except: pass
else: obj.Connect(theID, -1, event, cb)
+## def _checkClassCallback(obj, name):
+## try: cb = getattr(obj, name)
+## except: pass
+## else: obj._addCallback(name, cb)
+
+
def _StdWindowCallbacks(win):
_checkForCallback(win, "OnChar", wxEVT_CHAR)
_checkForCallback(win, "OnSize", wxEVT_SIZE)
_checkForCallback(win, "OnEraseBackground", wxEVT_ERASE_BACKGROUND)
_checkForCallback(win, "OnSysColourChanged", wxEVT_SYS_COLOUR_CHANGED)
_checkForCallback(win, "OnInitDialog", wxEVT_INIT_DIALOG)
- _checkForCallback(win, "OnIdle", wxEVT_IDLE)
_checkForCallback(win, "OnPaint", wxEVT_PAINT)
+ _checkForCallback(win, "OnIdle", wxEVT_IDLE)
+
def _StdFrameCallbacks(win):
_StdWindowCallbacks(win)
_checkForCallback(win, "OnCharHook", wxEVT_CHAR_HOOK)
-def _StdOnScrollCallback(win):
+def _StdOnScrollCallbacks(win):
try: cb = getattr(win, "OnScroll")
except: pass
else: EVT_SCROLL(win, cb)
def EVT_CHAR_HOOK(win, func):
win.Connect(-1, -1, wxEVT_CHAR_HOOK, func)
+def EVT_KEY_DOWN(win, func):
+ win.Connect(-1, -1, wxEVT_KEY_DOWN, func)
+
+def EVT_KEY_UP(win, func):
+ win.Connect(-1, -1, wxEVT_KEY_UP, func)
+
def EVT_MENU_HIGHLIGHT(win, id, func):
win.Connect(id, -1, wxEVT_MENU_HIGHLIGHT, func)
def EVT_NAVIGATION_KEY(win, func):
win.Connect(-1, -1, wxEVT_NAVIGATION_KEY, func)
+def EVT_PALETTE_CHANGED(win, func):
+ win.Connect(-1, -1, wxEVT_PALETTE_CHANGED, func)
+
+def EVT_QUERY_NEW_PALETTE(win, func):
+ win.Connect(-1, -1, wxEVT_QUERY_NEW_PALETTE, func)
+
+def EVT_WINDOW_CREATE(win, func):
+ win.Connect(-1, -1, wxEVT_CREATE, func)
+
+def EVT_WINDOW_DESTROY(win, func):
+ win.Connect(-1, -1, wxEVT_DESTROY, func)
+
+
+
+def EVT_IDLE(win, func):
+ win.Connect(-1, -1, wxEVT_IDLE, func)
+
+def EVT_UPDATE_UI(win, id, func):
+ win.Connect(id, -1, wxEVT_UPDATE_UI, func)
+
+def EVT_UPDATE_UI_RANGE(win, id, id2, func):
+ win.Connect(id, id2, wxEVT_UPDATE_UI, func)
+
# Mouse Events
def EVT_LEFT_DOWN(win, func):
def EVT_COMMAND_SCROLL_THUMBTRACK(win, id, func):
win.Connect(id, -1, wxEVT_SCROLL_THUMBTRACK, func)
+#---
+def EVT_SCROLLWIN(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_TOP, func)
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_BOTTOM, func)
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_LINEUP, func)
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_LINEDOWN, func)
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_PAGEUP, func)
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_PAGEDOWN, func)
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_THUMBTRACK,func)
+
+def EVT_SCROLLWIN_TOP(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_TOP, func)
+
+def EVT_SCROLLWIN_BOTTOM(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_BOTTOM, func)
+
+def EVT_SCROLLWIN_LINEUP(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_LINEUP, func)
+
+def EVT_SCROLLWIN_LINEDOWN(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_LINEDOWN, func)
+
+def EVT_SCROLLWIN_PAGEUP(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_PAGEUP, func)
+
+def EVT_SCROLLWIN_PAGEDOWN(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_PAGEDOWN, func)
+
+def EVT_SCROLLWIN_THUMBTRACK(win, func):
+ win.Connect(-1, -1, wxEVT_SCROLLWIN_THUMBTRACK, func)
+
+
+
+# Scrolling, with an id
+def EVT_COMMAND_SCROLLWIN(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_TOP, func)
+ win.Connect(id, -1, wxEVT_SCROLLWIN_BOTTOM, func)
+ win.Connect(id, -1, wxEVT_SCROLLWIN_LINEUP, func)
+ win.Connect(id, -1, wxEVT_SCROLLWIN_LINEDOWN, func)
+ win.Connect(id, -1, wxEVT_SCROLLWIN_PAGEUP, func)
+ win.Connect(id, -1, wxEVT_SCROLLWIN_PAGEDOWN, func)
+ win.Connect(id, -1, wxEVT_SCROLLWIN_THUMBTRACK,func)
+
+def EVT_COMMAND_SCROLLWIN_TOP(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_TOP, func)
