/////////////////////////////////////////////////////////////////////////////
-// Name: treectlg.cpp
+// Name: src/generic/treectlg.cpp
// Purpose: generic tree control implementation
// Author: Robert Roebling
// Created: 01/02/97
// headers
// -----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "treectlg.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_TREECTRL
-#include "wx/treebase.h"
+#include "wx/treectrl.h"
+
+#ifndef WX_PRECOMP
+ #include "wx/dcclient.h"
+ #include "wx/timer.h"
+ #include "wx/settings.h"
+ #include "wx/listbox.h"
+ #include "wx/textctrl.h"
+#endif
+
#include "wx/generic/treectlg.h"
-#include "wx/timer.h"
-#include "wx/textctrl.h"
#include "wx/imaglist.h"
-#include "wx/settings.h"
-#include "wx/dcclient.h"
#include "wx/renderer.h"
+#ifdef __WXMAC__
+ #include "wx/mac/private.h"
+#endif
+
// -----------------------------------------------------------------------------
// array types
// -----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericTreeItem;
+class WXDLLIMPEXP_FWD_CORE wxGenericTreeItem;
WX_DEFINE_EXPORTED_ARRAY_PTR(wxGenericTreeItem *, wxArrayGenericTreeItems);
static const int PIXELS_PER_UNIT = 10;
+// the margin between the item image and the item text
+static const int MARGIN_BETWEEN_IMAGE_AND_TEXT = 4;
+
// -----------------------------------------------------------------------------
// private classes
// -----------------------------------------------------------------------------
public:
wxTreeTextCtrl(wxGenericTreeCtrl *owner, wxGenericTreeItem *item);
+ void EndEdit( bool discardChanges );
+
+ const wxGenericTreeItem* item() const { return m_itemEdited; }
+
protected:
void OnChar( wxKeyEvent &event );
void OnKeyUp( wxKeyEvent &event );
void OnKillFocus( wxFocusEvent &event );
bool AcceptChanges();
- void Finish();
+ void Finish( bool setfocus );
private:
wxGenericTreeCtrl *m_owner;
wxGenericTreeItem *m_itemEdited;
wxString m_startValue;
- bool m_finished;
+ bool m_aboutToFinish;
DECLARE_EVENT_TABLE()
DECLARE_NO_COPY_CLASS(wxTreeTextCtrl)
void SetImage(int image, wxTreeItemIcon which) { m_images[which] = image; }
void SetData(wxTreeItemData *data) { m_data = data; }
- void SetHasPlus(bool has = TRUE) { m_hasPlus = has; }
+ void SetHasPlus(bool has = true) { m_hasPlus = has; }
void SetBold(bool bold) { m_isBold = bold; }
wxGenericTreeItem *GetParent() const { return m_parent; }
// operations
- // deletes all children notifying the treectrl about it if !NULL
- // pointer given
- void DeleteChildren(wxGenericTreeCtrl *tree = NULL);
+
+ // deletes all children notifying the treectrl about it
+ void DeleteChildren(wxGenericTreeCtrl *tree);
// get count of all children (and grand children if 'recursively')
- size_t GetChildrenCount(bool recursively = TRUE) const;
+ size_t GetChildrenCount(bool recursively = true) const;
void Insert(wxGenericTreeItem *child, size_t index)
{ m_children.Insert(child, index); }
void GetSize( int &x, int &y, const wxGenericTreeCtrl* );
// return the item at given position (or NULL if no item), onButton is
- // TRUE if the point belongs to the item's button, otherwise it lies
+ // true if the point belongs to the item's button, otherwise it lies
// on the item's label
wxGenericTreeItem *HitTest( const wxPoint& point,
const wxGenericTreeCtrl *,
int &flags,
int level );
- void Expand() { m_isCollapsed = FALSE; }
- void Collapse() { m_isCollapsed = TRUE; }
+ void Expand() { m_isCollapsed = false; }
+ void Collapse() { m_isCollapsed = true; }
- void SetHilight( bool set = TRUE ) { m_hasHilight = set; }
+ void SetHilight( bool set = true ) { m_hasHilight = set; }
// status inquiries
bool HasChildren() const { return !m_children.IsEmpty(); }
if ( !m_attr )
{
m_attr = new wxTreeItemAttr;
- m_ownsAttr = TRUE;
+ m_ownsAttr = true;
}
return *m_attr;
}
{
if ( m_ownsAttr ) delete m_attr;
m_attr = attr;
- m_ownsAttr = FALSE;
+ m_ownsAttr = false;
}
// set them and delete when done
void AssignAttributes(wxTreeItemAttr *attr)
{
SetAttributes(attr);
- m_ownsAttr = TRUE;
+ m_ownsAttr = true;
}
private:
// tree ctrl images for the normal, selected, expanded and
// expanded+selected states
- short m_images[wxTreeItemIcon_Max];
+ int m_images[wxTreeItemIcon_Max];
wxCoord m_x; // (virtual) offset from top
wxCoord m_y; // (virtual) offset from left
- short m_width; // width of this item
- unsigned char m_height; // height of this item
+ int m_width; // width of this item
+ int m_height; // height of this item
// use bitfields to save size
- int m_isCollapsed :1;
- int m_hasHilight :1; // same as focused
- int m_hasPlus :1; // used for item which doesn't have
+ unsigned int m_isCollapsed :1;
+ unsigned int m_hasHilight :1; // same as focused
+ unsigned int m_hasPlus :1; // used for item which doesn't have
// children but has a [+] button
- int m_isBold :1; // render the label in bold font
- int m_ownsAttr :1; // delete attribute when done
+ unsigned int m_isBold :1; // render the label in bold font
+ unsigned int m_ownsAttr :1; // delete attribute when done
DECLARE_NO_COPY_CLASS(wxGenericTreeItem)
};
}
// check if the given item is under another one
-static bool IsDescendantOf(wxGenericTreeItem *parent, wxGenericTreeItem *item)
+static bool IsDescendantOf(const wxGenericTreeItem *parent, const wxGenericTreeItem *item)
{
while ( item )
{
if ( item == parent )
{
// item is a descendant of parent
- return TRUE;
+ return true;
}
item = item->GetParent();
}
- return FALSE;
+ return false;
}
// -----------------------------------------------------------------------------
: m_itemEdited(item), m_startValue(item->GetText())
{
m_owner = owner;
- m_finished = FALSE;
+ m_aboutToFinish = false;
int w = m_itemEdited->GetWidth(),
h = m_itemEdited->GetHeight();
if ( m_owner->m_imageListNormal )
{
m_owner->m_imageListNormal->GetSize( image, image_w, image_h );
- image_w += 4;
+ image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
}
else
{
// FIXME: what are all these hardcoded 4, 8 and 11s really?
x += image_w;
w -= image_w + 4;
+#ifdef __WXMAC__
+ wxSize bs = DoGetBestSize() ;
+ // edit control height
+ if ( h > bs.y - 8 )
+ {
+ int diff = h - ( bs.y - 8 ) ;
+ h -= diff ;
+ y += diff / 2 ;
+ }
+#endif
(void)Create(m_owner, wxID_ANY, m_startValue,
wxPoint(x - 4, y - 4), wxSize(w + 11, h + 8));
}
+void wxTreeTextCtrl::EndEdit(bool discardChanges)
+{
+ m_aboutToFinish = true;
+
+ if ( discardChanges )
+ {
+ m_owner->OnRenameCancelled(m_itemEdited);
+
+ Finish( true );
+ }
+ else
+ {
+ // Notify the owner about the changes
+ AcceptChanges();
+
+ // Even if vetoed, close the control (consistent with MSW)
+ Finish( true );
+ }
+}
+
bool wxTreeTextCtrl::AcceptChanges()
{
const wxString value = GetValue();
if ( value == m_startValue )
{
// nothing changed, always accept
- return TRUE;
+ // when an item remains unchanged, the owner
+ // needs to be notified that the user decided
+ // not to change the tree item label, and that
+ // the edit has been cancelled
+
+ m_owner->OnRenameCancelled(m_itemEdited);
+ return true;
}
if ( !m_owner->OnRenameAccept(m_itemEdited, value) )
{
// vetoed by the user
- return FALSE;
+ return false;
}
// accepted, do rename the item
m_owner->SetItemText(m_itemEdited, value);
- return TRUE;
+ return true;
}
-void wxTreeTextCtrl::Finish()
+void wxTreeTextCtrl::Finish( bool setfocus )
{
- if ( !m_finished )
- {
- m_owner->ResetTextControl();
+ m_owner->ResetTextControl();
- wxPendingDelete.Append(this);
+ wxPendingDelete.Append(this);
- m_finished = TRUE;
-
- m_owner->SetFocus(); // This doesn't work. TODO.
