# End Source File
# Begin Source File
+SOURCE=.\common\msgout.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\mstream.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\common\settcmn.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\common\sizer.cpp
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=.\msw\popupwin.cpp
+# End Source File
+# Begin Source File
+
SOURCE=.\msw\printdlg.cpp
# End Source File
# Begin Source File
SOURCE=..\include\wx\msw\setup.h
!IF "$(CFG)" == "wxWindows - Win32 Release Unicode DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release Unicode"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug Unicode"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug DLL"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Release"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Custom Build
!ELSEIF "$(CFG)" == "wxWindows - Win32 Debug"
-# Begin Custom Build - Creating $(TargetPath) from $(InputPath)
+# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
InputPath=..\include\wx\msw\setup.h
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
# End Source File
# Begin Source File
+SOURCE=..\include\wx\build.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\busyinfo.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\effects.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\encconv.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\listbase.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\listbox.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\msgout.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\mstream.h
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\include\wx\generic\statline.h
+# End Source File
+# Begin Source File
+
SOURCE=..\include\wx\generic\statusbr.h
# End Source File
# Begin Source File