+
+def EVT_COMMAND_SCROLLWIN_BOTTOM(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_BOTTOM, func)
+
+def EVT_COMMAND_SCROLLWIN_LINEUP(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_LINEUP, func)
+
+def EVT_COMMAND_SCROLLWIN_LINEDOWN(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_LINEDOWN, func)
+
+def EVT_COMMAND_SCROLLWIN_PAGEUP(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_PAGEUP, func)
+
+def EVT_COMMAND_SCROLLWIN_PAGEDOWN(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_PAGEDOWN, func)
+
+def EVT_COMMAND_SCROLLWIN_THUMBTRACK(win, id, func):
+ win.Connect(id, -1, wxEVT_SCROLLWIN_THUMBTRACK, func)
# Convenience commands
def EVT_BUTTON(win, id, func):
def EVT_TOOL(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_TOOL_CLICKED, func)
+def EVT_TOOL_RANGE(win, id, id2, func):
+ win.Connect(id, id2, wxEVT_COMMAND_TOOL_CLICKED, func)
+
def EVT_TOOL_RCLICKED(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_TOOL_RCLICKED, func)
+def EVT_TOOL_RCLICKED_RANGE(win, id, id2, func):
+ win.Connect(id, id2, wxEVT_COMMAND_TOOL_RCLICKED, func)
+
def EVT_TOOL_ENTER(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_TOOL_ENTER, func)
def EVT_CHECKLISTBOX(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, func)
+def EVT_SPINCTRL(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_SPINCTRL_UPDATED, func)
+
+
# Generic command events
def EVT_TREE_DELETE_ITEM(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_TREE_DELETE_ITEM, func)
+def EVT_TREE_ITEM_ACTIVATED(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_TREE_ITEM_ACTIVATED, func)
+
+def EVT_TREE_ITEM_RIGHT_CLICK(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK, func)
+
+def EVT_TREE_ITEM_MIDDLE_CLICK(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_TREE_ITEM_MIDDLE_CLICK, func)
+
# wxSpinButton
def EVT_SPIN_UP(win, id, func):
def EVT_LIST_ITEM_SELECTED(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_LIST_ITEM_SELECTED, func)
+def EVT_LIST_ITEM_ACTIVATED(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_LIST_ITEM_ACTIVATED, func)
+
def EVT_LIST_ITEM_DESELECTED(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_LIST_ITEM_DESELECTED, func)
def EVT_LIST_COL_CLICK(win, id, func):
win.Connect(id, -1, wxEVT_COMMAND_LIST_COL_CLICK, func)
+def EVT_LIST_ITEM_RIGHT_CLICK(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_LIST_ITEM_RIGHT_CLICK, func)
+
+def EVT_LIST_ITEM_MIDDLE_CLICK(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_LIST_ITEM_MIDDLE_CLICK, func)
+
+
+
+#wxSplitterWindow
+def EVT_SPLITTER_SASH_POS_CHANGING(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGING, func)
+
+def EVT_SPLITTER_SASH_POS_CHANGED(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_SPLITTER_SASH_POS_CHANGED, func)
+
+def EVT_SPLITTER_UNSPLIT(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_SPLITTER_UNSPLIT, func)
+
+def EVT_SPLITTER_DOUBLECLICKED(win, id, func):
+ win.Connect(id, -1, wxEVT_COMMAND_SPLITTER_DOUBLECLICKED, func)
+
#----------------------------------------------------------------------
wxPyDefaultSize.Set(-1,-1)
# aliases so that C++ documentation applies:
-wxDefaultPosition = wxPyDefaultPosition
-wxDefaultSize = wxPyDefaultSize
+wxDefaultPosition = wxPyDefaultPosition
+wxDefaultSize = wxPyDefaultSize
+
+# backwards compatibility
+wxNoRefBitmap = wxBitmap
#----------------------------------------------------------------------
+# This helper function will take a wxPython object and convert it to
+# another wxPython object type. This will not be able to create objects
+# that are derived from wxPython classes by the user, only those that are
+# actually part of wxPython and directly corespond to C++ objects.