- }
+ if (setfocus)
+ m_owner->SetFocus();
}
void wxTreeTextCtrl::OnChar( wxKeyEvent &event )
switch ( event.m_keyCode )
{
case WXK_RETURN:
- if ( !AcceptChanges() )
- {
- // vetoed by the user, don't disappear
- break;
- }
- //else: fall through
+ EndEdit( false );
+ break;
case WXK_ESCAPE:
- Finish();
- m_owner->OnRenameCancelled(m_itemEdited);
+ EndEdit( true );
break;
default:
void wxTreeTextCtrl::OnKeyUp( wxKeyEvent &event )
{
- if ( !m_finished )
+ if ( !m_aboutToFinish )
{
// auto-grow the textctrl:
wxSize parentSize = m_owner->GetSize();
sx = parentSize.x - myPos.x;
if (mySize.x > sx)
sx = mySize.x;
- SetSize(sx, -1);
+ SetSize(sx, wxDefaultCoord);
}
event.Skip();
void wxTreeTextCtrl::OnKillFocus( wxFocusEvent &event )
{
- if ( m_finished )
+ if ( !m_aboutToFinish )
{
- event.Skip();
- return;
- }
+ if ( !AcceptChanges() )
+ m_owner->OnRenameCancelled( m_itemEdited );
- if ( AcceptChanges() )
- {
- Finish();
+ Finish( false );
}
+
+ // We should let the native text control handle focus, too.
+ event.Skip();
}
// -----------------------------------------------------------------------------
m_data = data;
m_x = m_y = 0;
- m_isCollapsed = TRUE;
- m_hasHilight = FALSE;
- m_hasPlus = FALSE;
- m_isBold = FALSE;
+ m_isCollapsed = true;
+ m_hasHilight = false;
+ m_hasPlus = false;
+ m_isBold = false;
m_parent = parent;
m_attr = (wxTreeItemAttr *)NULL;
- m_ownsAttr = FALSE;
+ m_ownsAttr = false;
// We don't know the height here yet.
m_width = 0;
void wxGenericTreeItem::DeleteChildren(wxGenericTreeCtrl *tree)
{
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGenericTreeItem *child = m_children[n];
- if (tree)
- tree->SendDeleteEvent(child);
+ tree->SendDeleteEvent(child);
child->DeleteChildren(tree);
+ if ( child == tree->m_select_me )
+ tree->m_select_me = NULL;
delete child;
}
size_t wxGenericTreeItem::GetChildrenCount(bool recursively) const
{
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
if ( !recursively )
return count;
if (IsExpanded())
{
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
m_children[n]->GetSize( x, y, theButton );
}
// evaluate children
- size_t count = m_children.Count();
+ size_t count = m_children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
wxGenericTreeItem *res = m_children[n]->HitTest( point,
// wxGenericTreeCtrl implementation
// -----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxGenericTreeCtrl, wxScrolledWindow)
+IMPLEMENT_DYNAMIC_CLASS(wxGenericTreeCtrl, wxControl)
-BEGIN_EVENT_TABLE(wxGenericTreeCtrl,wxScrolledWindow)
+BEGIN_EVENT_TABLE(wxGenericTreeCtrl, wxTreeCtrlBase)
EVT_PAINT (wxGenericTreeCtrl::OnPaint)
+ EVT_SIZE (wxGenericTreeCtrl::OnSize)
EVT_MOUSE_EVENTS (wxGenericTreeCtrl::OnMouse)
EVT_CHAR (wxGenericTreeCtrl::OnChar)
EVT_SET_FOCUS (wxGenericTreeCtrl::OnSetFocus)
EVT_KILL_FOCUS (wxGenericTreeCtrl::OnKillFocus)
- EVT_TREE_ITEM_GETTOOLTIP(-1, wxGenericTreeCtrl::OnGetToolTip)
+ EVT_TREE_ITEM_GETTOOLTIP(wxID_ANY, wxGenericTreeCtrl::OnGetToolTip)
END_EVENT_TABLE()
-#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
+#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
/*
* wxTreeCtrl has to be a real class or we have problems with
* the run-time information.
void wxGenericTreeCtrl::Init()
{
- m_current = m_key_current = m_anchor = m_select_me = (wxGenericTreeItem *) NULL;
- m_hasFocus = FALSE;
- m_dirty = FALSE;
+ m_current =
+ m_key_current =
+ m_anchor =
+ m_select_me = (wxGenericTreeItem *) NULL;
+ m_hasFocus = false;
+ m_dirty = false;
m_lineHeight = 10;
m_indent = 15;
wxSOLID
);
- m_imageListNormal = m_imageListButtons =
- m_imageListState = (wxImageList *) NULL;
- m_ownsImageListNormal = m_ownsImageListButtons =
- m_ownsImageListState = FALSE;
+ m_imageListButtons = NULL;
+ m_ownsImageListButtons = false;
m_dragCount = 0;
- m_isDragging = FALSE;
+ m_isDragging = false;
m_dropTarget = m_oldSelection = NULL;
m_underMouse = NULL;
m_textCtrl = NULL;
m_renameTimer = NULL;
+
m_findTimer = NULL;
- m_lastOnSame = FALSE;
+ m_dropEffectAboveItem = false;
+
+ m_lastOnSame = false;
+#ifdef __WXMAC__
+ m_normalFont.MacCreateFromThemeFont( kThemeViewsFont ) ;
+#else
m_normalFont = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT );
+#endif
m_boldFont = wxFont(m_normalFont.GetPointSize(),
m_normalFont.GetFamily(),
m_normalFont.GetStyle(),
const wxPoint& pos,
const wxSize& size,
long style,
- const wxValidator& wxVALIDATOR_PARAM(validator),
+ const wxValidator& validator,
const wxString& name )
{
#ifdef __WXMAC__
- int major,minor;
- wxGetOsVersion( &major, &minor );
+ int major, minor;
+ wxGetOsVersion(&major, &minor);
- style &= ~wxTR_LINES_AT_ROOT;
- style |= wxTR_NO_LINES;
if (major < 10)
style |= wxTR_ROW_LINES;
#endif // __WXMAC__
- wxScrolledWindow::Create( parent, id, pos, size,
- style|wxHSCROLL|wxVSCROLL, name );
+ if ( !wxControl::Create( parent, id, pos, size,
+ style|wxHSCROLL|wxVSCROLL,
+ validator,
+ name ) )
+ return false;
// If the tree display has no buttons, but does have
// connecting lines, we can use a narrower layout.
m_spacing = 10;
}
-#if wxUSE_VALIDATORS
- SetValidator( validator );
-#endif
+ wxVisualAttributes attr = GetDefaultAttributes();
+ SetOwnForegroundColour( attr.colFg );
+ SetOwnBackgroundColour( attr.colBg );
+ if (!m_hasFont)
+ SetOwnFont(attr.font);
- SetForegroundColour( wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT) );
- SetBackgroundColour( wxSystemSettings::GetColour(wxSYS_COLOUR_LISTBOX) );
+ // this is a misnomer: it's called "dotted pen" but uses (default) wxSOLID
+ // style because we apparently get performance problems when using dotted
+ // pen for drawing in some ports -- but under MSW it seems to work fine
+#ifdef __WXMSW__
+ m_dottedPen = wxPen(*wxLIGHT_GREY, 0, wxDOT);
+#else
+ m_dottedPen = *wxGREY_PEN;
+#endif
-// m_dottedPen = wxPen( "grey", 0, wxDOT ); too slow under XFree86
- m_dottedPen = wxPen( wxT("grey"), 0, 0 );
+ SetInitialSize(size);
- return TRUE;
+ return true;
}
wxGenericTreeCtrl::~wxGenericTreeCtrl()
delete m_renameTimer;
delete m_findTimer;
- if (m_ownsImageListNormal)
- delete m_imageListNormal;
- if (m_ownsImageListState)
- delete m_imageListState;
if (m_ownsImageListButtons)
delete m_imageListButtons;
}
// accessors
// -----------------------------------------------------------------------------
-size_t wxGenericTreeCtrl::GetCount() const
+unsigned int wxGenericTreeCtrl::GetCount() const
{
- return m_anchor == NULL ? 0u : m_anchor->GetChildrenCount();
+ if ( !m_anchor )
+ {
+ // the tree is empty
+ return 0;
+ }
+
+ unsigned int count = m_anchor->GetChildrenCount();
+ if ( !HasFlag(wxTR_HIDE_ROOT) )
+ {
+ // take the root itself into account
+ count++;
+ }
+
+ return count;
}
void wxGenericTreeCtrl::SetIndent(unsigned int indent)
{
m_indent = (unsigned short) indent;
- m_dirty = TRUE;
-}
-
-void wxGenericTreeCtrl::SetSpacing(unsigned int spacing)
-{
- m_spacing = (unsigned short) spacing;
- m_dirty = TRUE;
+ m_dirty = true;
}
-size_t wxGenericTreeCtrl::GetChildrenCount(const wxTreeItemId& item, bool recursively)
+size_t
+wxGenericTreeCtrl::GetChildrenCount(const wxTreeItemId& item,
+ bool recursively) const
{
wxCHECK_MSG( item.IsOk(), 0u, wxT("invalid tree item") );
void wxGenericTreeCtrl::SetWindowStyle(const long styles)
{
- if (!HasFlag(wxTR_HIDE_ROOT) && (styles & wxTR_HIDE_ROOT))
+ // Do not try to expand the root node if it hasn't been created yet
+ if (m_anchor && !HasFlag(wxTR_HIDE_ROOT) && (styles & wxTR_HIDE_ROOT))
{
// if we will hide the root, make sure children are visible
m_anchor->SetHasPlus();
// want to update the inherited styles, but right now
// none of the parents has updatable styles
m_windowStyle = styles;
- m_dirty = TRUE;
+ m_dirty = true;
}
// -----------------------------------------------------------------------------
wxString wxGenericTreeCtrl::GetItemText(const wxTreeItemId& item) const
{
- wxCHECK_MSG( item.IsOk(), wxT(""), wxT("invalid tree item") );
+ wxCHECK_MSG( item.IsOk(), wxEmptyString, wxT("invalid tree item") );
return ((wxGenericTreeItem*) item.m_pItem)->GetText();
}
{
wxCHECK_RET( item.IsOk(), wxT("invalid tree item") );
+ if (data)
+ data->SetId( item );
+
((wxGenericTreeItem*) item.m_pItem)->SetData(data);
}
if ( pItem->IsBold() != bold )
{
pItem->SetBold(bold);
+
+ // recalculate the item size as bold and non bold fonts have different
+ // widths
+ wxClientDC dc(this);
+ CalculateSize(pItem, dc);
+
RefreshLine(pItem);
}
}
+void wxGenericTreeCtrl::SetItemDropHighlight(const wxTreeItemId& item,
