#pragma interface
#endif
-#include "wx/defs.h"
-
-#if wxUSE_BMPBUTTON
-
-#include "wx/object.h"
-#include "wx/list.h"
-#include "wx/control.h"
-#include "wx/bitmap.h"
-#include "wx/button.h"
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class wxBitmapButton;
-
-//-----------------------------------------------------------------------------
-// global data
-//-----------------------------------------------------------------------------
-
-extern const wxChar *wxButtonNameStr;
-
-//-----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
// wxBitmapButton
-//-----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
-class wxBitmapButton: public wxButton
+class wxBitmapButton: public wxBitmapButtonBase
{
public:
wxBitmapButton();
- inline wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr )
+ wxBitmapButton(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr)
{
Create(parent, id, bitmap, pos, size, style, validator, name);
}
- bool Create( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
- const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxButtonNameStr);
+ bool Create(wxWindow *parent,
+ wxWindowID id,
+ const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+
virtual void SetDefault();
+ virtual bool Enable(bool enable = TRUE);
void SetLabel( const wxString &label );
wxString GetLabel() const;
virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
- wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_disabled; }
- wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_focus; }
- wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_bitmap; }
- wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_selected; }
-
- void SetBitmapDisabled( const wxBitmap& bitmap );
- void SetBitmapFocus( const wxBitmap& bitmap );
- void SetBitmapLabel( const wxBitmap& bitmap );
- void SetBitmapSelected( const wxBitmap& bitmap );
-
- virtual bool Enable(bool enable);
+ // implementation
+ // --------------
-// implementation
-
void HasFocus();
void NotFocus();
void StartSelect();
bool m_hasFocus;
bool m_isSelected;
- wxBitmap m_bitmap;
- wxBitmap m_disabled;
- wxBitmap m_focus;
- wxBitmap m_selected;
+protected:
+ virtual void OnSetBitmap();
+
private:
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};
-#endif
-
#endif // __BMPBUTTONH__