+#
+# This is useful in situations where some method returns a generic
+# type such as wxWindow, but you know that it is actually some
+# derived type such as a wxTextCtrl. You can't call wxTextCtrl specific
+# methods on a wxWindow object, but you can use this function to
+# create a wxTextCtrl object that will pass the same pointer to
+# the C++ code. You use it like this:
+#
+# textCtrl = wxPyTypeCast(window, "wxTextCtrl")
+#
+#
+# WARNING: Using this function to type cast objects into types that
+# they are not is not recommended and is likely to cause your
+# program to crash... Hard.
+#
+
+def wxPyTypeCast(obj, typeStr):
+ if hasattr(obj, "this"):
+ newPtr = ptrcast(obj.this, typeStr+"_p")
+ else:
+ newPtr = ptrcast(obj, typeStr+"_p")
+ theClass = globals()[typeStr+"Ptr"]
+ theObj = theClass(newPtr)
+ if hasattr(obj, "this"):
+ theObj.thisown = obj.thisown
+ return theObj
+
+
+#----------------------------------------------------------------------
+
+class wxPyOnDemandOutputWindow:
+ def __init__(self, title = "wxPython: stdout/stderr"):
+ self.frame = None
+ self.title = title
+
+
+ def SetParent(self, parent):
+ self.parent = parent
+
-## class wxPyStdOutWindow(wxFrame):
-## def __init__(self, title = "wxPython: stdout/stderr"):
-## wxFrame.__init__(self, NULL, title)
-## self.title = title
-## self.text = wxTextWindow(self)
-## self.text.SetFont(wxFont(10, wxMODERN, wxNORMAL, wxBOLD))
-## self.SetSize(-1,-1,400,200)
-## self.Show(false)
-## self.isShown = false
+ def OnCloseWindow(self, event):
+ if self.frame != None:
+ self.frame.Destroy()
+ self.frame = None
+ self.text = None
-## def write(self, str): # with this method,
-## if not self.isShown:
-## self.Show(true)
-## self.isShown = true
-## self.text.WriteText(str)
-## def OnCloseWindow(self, event): # doesn't allow the window to close, just hides it
-## self.Show(false)
-## self.isShown = false
+ # this provides the file-like behaviour
+ def write(self, str):
+ if not self.frame:
+ self.frame = wxFrame(self.parent, -1, self.title)
+ self.text = wxTextCtrl(self.frame, -1, "",
+ style = wxTE_MULTILINE|wxTE_READONLY)
+ self.frame.SetSize(wxSize(450, 300))
+ self.frame.Show(true)
+ EVT_CLOSE(self.frame, self.OnCloseWindow)
+ self.text.AppendText(str)
+
+
+ def close(self):
+ if self.frame != None:
+ self.frame.Destroy()
+ self.frame = None
+ self.text = None
+
_defRedirect = (wxPlatform == '__WXMSW__')
class wxApp(wxPyApp):
error = 'wxApp.error'
+ outputWindowClass = wxPyOnDemandOutputWindow
def __init__(self, redirect=_defRedirect, filename=None):
wxPyApp.__init__(self)
self.saveStdio = (sys.stdout, sys.stderr)
if redirect:
self.RedirectStdio(filename)
-
# this initializes wxWindows and then calls our OnInit
_wxStart(self.OnInit)
except:
pass
+
+ def SetTopWindow(self, frame):
+ if self.stdioWin:
+ self.stdioWin.SetParent(frame)
+ sys.stderr = sys.stdout = self.stdioWin
+ wxPyApp.SetTopWindow(self, frame)
+
+
+ def MainLoop(self):
+ wxPyApp.MainLoop(self)
+ self.RestoreStdio()
+
+
def RedirectStdio(self, filename):
if filename:
sys.stdout = sys.stderr = open(filename, 'a')
else:
- raise self.error, 'wxPyStdOutWindow not yet implemented.'