+ bool highlight)
+{
+ wxCHECK_RET( item.IsOk(), wxT("invalid tree item") );
+
+ wxColour fg, bg;
+
+ if (highlight)
+ {
+ bg = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
+ fg = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
+ }
+
+ wxGenericTreeItem *pItem = (wxGenericTreeItem*) item.m_pItem;
+ pItem->Attr().SetTextColour(fg);
+ pItem->Attr().SetBackgroundColour(bg);
+ RefreshLine(pItem);
+}
+
void wxGenericTreeCtrl::SetItemTextColour(const wxTreeItemId& item,
const wxColour& col)
{
bool wxGenericTreeCtrl::SetFont( const wxFont &font )
{
- wxScrolledWindow::SetFont(font);
+ wxTreeCtrlBase::SetFont(font);
m_normalFont = font ;
m_boldFont = wxFont(m_normalFont.GetPointSize(),
m_normalFont.GetFaceName(),
m_normalFont.GetEncoding());
- return TRUE;
+ return true;
}
bool wxGenericTreeCtrl::IsVisible(const wxTreeItemId& item) const
{
- wxCHECK_MSG( item.IsOk(), FALSE, wxT("invalid tree item") );
+ wxCHECK_MSG( item.IsOk(), false, wxT("invalid tree item") );
// An item is only visible if it's not a descendant of a collapsed item
wxGenericTreeItem *pItem = (wxGenericTreeItem*) item.m_pItem;
while (parent)
{
if (!parent->IsExpanded())
- return FALSE;
+ return false;
parent = parent->GetParent();
}
wxRect rect;
if (!GetBoundingRect(item, rect))
- return FALSE;
+ return false;
if (rect.GetWidth() == 0 || rect.GetHeight() == 0)
- return FALSE;
+ return false;
if (rect.GetBottom() < 0 || rect.GetTop() > clientSize.y)
- return FALSE;
+ return false;
if (rect.GetRight() < 0 || rect.GetLeft() > clientSize.x)
- return FALSE;
+ return false;
- return TRUE;
+ return true;
}
bool wxGenericTreeCtrl::ItemHasChildren(const wxTreeItemId& item) const
{
- wxCHECK_MSG( item.IsOk(), FALSE, wxT("invalid tree item") );
+ wxCHECK_MSG( item.IsOk(), false, wxT("invalid tree item") );
// consider that the item does have children if it has the "+" button: it
// might not have them (if it had never been expanded yet) but then it
bool wxGenericTreeCtrl::IsExpanded(const wxTreeItemId& item) const
{
- wxCHECK_MSG( item.IsOk(), FALSE, wxT("invalid tree item") );
+ wxCHECK_MSG( item.IsOk(), false, wxT("invalid tree item") );
return ((wxGenericTreeItem*) item.m_pItem)->IsExpanded();
}
bool wxGenericTreeCtrl::IsSelected(const wxTreeItemId& item) const
{
- wxCHECK_MSG( item.IsOk(), FALSE, wxT("invalid tree item") );
+ wxCHECK_MSG( item.IsOk(), false, wxT("invalid tree item") );
return ((wxGenericTreeItem*) item.m_pItem)->IsSelected();
}
bool wxGenericTreeCtrl::IsBold(const wxTreeItemId& item) const
{
- wxCHECK_MSG( item.IsOk(), FALSE, wxT("invalid tree item") );
+ wxCHECK_MSG( item.IsOk(), false, wxT("invalid tree item") );
return ((wxGenericTreeItem*) item.m_pItem)->IsBold();
}
// it's ok to cast cookie to size_t, we never have indices big enough to
// overflow "void *"
size_t *pIndex = (size_t *)&cookie;
- if ( *pIndex < children.Count() )
+ if ( *pIndex < children.GetCount() )
{
return children.Item((*pIndex)++);
}
}
}
-#if WXWIN_COMPATIBILITY_2_4
-
-wxTreeItemId wxGenericTreeCtrl::GetFirstChild(const wxTreeItemId& item,
- long& cookie) const
-{
- wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
-
- cookie = 0;
- return GetNextChild(item, cookie);
-}
-
-wxTreeItemId wxGenericTreeCtrl::GetNextChild(const wxTreeItemId& item,
- long& cookie) const
-{
- wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
-
- wxArrayGenericTreeItems& children = ((wxGenericTreeItem*) item.m_pItem)->GetChildren();
- if ( (size_t)cookie < children.Count() )
- {
- return children.Item((size_t)cookie++);
- }
- else
- {
- // there are no more of them
- return wxTreeItemId();
- }
-}
-
-#endif // WXWIN_COMPATIBILITY_2_4
-
wxTreeItemId wxGenericTreeCtrl::GetLastChild(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
size_t n = (size_t)(index + 1);
- return n == siblings.Count() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
+ return n == siblings.GetCount() ? wxTreeItemId() : wxTreeItemId(siblings[n]);
}
wxTreeItemId wxGenericTreeCtrl::GetPrevSibling(const wxTreeItemId& item) const
wxTreeItemId wxGenericTreeCtrl::GetNextVisible(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
+ wxASSERT_MSG( IsVisible(item), wxT("this item itself should be visible") );
wxTreeItemId id = item;
if (id.IsOk())
wxTreeItemId wxGenericTreeCtrl::GetPrevVisible(const wxTreeItemId& item) const
{
wxCHECK_MSG( item.IsOk(), wxTreeItemId(), wxT("invalid tree item") );
+ wxASSERT_MSG( IsVisible(item), wxT("this item itself should be visible") );
- wxFAIL_MSG(wxT("not implemented"));
+ // find out the starting point
+ wxTreeItemId prevItem = GetPrevSibling(item);
+ if ( !prevItem.IsOk() )
+ {
+ prevItem = GetItemParent(item);
+ }
- return wxTreeItemId();
+ // find the first visible item after it
+ while ( prevItem.IsOk() && !IsVisible(prevItem) )
+ {
+ prevItem = GetNext(prevItem);
+ if ( !prevItem.IsOk() || prevItem == item )
+ {
+ // there are no visible items before item
+ return wxTreeItemId();
+ }
+ }
+
+ // from there we must be able to navigate until this item
+ while ( prevItem.IsOk() )
+ {
+ const wxTreeItemId nextItem = GetNextVisible(prevItem);
+ if ( !nextItem.IsOk() || nextItem == item )
+ break;
+
+ prevItem = nextItem;
+ }
+
+ return prevItem;
}
// called by wxTextTreeCtrl when it marks itself for deletion
void wxGenericTreeCtrl::ResetTextControl()
{
- m_textCtrl = NULL;
+ m_textCtrl = NULL;
}
// find the first item starting with the given prefix after the given item
}
// and try all the items (stop when we get to the one we started from)
- while ( id != idParent && !GetItemText(id).Lower().StartsWith(prefix) )
+ while (id.IsOk() && id != idParent && !GetItemText(id).Lower().StartsWith(prefix) )
{
id = GetNext(id);
}
+ // If we haven't found the item, id.IsOk() will be false, as per
+ // documentation
}
return id;
// -----------------------------------------------------------------------------
wxTreeItemId wxGenericTreeCtrl::DoInsertItem(const wxTreeItemId& parentId,
- size_t previous,
- const wxString& text,
- int image, int selImage,
- wxTreeItemData *data)
+ size_t previous,
+ const wxString& text,
+ int image,
+ int selImage,
+ wxTreeItemData *data)
{
wxGenericTreeItem *parent = (wxGenericTreeItem*) parentId.m_pItem;
if ( !parent )
return AddRoot(text, image, selImage, data);
}
- m_dirty = TRUE; // do this first so stuff below doesn't cause flicker
+ m_dirty = true; // do this first so stuff below doesn't cause flicker
wxGenericTreeItem *item =
new wxGenericTreeItem( parent, text, image, selImage, data );
data->m_pItem = item;
}
- parent->Insert( item, previous );
+ parent->Insert( item, previous == (size_t)-1 ? parent->GetChildren().size()
+ : previous );
+ InvalidateBestSize();
return item;
}
wxTreeItemId wxGenericTreeCtrl::AddRoot(const wxString& text,
- int image, int selImage,
- wxTreeItemData *data)
+ int image,
+ int selImage,
+ wxTreeItemData *data)
{
wxCHECK_MSG( !m_anchor, wxTreeItemId(), wxT("tree can have only one root") );
- m_dirty = TRUE; // do this first so stuff below doesn't cause flicker
+ m_dirty = true; // do this first so stuff below doesn't cause flicker
m_anchor = new wxGenericTreeItem((wxGenericTreeItem *)NULL, text,
image, selImage, data);
if (!HasFlag(wxTR_MULTIPLE))
{
m_current = m_key_current = m_anchor;
- m_current->SetHilight( TRUE );
+ m_current->SetHilight( true );
}
+ InvalidateBestSize();
return m_anchor;
}
-wxTreeItemId wxGenericTreeCtrl::PrependItem(const wxTreeItemId& parent,
- const wxString& text,
- int image, int selImage,
- wxTreeItemData *data)
-{
- return DoInsertItem(parent, 0u, text, image, selImage, data);
-}
-
-wxTreeItemId wxGenericTreeCtrl::InsertItem(const wxTreeItemId& parentId,
- const wxTreeItemId& idPrevious,
- const wxString& text,
- int image, int selImage,
- wxTreeItemData *data)
+wxTreeItemId wxGenericTreeCtrl::DoInsertAfter(const wxTreeItemId& parentId,
+ const wxTreeItemId& idPrevious,
+ const wxString& text,
+ int image, int selImage,
+ wxTreeItemData *data)
{
wxGenericTreeItem *parent = (wxGenericTreeItem*) parentId.m_pItem;
if ( !parent )
return DoInsertItem(parentId, (size_t)++index, text, image, selImage, data);
}
-wxTreeItemId wxGenericTreeCtrl::InsertItem(const wxTreeItemId& parentId,
- size_t before,
- const wxString& text,
- int image, int selImage,
- wxTreeItemData *data)
-{
- wxGenericTreeItem *parent = (wxGenericTreeItem*) parentId.m_pItem;
- if ( !parent )
- {
- // should we give a warning here?
