#pragma interface
#endif
+#include "wx/defs.h"
+
+#if wxUSE_SPINCTRL
+
+#include "wx/control.h"
+
//-----------------------------------------------------------------------------
-// wxSpinButton
+// wxSpinCtrl
//-----------------------------------------------------------------------------
class wxSpinCtrl : public wxControl
wxSpinCtrl() {}
wxSpinCtrl(wxWindow *parent,
wxWindowID id = -1,
+ const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
const wxString& name = _T("wxSpinCtrl"))
{
- Create(parent, id, pos, size, style, min, max, initial, name);
+ Create(parent, id, value, pos, size, style, min, max, initial, name);
}
bool Create(wxWindow *parent,
wxWindowID id = -1,
+ const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_ARROW_KEYS,
int min = 0, int max = 100, int initial = 0,
const wxString& name = _T("wxSpinCtrl"));
+ void SetValue(const wxString& text);
+
virtual int GetValue() const;
virtual void SetValue( int value );
virtual void SetRange( int minVal, int maxVal );
virtual int GetMin() const;
virtual int GetMax() const;
+ // implementation
+ // --------------
+
+ void OnChar( wxKeyEvent &event );
+
bool IsOwnGtkWindow( GdkWindow *window );
void ApplyWidgetStyle();
private:
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
+ DECLARE_EVENT_TABLE()
};
+#endif
+ // wxUSE_SPINCTRL
+
#endif
// __GTKSPINCTRLH__