:
- wxWindow* m_changedWindow;
+ wxWindow* m_changedWindow;
};
/*
Indicates the window is getting keyboard focus and should re-do its palette.
*/
-class WXDLLEXPORT wxQueryNewPaletteEvent: public wxEvent
+class WXDLLEXPORT wxQueryNewPaletteEvent : public wxEvent
{
- DECLARE_DYNAMIC_CLASS(wxQueryNewPaletteEvent)
+ DECLARE_DYNAMIC_CLASS(wxQueryNewPaletteEvent)
public:
- inline wxQueryNewPaletteEvent(wxWindowID id = 0): wxEvent(id)
- { m_eventType = wxEVT_QUERY_NEW_PALETTE; m_paletteRealized = FALSE; }
+ wxQueryNewPaletteEvent(wxWindowID id = 0): wxEvent(id)
+ { m_eventType = wxEVT_QUERY_NEW_PALETTE; m_paletteRealized = FALSE; }
- // App sets this if it changes the palette.
- inline void SetPaletteRealized(bool realized) { m_paletteRealized = realized; }
- inline bool GetPaletteRealized() const { return m_paletteRealized; }
+ // App sets this if it changes the palette.
+ void SetPaletteRealized(bool realized) { m_paletteRealized = realized; }
+ bool GetPaletteRealized() const { return m_paletteRealized; }
protected:
- bool m_paletteRealized;
+ bool m_paletteRealized;
};
/*
wxEVT_NAVIGATION_KEY
*/
// must derive from command event to be propagated to the parent
-class WXDLLEXPORT wxNavigationKeyEvent : public wxCommandEvent
+class WXDLLEXPORT wxNavigationKeyEvent : public wxCommandEvent
{
- DECLARE_DYNAMIC_CLASS(wxNavigationKeyEvent)
+ DECLARE_DYNAMIC_CLASS(wxNavigationKeyEvent)
public:
- wxNavigationKeyEvent() : wxCommandEvent(wxEVT_NAVIGATION_KEY) { }
+ wxNavigationKeyEvent() : wxCommandEvent(wxEVT_NAVIGATION_KEY) { }
- // direction: forward (true) or backward (false)
- bool GetDirection() const { return m_commandInt == 1; }
- void SetDirection(bool bForward) { m_commandInt = bForward; }
+ // direction: forward (true) or backward (false)
+ bool GetDirection() const { return m_commandInt == 1; }
+ void SetDirection(bool bForward) { m_commandInt = bForward; }
- // it may be a window change event (MDI, notebook pages...) or a control
- // change event
- bool IsWindowChange() const { return m_extraLong == 1; }
- void SetWindowChange(bool bIs) { m_extraLong = bIs; }
+ // it may be a window change event (MDI, notebook pages...) or a control
+ // change event
+ bool IsWindowChange() const { return m_extraLong == 1; }
+ void SetWindowChange(bool bIs) { m_extraLong = bIs; }
- // the child which has the focus currently (may be NULL - use
- // wxWindow::FindFocus then)
- wxWindow* GetCurrentFocus() const { return (wxWindow *)m_clientData; }
- void SetCurrentFocus(wxWindow *win) { m_clientData = (char *)win; }
+ // the child which has the focus currently (may be NULL - use
+ // wxWindow::FindFocus then)
+ wxWindow* GetCurrentFocus() const { return (wxWindow *)m_clientData; }
+ void SetCurrentFocus(wxWindow *win) { m_clientData = (void *)win; }
};
/* TODO
struct WXDLLEXPORT wxEventTableEntry
{
// For some reason, this can't be wxEventType, or VC++ complains.