- return AddRoot(text, image, selImage, data);
- }
-
- return DoInsertItem(parentId, before, text, image, selImage, data);
-}
-wxTreeItemId wxGenericTreeCtrl::AppendItem(const wxTreeItemId& parentId,
- const wxString& text,
- int image, int selImage,
- wxTreeItemData *data)
+void wxGenericTreeCtrl::SendDeleteEvent(wxGenericTreeItem *item)
{
- wxGenericTreeItem *parent = (wxGenericTreeItem*) parentId.m_pItem;
- if ( !parent )
- {
- // should we give a warning here?
- return AddRoot(text, image, selImage, data);
- }
-
- return DoInsertItem( parent, parent->GetChildren().Count(), text,
- image, selImage, data);
+ wxTreeEvent event(wxEVT_COMMAND_TREE_DELETE_ITEM, this, item);
+ GetEventHandler()->ProcessEvent( event );
}
-void wxGenericTreeCtrl::SendDeleteEvent(wxGenericTreeItem *item)
+// Don't leave edit or selection on a child which is about to disappear
+void wxGenericTreeCtrl::ChildrenClosing(wxGenericTreeItem* item)
{
- wxTreeEvent event( wxEVT_COMMAND_TREE_DELETE_ITEM, GetId() );
- event.m_item = item;
- event.SetEventObject( this );
- ProcessEvent( event );
+ if (m_textCtrl != NULL && item != m_textCtrl->item() && IsDescendantOf(item, m_textCtrl->item())) {
+ m_textCtrl->EndEdit( true );
+ }
+ if (item != m_key_current && IsDescendantOf(item, m_key_current)) {
+ m_key_current = NULL;
+ }
+ if (IsDescendantOf(item, m_select_me)) {
+ m_select_me = item;
+ }
+ if (item != m_current && IsDescendantOf(item, m_current)) {
+ m_current->SetHilight( false );
+ m_current = NULL;
+ m_select_me = item;
+ }
}
void wxGenericTreeCtrl::DeleteChildren(const wxTreeItemId& itemId)
{
- m_dirty = TRUE; // do this first so stuff below doesn't cause flicker
+ m_dirty = true; // do this first so stuff below doesn't cause flicker
wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem;
+ ChildrenClosing(item);
item->DeleteChildren(this);
+ InvalidateBestSize();
}
void wxGenericTreeCtrl::Delete(const wxTreeItemId& itemId)
{
- m_dirty = TRUE; // do this first so stuff below doesn't cause flicker
+ m_dirty = true; // do this first so stuff below doesn't cause flicker
wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem;
+ if (m_textCtrl != NULL && IsDescendantOf(item, m_textCtrl->item()))
+ {
+ // can't delete the item being edited, cancel editing it first
+ m_textCtrl->EndEdit( true );
+ }
+
wxGenericTreeItem *parent = item->GetParent();
// don't keep stale pointers around!
// Don't silently change the selection:
// do it properly in idle time, so event
// handlers get called.
-
+
// m_key_current = parent;
m_key_current = NULL;
}
// Don't silently change the selection:
// do it properly in idle time, so event
// handlers get called.
-
+
// m_current = parent;
m_current = NULL;
m_select_me = parent;
// and delete all of its children and the item itself now
item->DeleteChildren(this);
SendDeleteEvent(item);
+
+ if (item == m_select_me)
+ m_select_me = NULL;
+
delete item;
+
+ InvalidateBestSize();
}
void wxGenericTreeCtrl::DeleteAllItems()
if ( item->IsExpanded() )
return;
- wxTreeEvent event( wxEVT_COMMAND_TREE_ITEM_EXPANDING, GetId() );
- event.m_item = item;
- event.SetEventObject( this );
+ wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_EXPANDING, this, item);
- if ( ProcessEvent( event ) && !event.IsAllowed() )
+ if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
{
// cancelled by program
return;
}
item->Expand();
- CalculatePositions();
-
- RefreshSubtree(item);
-
- event.SetEventType(wxEVT_COMMAND_TREE_ITEM_EXPANDED);
- ProcessEvent( event );
-}
-
-void wxGenericTreeCtrl::ExpandAll(const wxTreeItemId& item)
-{
- if ( !HasFlag(wxTR_HIDE_ROOT) || item != GetRootItem())
+ if ( !IsFrozen() )
{
- Expand(item);
- if ( !IsExpanded(item) )
- return;
- }
+ CalculatePositions();
- wxTreeItemIdValue cookie;
- wxTreeItemId child = GetFirstChild(item, cookie);
- while ( child.IsOk() )
+ RefreshSubtree(item);
+ }
+ else // frozen
{
- ExpandAll(child);
-
- child = GetNextChild(item, cookie);
+ m_dirty = true;
}
+
+ event.SetEventType(wxEVT_COMMAND_TREE_ITEM_EXPANDED);
+ GetEventHandler()->ProcessEvent( event );
}
void wxGenericTreeCtrl::Collapse(const wxTreeItemId& itemId)
if ( !item->IsExpanded() )
return;
- wxTreeEvent event( wxEVT_COMMAND_TREE_ITEM_COLLAPSING, GetId() );
- event.m_item = item;
- event.SetEventObject( this );
- if ( ProcessEvent( event ) && !event.IsAllowed() )
+ wxTreeEvent event(wxEVT_COMMAND_TREE_ITEM_COLLAPSING, this, item);
+ if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
{
// cancelled by program
return;
}
+ ChildrenClosing(item);
item->Collapse();
#if 0 // TODO why should items be collapsed recursively?
wxArrayGenericTreeItems& children = item->GetChildren();
- size_t count = children.Count();
+ size_t count = children.GetCount();
for ( size_t n = 0; n < count; n++ )
{
Collapse(children[n]);
RefreshSubtree(item);
event.SetEventType(wxEVT_COMMAND_TREE_ITEM_COLLAPSED);
- ProcessEvent( event );
+ GetEventHandler()->ProcessEvent( event );
}
void wxGenericTreeCtrl::CollapseAndReset(const wxTreeItemId& item)
{
if (m_current)
{
- m_current->SetHilight( FALSE );
+ m_current->SetHilight( false );
RefreshLine( m_current );
m_current = NULL;
{
if (item->IsSelected())
{
- item->SetHilight(FALSE);
+ item->SetHilight(false);
RefreshLine(item);
}
if (item->HasChildren())
{
wxArrayGenericTreeItems& children = item->GetChildren();
- size_t count = children.Count();
+ size_t count = children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
UnselectAllChildren(children[n]);
int index = children.Index(crt_item);
wxASSERT( index != wxNOT_FOUND ); // I'm not a child of my parent?