- #self.stdioWin = sys.stdout = sys.stderr = wxPyStdOutWindow()
+ self.stdioWin = self.outputWindowClass() # wxPyOnDemandOutputWindow
+
def RestoreStdio(self):
sys.stdout, sys.stderr = self.saveStdio
if self.stdioWin != None:
- self.stdioWin.Show(false)
- self.stdioWin.Destroy()
- self.stdioWin = None
+ self.stdioWin.close()
+
+#----------------------------------------------------------------------------
+
+class wxPySimpleApp(wxApp):
+ def __init__(self):
+ wxApp.__init__(self, 0)
+ def OnInit(self):
+ return true
#----------------------------------------------------------------------------
-#
-# $Log$
-# Revision 1.10 1999/02/01 00:10:39 RD
-# Added the missing EVT_LIST_ITEM_SELECTED and friends.
-#
-# Revision 1.9 1999/01/30 07:30:09 RD
-#
-# Added wxSashWindow, wxSashEvent, wxLayoutAlgorithm, etc.
-#
-# Various cleanup, tweaks, minor additions, etc. to maintain
-# compatibility with the current wxWindows.
-#
-# Revision 1.8 1999/01/29 21:13:42 HH
-# Added aliases for wxDefaultPosition and wxDefaultSize (from wxPy..) in _extras,
-# so that C++ documentation applies.
-#
-# Revision 1.7 1998/11/25 08:45:21 RD
-#
-# Added wxPalette, wxRegion, wxRegionIterator, wxTaskbarIcon
-# Added events for wxGrid
-# Other various fixes and additions
-#
-# Revision 1.6 1998/11/16 00:00:52 RD
-# Generic treectrl for wxPython/GTK compiles...
-#
-# Revision 1.5 1998/10/20 07:38:02 RD
-# bug fix
-#
-# Revision 1.4 1998/10/20 06:43:54 RD
-# New wxTreeCtrl wrappers (untested)
-# some changes in helpers
-# etc.
-#
-# Revision 1.3 1998/10/02 06:40:33 RD
-#
-# Version 0.4 of wxPython for MSW.
-#
-# Revision 1.2 1998/08/18 19:48:12 RD
-# more wxGTK compatibility things.
-#
-# It builds now but there are serious runtime problems...
-#
-# Revision 1.1 1998/08/09 08:25:49 RD
-# Initial version
-#
-#
+# DO NOT hold any other references to this object. This is how we know when
+# to cleanup system resources that wxWin is holding. When this module is
+# unloaded, the refcount on __cleanMeUp goes to zero and it calls the
+# wxApp_CleanUp function.
+
+class __wxPyCleanup:
+ def __init__(self):
+ self.cleanup = wxc.wxApp_CleanUp
+ def __del__(self):
+ self.cleanup()
+
+__cleanMeUp = __wxPyCleanup()
+#----------------------------------------------------------------------------
+
+