- int m_eventType; // main event type
- int m_id; // control/menu/toolbar id
- int m_lastId; // used for ranges of ids
- wxObjectEventFunction m_fn; // function to call: not wxEventFunction, because
- // of dependency problems
- wxObject* m_callbackUserData;
+ int m_eventType; // main event type
+ int m_id; // control/menu/toolbar id
+ int m_lastId; // used for ranges of ids
+ wxObjectEventFunction m_fn; // function to call: not wxEventFunction,
+ // because of dependency problems
+
+ wxObject* m_callbackUserData;
};
struct WXDLLEXPORT wxEventTable
{
- const wxEventTable *baseTable; // Points to base event table (next in chain)
- const wxEventTableEntry *entries; // Points to bottom of entry array
+ const wxEventTable *baseTable; // Points to base event table (next in chain)
+ const wxEventTableEntry *entries; // Points to bottom of entry array
};
-class WXDLLEXPORT wxEvtHandler: public wxObject
+class WXDLLEXPORT wxEvtHandler : public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxEvtHandler)
- public:
- wxEvtHandler(void);
- ~wxEvtHandler(void);
-
- inline wxEvtHandler *GetNextHandler(void) const { return m_nextHandler; }
- inline wxEvtHandler *GetPreviousHandler(void) const { return m_previousHandler; }
- inline void SetNextHandler(wxEvtHandler *handler) { m_nextHandler = handler; }
- inline void SetPreviousHandler(wxEvtHandler *handler) { m_previousHandler = handler; }
-
- inline void SetEvtHandlerEnabled(bool en) { m_enabled = en; }
- inline bool GetEvtHandlerEnabled(void) const { return m_enabled; }
-
- inline virtual void OnCommand(wxWindow& WXUNUSED(win), wxCommandEvent& WXUNUSED(event)) {};
- // Called if child control has no
- // callback function
- // Default behaviour
- virtual long Default(void) { if (GetNextHandler()) return GetNextHandler()->Default(); else return 0; };
-
- virtual bool OnClose(void);
-
- inline char *GetClientData(void) const { return m_clientData; }
- inline void SetClientData(char *clientData) { m_clientData = clientData; }
-
- virtual bool ProcessEvent(wxEvent& event);
- virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
-
- void Connect( int id, int lastId,
- int eventType,
- wxObjectEventFunction func,
- wxObject *userData = (wxObject *) NULL );
-
- bool SearchDynamicEventTable( wxEvent& event );
+ DECLARE_DYNAMIC_CLASS(wxEvtHandler)
+
+public:
+ wxEvtHandler();
+ ~wxEvtHandler();
+
+ wxEvtHandler *GetNextHandler() const { return m_nextHandler; }
+ wxEvtHandler *GetPreviousHandler() const { return m_previousHandler; }
+ void SetNextHandler(wxEvtHandler *handler) { m_nextHandler = handler; }
+ void SetPreviousHandler(wxEvtHandler *handler) { m_previousHandler = handler; }
+
+ void SetEvtHandlerEnabled(bool en) { m_enabled = en; }
+ bool GetEvtHandlerEnabled() const { return m_enabled; }
+
+ virtual void OnCommand(wxWindow& WXUNUSED(win),
+ wxCommandEvent& WXUNUSED(event))
+ {
+ }
+
+ // Called if child control has no
+ // callback function
+ // Default behaviour
+ virtual long Default()
+ { return GetNextHandler() ? GetNextHandler()->Default() : 0; };
+
+#if WXWIN_COMPATIBILITY
+ virtual bool OnClose();
+#endif
+
+#if wxUSE_THREADS
+ bool ProcessThreadEvent(wxEvent& event);
+ void ProcessPendingEvents();
+#endif
+ virtual bool ProcessEvent(wxEvent& event);
+ virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
+
+ // Dynamic association of a member function handler with the event handler,
+ // id and event type
+ void Connect( int id, int lastId, wxEventType eventType,
+ wxObjectEventFunction func,
+ wxObject *userData = (wxObject *) NULL );
+
+ // Convenience function: take just one id
+ void Connect( int id, wxEventType eventType,
+ wxObjectEventFunction func,
+ wxObject *userData = (wxObject *) NULL )
+ { Connect(id, -1, eventType, func, userData); }
+
+ bool SearchDynamicEventTable( wxEvent& event );
+
+#if wxUSE_THREADS
+ void ClearEventLocker() { delete m_eventsLocker; m_eventsLocker = NULL; };
+#endif
private:
- static const wxEventTableEntry sm_eventTableEntries[];
+ static const wxEventTableEntry sm_eventTableEntries[];
+
protected:
- static const wxEventTable sm_eventTable;
- virtual const wxEventTable* GetEventTable() const;
+ static const wxEventTable sm_eventTable;
+
+ virtual const wxEventTable *GetEventTable() const;
+
protected:
- wxEvtHandler* m_nextHandler;
- wxEvtHandler* m_previousHandler;
- char* m_clientData; // Any user client data
- bool m_enabled; // Is event handler enabled?