- size_t count = children.Count();
+ size_t count = children.GetCount();
for (size_t n=(size_t)(index+1); n<count; ++n)
{
- if (TagAllChildrenUntilLast(children[n], last_item, select)) return TRUE;
+ if (TagAllChildrenUntilLast(children[n], last_item, select)) return true;
}
return TagNextChildren(parent, last_item, select);
RefreshLine(crt_item);
if (crt_item==last_item)
- return TRUE;
+ return true;
if (crt_item->HasChildren())
{
wxArrayGenericTreeItems& children = crt_item->GetChildren();
- size_t count = children.Count();
+ size_t count = children.GetCount();
for ( size_t n = 0; n < count; ++n )
{
if (TagAllChildrenUntilLast(children[n], last_item, select))
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
void wxGenericTreeCtrl::SelectItemRange(wxGenericTreeItem *item1, wxGenericTreeItem *item2)
wxCHECK_RET( itemId.IsOk(), wxT("invalid tree item") );
m_select_me = NULL;
-
+
bool is_single=!(GetWindowStyleFlag() & wxTR_MULTIPLE);
wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem;
{
if (item->IsSelected())
return; // nothing to do
- unselect_others = TRUE;
- extended_select = FALSE;
+ unselect_others = true;
+ extended_select = false;
}
else if ( unselect_others && item->IsSelected() )
{
return;
}
- wxTreeEvent event( wxEVT_COMMAND_TREE_SEL_CHANGING, GetId() );
- event.m_item = item;
+ wxTreeEvent event(wxEVT_COMMAND_TREE_SEL_CHANGING, this, item);
event.m_itemOld = m_current;
- event.SetEventObject( this );
// TODO : Here we don't send any selection mode yet !
if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
parent = GetItemParent( parent );
}
- EnsureVisible( itemId );
-
// ctrl press
if (unselect_others)
{
}
else
{
- bool select=TRUE; // the default
+ bool select = true; // the default
// Check if we need to toggle hilight (ctrl mode)
if (!unselect_others)
RefreshLine( m_current );
}
+ // This can cause idle processing to select the root
+ // if no item is selected, so it must be after the
+ // selection is set
+ EnsureVisible( itemId );
+
event.SetEventType(wxEVT_COMMAND_TREE_SEL_CHANGED);
GetEventHandler()->ProcessEvent( event );
}
{
if ( select )
{
- DoSelectItem(itemId);
+ DoSelectItem(itemId, !HasFlag(wxTR_MULTIPLE));
}
else // deselect
{
wxGenericTreeItem *item = (wxGenericTreeItem*) itemId.m_pItem;
wxCHECK_RET( item, wxT("SelectItem(): invalid tree item") );
- item->SetHilight(FALSE);
+ wxTreeEvent event(wxEVT_COMMAND_TREE_SEL_CHANGING, this, item);
+ if ( GetEventHandler()->ProcessEvent( event ) && !event.IsAllowed() )
+ return;
+
+ item->SetHilight(false);
RefreshLine(item);
+
+ event.SetEventType(wxEVT_COMMAND_TREE_SEL_CHANGED);
+ GetEventHandler()->ProcessEvent( event );
}
}
}
//else: the tree is empty, so no selections
- return array.Count();
+ return array.GetCount();
}
void wxGenericTreeCtrl::EnsureVisible(const wxTreeItemId& item)
{
+ wxCHECK_RET( item.IsOk(), wxT("invalid tree item") );
+
if (!item.IsOk()) return;
wxGenericTreeItem *gitem = (wxGenericTreeItem*) item.m_pItem;
// We have to call this here because the label in
// question might just have been added and no screen
// update taken place.
- if (m_dirty) wxYieldIfNeeded();
-
+ if (m_dirty)
+#if defined( __WXMSW__ ) || defined(__WXMAC__)
+ Update();
+#else
+ DoDirtyProcessing();
+#endif
wxGenericTreeItem *gitem = (wxGenericTreeItem*) item.m_pItem;
// now scroll to the item
return s_treeBeingSorted->OnCompareItems(*item1, *item2);
}
-int wxGenericTreeCtrl::OnCompareItems(const wxTreeItemId& item1,
- const wxTreeItemId& item2)
-{
- return wxStrcmp(GetItemText(item1), GetItemText(item2));
-}
-
void wxGenericTreeCtrl::SortChildren(const wxTreeItemId& itemId)
{
wxCHECK_RET( itemId.IsOk(), wxT("invalid tree item") );
wxT("wxGenericTreeCtrl::SortChildren is not reentrant") );
wxArrayGenericTreeItems& children = item->GetChildren();
- if ( children.Count() > 1 )
+ if ( children.GetCount() > 1 )
{
- m_dirty = TRUE;
+ m_dirty = true;
s_treeBeingSorted = this;
children.Sort(tree_ctrl_compare_func);
//else: don't make the tree dirty as nothing changed
}
-wxImageList *wxGenericTreeCtrl::GetImageList() const
-{
- return m_imageListNormal;
-}
-
-wxImageList *wxGenericTreeCtrl::GetButtonsImageList() const
-{
- return m_imageListButtons;
-}
-
-wxImageList *wxGenericTreeCtrl::GetStateImageList() const
-{
- return m_imageListState;
-}
-
void wxGenericTreeCtrl::CalculateLineHeight()
{
wxClientDC dc(this);
{
if (m_ownsImageListNormal) delete m_imageListNormal;
m_imageListNormal = imageList;
- m_ownsImageListNormal = FALSE;
- m_dirty = TRUE;
+ m_ownsImageListNormal = false;
+ m_dirty = true;
// Don't do any drawing if we're setting the list to NULL,
// since we may be in the process of deleting the tree control.
if (imageList)
{
if (m_ownsImageListState) delete m_imageListState;
m_imageListState = imageList;
- m_ownsImageListState = FALSE;
+ m_ownsImageListState = false;
}
void wxGenericTreeCtrl::SetButtonsImageList(wxImageList *imageList)
{
if (m_ownsImageListButtons) delete m_imageListButtons;
m_imageListButtons = imageList;
- m_ownsImageListButtons = FALSE;
- m_dirty = TRUE;
+ m_ownsImageListButtons = false;
+ m_dirty = true;
CalculateLineHeight();
}
-void wxGenericTreeCtrl::AssignImageList(wxImageList *imageList)
-{
- SetImageList(imageList);
- m_ownsImageListNormal = TRUE;
-}
-
-void wxGenericTreeCtrl::AssignStateImageList(wxImageList *imageList)
-{
- SetStateImageList(imageList);
- m_ownsImageListState = TRUE;
-}
-
void wxGenericTreeCtrl::AssignButtonsImageList(wxImageList *imageList)
{
SetButtonsImageList(imageList);
- m_ownsImageListButtons = TRUE;
+ m_ownsImageListButtons = true;
}
// -----------------------------------------------------------------------------
else if (item->IsBold())
dc.SetFont(m_boldFont);
- long text_w = 0, text_h = 0;
+ wxCoord text_w = 0, text_h = 0;
dc.GetTextExtent( item->GetText(), &text_w, &text_h );
int image_h = 0, image_w = 0;
if ( m_imageListNormal )
{
m_imageListNormal->GetSize( image, image_w, image_h );
- image_w += 4;
+ image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
}
else
{
}
int total_h = GetLineHeight(item);
+ bool drawItemBackground = false;
if ( item->IsSelected() )
{
-// under mac selections are only a rectangle in case they don't have the focus
-#ifdef __WXMAC__
- if ( !m_hasFocus )
- {
- dc.SetBrush( *wxTRANSPARENT_BRUSH ) ;
- dc.SetPen( wxPen( wxSystemSettings::GetColour( wxSYS_COLOUR_HIGHLIGHT ) , 1 , wxSOLID ) ) ;
- }
- else
- {
- dc.SetBrush( *m_hilightBrush ) ;
- }
-#else
dc.SetBrush(*(m_hasFocus ? m_hilightBrush : m_hilightUnfocusedBrush));
-#endif
+ drawItemBackground = true;
}
else
{
wxColour colBg;
if ( attr && attr->HasBackgroundColour() )
+ {
+ drawItemBackground = true;
colBg = attr->GetBackgroundColour();
+ }
else
- colBg = m_backgroundColour;
+ {
+ colBg = GetBackgroundColour();
+ }
dc.SetBrush(wxBrush(colBg, wxSOLID));
}
if ( HasFlag(wxTR_FULL_ROW_HIGHLIGHT) )
{
- int x, y, w, h;
-
- DoGetPosition(&x, &y);
- DoGetSize(&w, &h);
- dc.DrawRectangle(x, item->GetY()+offset, w, total_h-offset);
+ int x, w, h;
+ x=0;
+ GetVirtualSize(&w, &h);
+ wxRect rect( x, item->GetY()+offset, w, total_h-offset);
+#if !defined(__WXGTK20__) && !defined(__WXMAC__)
+ dc.DrawRectangle(rect);
+#else
+ if (!item->IsSelected())
+ {
+ dc.DrawRectangle(rect);
+ }
+ else
+ {
+ int flags = wxCONTROL_SELECTED;
+ if (m_hasFocus
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
+ && IsControlActive( (ControlRef)GetHandle() )
+#endif
+ )
+ flags |= wxCONTROL_FOCUSED;
+ if ((item == m_current) && (m_hasFocus))
+ flags |= wxCONTROL_CURRENT;
+ wxRendererNative::Get().DrawItemSelectionRect( this, dc, rect, flags );
+ }
+#endif
}
else
{
// If it's selected, and there's an image, then we should
// take care to leave the area under the image painted in the
// background colour.
- dc.DrawRectangle( item->GetX() + image_w - 2, item->GetY()+offset,
- item->GetWidth() - image_w + 2, total_h-offset );
+ wxRect rect( item->GetX() + image_w - 2, item->GetY()+offset,
+ item->GetWidth() - image_w + 2, total_h-offset );
+#if !defined(__WXGTK20__) && !defined(__WXMAC__)
+ dc.DrawRectangle( rect );
+#else
+ rect.x -= 1;
+ rect.width += 2;
+
+ int flags = wxCONTROL_SELECTED;
+ if (m_hasFocus)
+ flags |= wxCONTROL_FOCUSED;
+ if ((item == m_current) && (m_hasFocus))
+ flags |= wxCONTROL_CURRENT;
+ wxRendererNative::Get().DrawItemSelectionRect( this, dc, rect, flags );
+#endif
}
- else
+ // On GTK+ 2, drawing a 'normal' background is wrong for themes that
+ // don't allow backgrounds to be customized. Not drawing the background,
+ // except for custom item backgrounds, works for both kinds of theme.
+ else if (drawItemBackground)
{
- dc.DrawRectangle( item->GetX()-2, item->GetY()+offset,
- item->GetWidth()+2, total_h-offset );
+ wxRect rect( item->GetX()-2, item->GetY()+offset,
+ item->GetWidth()+2, total_h-offset );
+#if !defined(__WXGTK20__) && !defined(__WXMAC__)
+ dc.DrawRectangle( rect );
+#else
+ if ( attr && attr->HasBackgroundColour() )
+ {
+ dc.DrawRectangle( rect );
+ }
+ else
+ {
+ rect.x -= 1;
+ rect.width += 2;
+
+ int flags = wxCONTROL_SELECTED;
+ if (m_hasFocus)
+ flags |= wxCONTROL_FOCUSED;
+ if ((item == m_current) && (m_hasFocus))
+ flags |= wxCONTROL_CURRENT;
+ wxRendererNative::Get().DrawItemSelectionRect( this, dc, rect, flags );
+ }
+#endif
}
}
// always expand hidden root
int origY = y;
wxArrayGenericTreeItems& children = item->GetChildren();
- int count = children.Count();
+ int count = children.GetCount();
if (count > 0)
{
int n = 0, oldY;
if (IsExposed(exposed_x, exposed_y, 10000, h)) // 10000 = very much
{
- wxPen *pen =
+ const wxPen *pen =
#ifndef __WXMAC__
// don't draw rect outline if we already have the
// background color under Mac
wxTRANSPARENT_PEN;
wxColour colText;
- if ( item->IsSelected() )
+ if ( item->IsSelected()
+#if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
+ // On wxMac, if the tree doesn't have the focus we draw an empty
+ // rectangle, so we want to make sure that the text is visible
+ // against the normal background, not the highlightbackground, so
+ // don't use the highlight text colour unless we have the focus.
+ && m_hasFocus && IsControlActive( (ControlRef)GetHandle() )
+#endif
+ )
{
+#ifdef __WXMAC__
+ colText = *wxWHITE;
+#else
colText = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
+#endif
}
else
{
{
static const int wImage = 9;
static const int hImage = 9;
-
+
int flag = 0;
if (item->IsExpanded())
flag |= wxCONTROL_EXPANDED;
if (item == m_underMouse)
flag |= wxCONTROL_CURRENT;
-
+
wxRendererNative::Get().DrawTreeItemButton
(
this,
if (item->IsExpanded())
{
wxArrayGenericTreeItems& children = item->GetChildren();
- int count = children.Count();
+ int count = children.GetCount();
if (count > 0)
{
int n = 0, oldY;
if (HasButtons()) y_mid += 5;
// Only draw the portion of the line that is visible, in case it is huge
- wxCoord xOrigin=0, yOrigin=0, width, height;
+ wxCoord xOrigin=0, yOrigin=0, width, height;
dc.GetDeviceOrigin(&xOrigin, &yOrigin);
yOrigin = abs(yOrigin);
GetClientSize(&width, &height);
{
// draw a line under the drop target because the item will be
// dropped there
- DrawLine(item, TRUE /* below */);
+ DrawLine(item, !m_dropEffectAboveItem );
}
SetCursor(wxCURSOR_BULLSEYE);
}
// -----------------------------------------------------------------------------
-// wxWindows callbacks
+// wxWidgets callbacks
// -----------------------------------------------------------------------------
+void wxGenericTreeCtrl::OnSize( wxSizeEvent &event )
+{
+#ifdef __WXGTK__
+ if (HasFlag( wxTR_FULL_ROW_HIGHLIGHT) && m_current)
+ RefreshLine( m_current );
+#endif
+
+ event.Skip(true);
+}
+
void wxGenericTreeCtrl::OnPaint( wxPaintEvent &WXUNUSED(event) )
{
wxPaintDC dc(this);
void wxGenericTreeCtrl::OnSetFocus( wxFocusEvent &event )
{
- m_hasFocus = TRUE;
+ m_hasFocus = true;
RefreshSelected();
void wxGenericTreeCtrl::OnKillFocus( wxFocusEvent &event )
{
- m_hasFocus = FALSE;
+ m_hasFocus = false;
RefreshSelected();
void wxGenericTreeCtrl::OnChar( wxKeyEvent &event )
{
- wxTreeEvent te( wxEVT_COMMAND_TREE_KEY_DOWN, GetId() );
+ wxTreeEvent te( wxEVT_COMMAND_TREE_KEY_DOWN, this);
te.m_evtKey = event;
- te.SetEventObject( this );
if ( GetEventHandler()->ProcessEvent( te ) )
{
// intercepted by the user code
bool is_multiple, extended_select, unselect_others;
EventFlagsToSelType(GetWindowStyleFlag(),
event.ShiftDown(),
- event.ControlDown(),
+ event.CmdDown(),
is_multiple, extended_select, unselect_others);
+ if (GetLayoutDirection() == wxLayout_RightToLeft)
+ {
+ if (event.GetKeyCode() == WXK_RIGHT)
+ event.m_keyCode = WXK_LEFT;
+ else if (event.GetKeyCode() == WXK_LEFT)
+ event.m_keyCode = WXK_RIGHT;
+ }
+
// + : Expand
// - : Collaspe
// * : Expand all/Collapse all
if ( !IsExpanded(m_current) )
{
// expand all
- ExpandAll(m_current);
+ ExpandAllChildren(m_current);
break;
}
//else: fall through to Collapse() it
}
break;
+ case WXK_MENU:
+ {
+ // Use the item's bounding rectangle to determine position for the event
+ wxRect ItemRect;
+ GetBoundingRect(m_current, ItemRect, true);
+
+ wxTreeEvent eventMenu(wxEVT_COMMAND_TREE_ITEM_MENU, this, m_current);
+ // Use the left edge, vertical middle
+ eventMenu.m_pointDrag = wxPoint(ItemRect.GetX(),
+ ItemRect.GetY() + ItemRect.GetHeight() / 2);
+ GetEventHandler()->ProcessEvent( eventMenu );
+ }
+ break;
+
case ' ':
case WXK_RETURN:
if ( !event.HasModifiers() )
{
- wxTreeEvent event( wxEVT_COMMAND_TREE_ITEM_ACTIVATED, GetId() );
- event.m_item = m_current;
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent( event );
+ wxTreeEvent eventAct(wxEVT_COMMAND_TREE_ITEM_ACTIVATED, this, m_current);
+ GetEventHandler()->ProcessEvent( eventAct );
}
// in any case, also generate the normal key event for this key,
case WXK_RIGHT:
// this works the same as the down arrow except that we
// also expand the item if it wasn't expanded yet
- Expand(m_current);
+ if (m_current != GetRootItem().m_pItem || !HasFlag(wxTR_HIDE_ROOT))
+ Expand(m_current);
+ //else: don't try to expand hidden root item (which can be the
+ // current one when the tree is empty)
+
// fall through
case WXK_DOWN:
{
wxTreeItemIdValue cookie;
wxTreeItemId child = GetFirstChild( m_key_current, cookie );
+ if ( !child )
+ break;
+
DoSelectItem( child, unselect_others, extended_select );
m_key_current=(wxGenericTreeItem*) child.m_pItem;
}
// it may happen if the item was expanded but then all of
// its children have been deleted - so IsExpanded() returned
- // TRUE, but GetLastChild() returned invalid item
+ // true, but GetLastChild() returned invalid item
if ( !lastChild )
break;
(keyCode >= 'A' && keyCode <= 'Z' )))
{
// find the next item starting with the given prefix
- char ch = (char)keyCode;
+ wxChar ch = (wxChar)keyCode;
- wxTreeItemId id = FindItem(m_current, m_findPrefix + (wxChar)ch);
+ wxTreeItemId id = FindItem(m_current, m_findPrefix + ch);
if ( !id.IsOk() )
{
// no such item
}
}
-wxTreeItemId wxGenericTreeCtrl::HitTest(const wxPoint& point, int& flags)
+wxTreeItemId
+wxGenericTreeCtrl::DoTreeHitTest(const wxPoint& point, int& flags) const
{
- // JACS: removed wxYieldIfNeeded() because it can cause the window
- // to be deleted from under us if a close window event is pending
-
int w, h;
GetSize(&w, &h);
flags=0;
// get the bounding rectangle of the item (or of its label only)
bool wxGenericTreeCtrl::GetBoundingRect(const wxTreeItemId& item,
wxRect& rect,
- bool WXUNUSED(textOnly)) const
+ bool textOnly) const
{
- wxCHECK_MSG( item.IsOk(), FALSE, _T("invalid item in wxGenericTreeCtrl::GetBoundingRect") );
+ wxCHECK_MSG( item.IsOk(), false, _T("invalid item in wxGenericTreeCtrl::GetBoundingRect") );
wxGenericTreeItem *i = (wxGenericTreeItem*) item.m_pItem;
- int startX, startY;
- GetViewStart(& startX, & startY);
+ if ( textOnly )
+ {
+ rect.x = i->GetX();
+ rect.width = i->GetWidth();
- rect.x = i->GetX() - startX*PIXELS_PER_UNIT;
- rect.y = i->GetY() - startY*PIXELS_PER_UNIT;
- rect.width = i->GetWidth();
- //rect.height = i->GetHeight();
+ if ( m_imageListNormal )
+ {
+ int image_w, image_h;
+ m_imageListNormal->GetSize( 0, image_w, image_h );
+ rect.width += image_w + MARGIN_BETWEEN_IMAGE_AND_TEXT;
+ }
+ }
+ else // the entire line
+ {
+ rect.x = 0;
+ rect.width = GetClientSize().x;
+ }
+
+ rect.y = i->GetY();
rect.height = GetLineHeight(i);
- return TRUE;
+ // we have to return the logical coordinates, not physical ones
+ rect.SetTopLeft(CalcScrolledPosition(rect.GetTopLeft()));
+
+ return true;
}
-void wxGenericTreeCtrl::Edit( const wxTreeItemId& item )
+wxTextCtrl *wxGenericTreeCtrl::EditLabel(const wxTreeItemId& item,
+ wxClassInfo * WXUNUSED(textCtrlClass))
{
- wxCHECK_RET( item.IsOk(), _T("can't edit an invalid item") );
+ wxCHECK_MSG( item.IsOk(), NULL, _T("can't edit an invalid item") );
wxGenericTreeItem *itemEdit = (wxGenericTreeItem *)item.m_pItem;
- wxTreeEvent te( wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, GetId() );
- te.m_item = itemEdit;
- te.SetEventObject( this );
+ wxTreeEvent te(wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, this, itemEdit);
if ( GetEventHandler()->ProcessEvent( te ) && !te.IsAllowed() )
{
// vetoed by user
- return;
+ return NULL;
}
// We have to call this here because the label in
// question might just have been added and no screen
// update taken place.