- wxList* m_dynamicEvents;
+ wxEvtHandler* m_nextHandler;
+ wxEvtHandler* m_previousHandler;
+ bool m_enabled; // Is event handler enabled?
+ wxList* m_dynamicEvents;
+ wxList* m_pendingEvents;
+#if wxUSE_THREADS
+ wxCriticalSection* m_eventsLocker;
+#endif
+ // optimization: instead of using costly IsKindOf() to decide whether we're
+ // a window (which is true in 99% of cases), use this flag
+ bool m_isWindow;
};
typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&);
#define DECLARE_EVENT_TABLE() \
private:\
- static const wxEventTableEntry sm_eventTableEntries[];\
+ static const wxEventTableEntry sm_eventTableEntries[];\
protected:\
- static const wxEventTable sm_eventTable;\
- virtual const wxEventTable* GetEventTable() const;
+ static const wxEventTable sm_eventTable;\
+ virtual const wxEventTable* GetEventTable() const;
#define BEGIN_EVENT_TABLE(theClass, baseClass) \
const wxEventTable *theClass::GetEventTable() const { return &theClass::sm_eventTable; }\
const wxEventTable theClass::sm_eventTable =\
- { &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] };\
+ { &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] };\
const wxEventTableEntry theClass::sm_eventTableEntries[] = { \
#define END_EVENT_TABLE() \
- { 0, 0, 0, 0 } };
-
+ { 0, 0, 0, 0, 0 } };
+
/*
* Event table macros
*/
#define EVT_SIZE(func) { wxEVT_SIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSizeEventFunction) & func, (wxObject *) NULL },
#define EVT_MOVE(func) { wxEVT_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMoveEventFunction) & func, (wxObject *) NULL },
#define EVT_CLOSE(func) { wxEVT_CLOSE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
+#define EVT_END_SESSION(func) { wxEVT_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
+#define EVT_QUERY_END_SESSION(func) { wxEVT_QUERY_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL },
#define EVT_PAINT(func) { wxEVT_PAINT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaintEventFunction) & func, (wxObject *) NULL },
#define EVT_ERASE_BACKGROUND(func) { wxEVT_ERASE_BACKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxEraseEventFunction) & func, (wxObject *) NULL },
#define EVT_CHAR(func) { wxEVT_CHAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL },
+#define EVT_KEY_DOWN(func) { wxEVT_KEY_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL },
+#define EVT_KEY_UP(func) { wxEVT_KEY_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL },
#define EVT_CHAR_HOOK(func) { wxEVT_CHAR_HOOK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, NULL },
#define EVT_MENU_HIGHLIGHT(id, func) { wxEVT_MENU_HIGHLIGHT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL },
#define EVT_MENU_HIGHLIGHT_ALL(func) { wxEVT_MENU_HIGHLIGHT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL },
{ wxEVT_LEAVE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL },
// EVT_COMMAND
-#define EVT_COMMAND(id, cmd, fn) { cmd, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
-#define EVT_COMMAND_RANGE(id1, id2, cmd, fn) { cmd, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, N(wxObject *) ULL },
+#define EVT_COMMAND(id, event, fn) { event, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
+#define EVT_COMMAND_RANGE(id1, id2, event, fn) { event, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL },
// Scrolling
#define EVT_SCROLL(func) \
#define EVT_UPDATE_UI(id, func) \
{ wxEVT_UPDATE_UI, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxUpdateUIEventFunction) & func, (wxObject *) NULL },\
+/*
+ * Helper functions
+ */
+
+// Find a window with the focus, that is also a descendant of the given window.
+// This is used to determine the window to initially send commands to.
+wxWindow* wxFindFocusDescendant(wxWindow* ancestor);
+
#endif
- // _WX_EVENTH__
+ // _WX_EVENTH__