if ( m_dirty )
- wxYieldIfNeeded();
+#if defined( __WXMSW__ ) || defined(__WXMAC__)
+ Update();
+#else
+ DoDirtyProcessing();
+#endif
+ // TODO: use textCtrlClass here to create the control of correct class
m_textCtrl = new wxTreeTextCtrl(this, itemEdit);
m_textCtrl->SetFocus();
+
+ return m_textCtrl;
}
// returns a pointer to the text edit control if the item is being
return m_textCtrl;
}
+void wxGenericTreeCtrl::EndEditLabel(const wxTreeItemId& WXUNUSED(item),
+ bool discardChanges)
+{
+ wxCHECK_RET( m_textCtrl, _T("not editing label") );
+
+ m_textCtrl->EndEdit(discardChanges);
+}
+
bool wxGenericTreeCtrl::OnRenameAccept(wxGenericTreeItem *item,
const wxString& value)
{
- wxTreeEvent le( wxEVT_COMMAND_TREE_END_LABEL_EDIT, GetId() );
- le.m_item = item;
- le.SetEventObject( this );
+ wxTreeEvent le(wxEVT_COMMAND_TREE_END_LABEL_EDIT, this, item);
le.m_label = value;
- le.m_editCancelled = FALSE;
+ le.m_editCancelled = false;
return !GetEventHandler()->ProcessEvent( le ) || le.IsAllowed();
}
void wxGenericTreeCtrl::OnRenameCancelled(wxGenericTreeItem *item)
{
// let owner know that the edit was cancelled
- wxTreeEvent le( wxEVT_COMMAND_TREE_END_LABEL_EDIT, GetId() );
- le.m_item = item;
- le.SetEventObject( this );
+ wxTreeEvent le(wxEVT_COMMAND_TREE_END_LABEL_EDIT, this, item);
le.m_label = wxEmptyString;
- le.m_editCancelled = TRUE;
+ le.m_editCancelled = true;
GetEventHandler()->ProcessEvent( le );
}
-
-
-
void wxGenericTreeCtrl::OnRenameTimer()
{
- Edit( m_current );
+ EditLabel( m_current );
}
void wxGenericTreeCtrl::OnMouse( wxMouseEvent &event )
{
- if ( !m_anchor ) return;
+ if ( !m_anchor )return;
wxPoint pt = CalcUnscrolledPosition(event.GetPosition());
-
+
// Is the mouse over a tree item button?
int flags = 0;
wxGenericTreeItem *thisItem = m_anchor->HitTest(pt, this, flags, 0);
wxGenericTreeItem *underMouse = thisItem;
+#if wxUSE_TOOLTIPS
bool underMouseChanged = (underMouse != m_underMouse) ;
+#endif // wxUSE_TOOLTIPS
if ((underMouse) &&
(flags & wxTREE_HITTEST_ONITEMBUTTON) &&
(!event.LeftIsDown()) &&
- (!m_isDragging) &&
+ (!m_isDragging) &&
(!m_renameTimer || !m_renameTimer->IsRunning()))
{
}
{
underMouse = NULL;
}
-
+
if (underMouse != m_underMouse)
{
if (m_underMouse)
m_underMouse = NULL;
RefreshLine( tmp );
}
-
+
m_underMouse = underMouse;
if (m_underMouse)
RefreshLine( m_underMouse );
if (underMouseChanged && hoverItem.IsOk() && !m_isDragging && (!m_renameTimer || !m_renameTimer->IsRunning()))
{
// Ask the tree control what tooltip (if any) should be shown
- wxTreeEvent hevent(wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP, GetId());
- hevent.m_item = hoverItem;
- hevent.SetEventObject(this);
+ wxTreeEvent hevent(wxEVT_COMMAND_TREE_ITEM_GETTOOLTIP, this, hoverItem);
if ( GetEventHandler()->ProcessEvent(hevent) && hevent.IsAllowed() )
{
}
}
#endif
-
- // we process left mouse up event (enables in-place edit), right down
+
+ // we process left mouse up event (enables in-place edit), middle/right down
// (pass to the user code), left dbl click (activate item) and
// dragging/moving events for items drag-and-drop
if ( !(event.LeftDown() ||
event.LeftUp() ||
+ event.MiddleDown() ||
event.RightDown() ||
event.LeftDClick() ||
event.Dragging() ||
? wxEVT_COMMAND_TREE_BEGIN_RDRAG
: wxEVT_COMMAND_TREE_BEGIN_DRAG;
- wxTreeEvent nevent( command, GetId() );
- nevent.m_item = m_current;
- nevent.SetEventObject(this);
+ wxTreeEvent nevent(command, this, m_current);
+ nevent.SetPoint(CalcScrolledPosition(pt));
// by default the dragging is not supported, the user code must
// explicitly allow the event for it to take place
if ( GetEventHandler()->ProcessEvent(nevent) && nevent.IsAllowed() )
{
// we're going to drag this item
- m_isDragging = TRUE;
+ m_isDragging = true;
// remember the old cursor because we will change it while
// dragging
if ( m_oldSelection )
{
- m_oldSelection->SetHilight(FALSE);
+ m_oldSelection->SetHilight(false);
RefreshLine(m_oldSelection);
}
}
CaptureMouse();
}
}
- else if ( event.Moving() )
+ else if ( event.Dragging() )
{
if ( item != m_dropTarget )
{
// highlight the current drop target if any
DrawDropEffect(m_dropTarget);
+#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK20__)
+ Update();
+#else
wxYieldIfNeeded();
+#endif
}
}
else if ( (event.LeftUp() || event.RightUp()) && m_isDragging )
{
+ ReleaseMouse();
+
// erase the highlighting
DrawDropEffect(m_dropTarget);
if ( m_oldSelection )
{
- m_oldSelection->SetHilight(TRUE);
+ m_oldSelection->SetHilight(true);
RefreshLine(m_oldSelection);
m_oldSelection = (wxGenericTreeItem *)NULL;
}
// generate the drag end event
- wxTreeEvent event(wxEVT_COMMAND_TREE_END_DRAG, GetId());
+ wxTreeEvent eventEndDrag(wxEVT_COMMAND_TREE_END_DRAG, this, item);
- event.m_item = item;
- event.m_pointDrag = pt;
- event.SetEventObject(this);
+ eventEndDrag.m_pointDrag = CalcScrolledPosition(pt);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)GetEventHandler()->ProcessEvent(eventEndDrag);
- m_isDragging = FALSE;
+ m_isDragging = false;
m_dropTarget = (wxGenericTreeItem *)NULL;
- ReleaseMouse();
-
SetCursor(m_oldCursor);
+#if defined( __WXMSW__ ) || defined(__WXMAC__)
+ Update();
+#else
wxYieldIfNeeded();
+#endif
}
else
{
+ // If we got to this point, we are not dragging or moving the mouse.
+ // Because the code in carbon/toplevel.cpp will only set focus to the tree
+ // if we skip for EVT_LEFT_DOWN, we MUST skip this event here for focus to work.
+ // We skip even if we didn't hit an item because we still should
+ // restore focus to the tree control even if we didn't exactly hit an item.
+ if ( event.LeftDown() )
+ {
+ event.Skip();
+ }
+
// here we process only the messages which happen on tree items
m_dragCount = 0;
if ( event.RightDown() )
{
- wxTreeEvent nevent(wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK, GetId());
- nevent.m_item = item;
+ // If the item is already selected, do not update the selection.
+ // Multi-selections should not be cleared if a selected item is clicked.
+ if (!IsSelected(item))
+ {
+ DoSelectItem(item, true, false);
+ }
+
+ wxTreeEvent nevent(wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK, this, item);
+ nevent.m_pointDrag = CalcScrolledPosition(pt);
+ event.Skip(!GetEventHandler()->ProcessEvent(nevent));
+
+ // Consistent with MSW (for now), send the ITEM_MENU *after*
+ // the RIGHT_CLICK event. TODO: This behavior may change.
+ wxTreeEvent nevent2(wxEVT_COMMAND_TREE_ITEM_MENU, this, item);
+ nevent2.m_pointDrag = CalcScrolledPosition(pt);
+ GetEventHandler()->ProcessEvent(nevent2);
+ }
+ else if ( event.MiddleDown() )
+ {
+ wxTreeEvent nevent(wxEVT_COMMAND_TREE_ITEM_MIDDLE_CLICK, this, item);
nevent.m_pointDrag = CalcScrolledPosition(pt);
- nevent.SetEventObject(this);
- GetEventHandler()->ProcessEvent(nevent);
+ event.Skip(!GetEventHandler()->ProcessEvent(nevent));
}
else if ( event.LeftUp() )
{
// this facilitates multiple-item drag-and-drop
- if (item && HasFlag(wxTR_MULTIPLE))
+ if ( /* item && */ HasFlag(wxTR_MULTIPLE))
{
wxArrayTreeItemIds selections;
size_t count = GetSelections(selections);
if (count > 1 &&
- !event.ControlDown() &&
+ !event.CmdDown() &&
!event.ShiftDown())
{
DoSelectItem(item, true, false);
m_renameTimer = new wxTreeRenameTimer( this );
}
- m_renameTimer->Start( wxTreeRenameTimer::DELAY, TRUE );
+ m_renameTimer->Start( wxTreeRenameTimer::DELAY, true );
}
- m_lastOnSame = FALSE;
+ m_lastOnSame = false;
}
}
- else // !RightDown() && !LeftUp() ==> LeftDown() || LeftDClick()
+ else // !RightDown() && !MiddleDown() && !LeftUp() ==> LeftDown() || LeftDClick()
{
if ( event.LeftDown() )
{
// user clicked outside of the present selection.
// otherwise, perform the deselection on mouse-up.
// this allows multiple drag and drop to work.
-
- if (!IsSelected(item))
+ // but if Cmd is down, toggle selection of the clicked item
+ if (!IsSelected(item) || event.CmdDown())
{
// how should the selection work for this event?
bool is_multiple, extended_select, unselect_others;
EventFlagsToSelType(GetWindowStyleFlag(),
event.ShiftDown(),
- event.ControlDown(),
+ event.CmdDown(),
is_multiple, extended_select, unselect_others);
DoSelectItem(item, unselect_others, extended_select);
if ( m_renameTimer )
m_renameTimer->Stop();
- m_lastOnSame = FALSE;
+ m_lastOnSame = false;
// send activate event first
- wxTreeEvent nevent( wxEVT_COMMAND_TREE_ITEM_ACTIVATED, GetId() );
- nevent.m_item = item;
+ wxTreeEvent nevent(wxEVT_COMMAND_TREE_ITEM_ACTIVATED, this, item);
nevent.m_pointDrag = CalcScrolledPosition(pt);
- nevent.SetEventObject( this );
if ( !GetEventHandler()->ProcessEvent( nevent ) )
{
// if the user code didn't process the activate event,
void wxGenericTreeCtrl::OnInternalIdle()
{
wxWindow::OnInternalIdle();
-
+
// Check if we need to select the root item
// because nothing else has been selected.
// Delaying it means that we can invoke event handlers
SelectItem(GetRootItem());
}
- /* after all changes have been done to the tree control,
- * we actually redraw the tree when everything is over */
-
- if (!m_dirty) return;
-
- m_dirty = FALSE;
-
- CalculatePositions();
- Refresh();
- AdjustMyScrollbars();
+ // after all changes have been done to the tree control,
+ // actually redraw the tree when everything is over
+ if (m_dirty)
+ DoDirtyProcessing();
}
void wxGenericTreeCtrl::CalculateSize( wxGenericTreeItem *item, wxDC &dc )
dc.SetFont(attr->GetFont());
else if ( item->IsBold() )
dc.SetFont(m_boldFont);
+ else
+ dc.SetFont(m_normalFont);
dc.GetTextExtent( item->GetText(), &text_w, &text_h );
text_h+=2;
if ( m_imageListNormal )
{
m_imageListNormal->GetSize( image, image_w, image_h );
- image_w += 4;
+ image_w += MARGIN_BETWEEN_IMAGE_AND_TEXT;
}
}
Recurse:
wxArrayGenericTreeItems& children = item->GetChildren();
- size_t n, count = children.Count();
+ size_t n, count = children.GetCount();
++level;
for (n = 0; n < count; ++n )
CalculateLevel( children[n], dc, level, y ); // recurse
CalculateLevel( m_anchor, dc, 0, y ); // start recursion
}
+void wxGenericTreeCtrl::Refresh(bool eraseBackground, const wxRect *rect)
+{
+ if ( !IsFrozen() )
+ wxTreeCtrlBase::Refresh(eraseBackground, rect);
+}
+
void wxGenericTreeCtrl::RefreshSubtree(wxGenericTreeItem *item)
{
- if (m_dirty) return;
+ if (m_dirty || IsFrozen() )
+ return;
wxSize client = GetClientSize();
rect.width = client.x;
rect.height = client.y;
- Refresh(TRUE, &rect);
+ Refresh(true, &rect);
AdjustMyScrollbars();
}
void wxGenericTreeCtrl::RefreshLine( wxGenericTreeItem *item )
{
- if (m_dirty) return;
+ if (m_dirty || IsFrozen() )
+ return;
wxRect rect;
CalcScrolledPosition(0, item->GetY(), NULL, &rect.y);
rect.width = GetClientSize().x;
rect.height = GetLineHeight(item); //dc.GetCharHeight() + 6;
- Refresh(TRUE, &rect);
+ Refresh(true, &rect);
}
void wxGenericTreeCtrl::RefreshSelected()
{
+ if (IsFrozen())
+ return;
+
// TODO: this is awfully inefficient, we should keep the list of all
// selected items internally, should be much faster
if ( m_anchor )
void wxGenericTreeCtrl::RefreshSelectedUnder(wxGenericTreeItem *item)
{
+ if (IsFrozen())
+ return;
+
if ( item->IsSelected() )
RefreshLine(item);
}
}
+void wxGenericTreeCtrl::DoThaw()
+{
+ wxTreeCtrlBase::DoThaw();
+
+ if ( m_dirty )
+ DoDirtyProcessing();
+ else
+ Refresh();
+}
+
// ----------------------------------------------------------------------------
// changing colours: we need to refresh the tree control
// ----------------------------------------------------------------------------
bool wxGenericTreeCtrl::SetBackgroundColour(const wxColour& colour)
{
if ( !wxWindow::SetBackgroundColour(colour) )
- return FALSE;
+ return false;
Refresh();
- return TRUE;
+ return true;
}
bool wxGenericTreeCtrl::SetForegroundColour(const wxColour& colour)
{
if ( !wxWindow::SetForegroundColour(colour) )
- return FALSE;
+ return false;
Refresh();
- return TRUE;
+ return true;
}
// Process the tooltip event, to speed up event processing.
event.Veto();
}
+
+// NOTE: If using the wxListBox visual attributes works everywhere then this can
+// be removed, as well as the #else case below.
+#define _USE_VISATTR 0
+
+//static
+wxVisualAttributes
+#if _USE_VISATTR
+wxGenericTreeCtrl::GetClassDefaultAttributes(wxWindowVariant variant)
+#else
+wxGenericTreeCtrl::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
+#endif
+{
+#if _USE_VISATTR
+ // Use the same color scheme as wxListBox
+ return wxListBox::GetClassDefaultAttributes(variant);
+#else
+ wxVisualAttributes attr;
+ attr.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
+ attr.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_LISTBOX);
+ attr.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
+ return attr;
+#endif
+}
+
+void wxGenericTreeCtrl::DoDirtyProcessing()
+{
+ if (IsFrozen())
+ return;
+
+ m_dirty = false;
+
+ CalculatePositions();
+ Refresh();
+ AdjustMyScrollbars();
+}
+
+wxSize wxGenericTreeCtrl::DoGetBestSize() const
+{
+ // make sure all positions are calculated as normally this only done during
+ // idle time but we need them for base class DoGetBestSize() to return the
+ // correct result
+ wxConstCast(this, wxGenericTreeCtrl)->CalculatePositions();
+
+ wxSize size = wxTreeCtrlBase::DoGetBestSize();
+
+ // there seems to be an implicit extra border around the items, although
+ // I'm not really sure where does it come from -- but without this, the
+ // scrollbars appear in a tree with default/best size
+ size.IncBy(4, 4);
+
+ // and the border has to be rounded up to a multiple of PIXELS_PER_UNIT or
+ // scrollbars still appear
+ const wxSize& borderSize = GetWindowBorderSize();
+
+ int dx = (size.x - borderSize.x) % PIXELS_PER_UNIT;
+ if ( dx )
+ size.x += PIXELS_PER_UNIT - dx;
+ int dy = (size.y - borderSize.y) % PIXELS_PER_UNIT;
+ if ( dy )
+ size.y += PIXELS_PER_UNIT - dy;
+
+ // we need to update the cache too as the base class cached its own value
+ CacheBestSize(size);
+
+ return size;
+}
+
#endif // wxUSE_TREECTRL