SetStatusText("Welcome to wxWindows font demo!");
}
+// --------------------------------------------------------
-// event handlers
-void MyFrame::OnEnumerateEncodings(wxCommandEvent& WXUNUSED(event))
+class MyEncodingEnumerator : public wxFontEnumerator
{
- class MyEncodingEnumerator : public wxFontEnumerator
- {
- public:
- MyEncodingEnumerator() { m_n = 0; }
-
- const wxString& GetText() const { return m_text; }
+public:
+ MyEncodingEnumerator()
+ { m_n = 0; }
- protected:
- virtual bool OnFontEncoding(const wxString& facename,
- const wxString& encoding)
- {
- wxString text;
- text.Printf("Encoding %d: %s (available in facename '%s')\n",
- ++m_n, encoding.c_str(), facename.c_str());
- m_text += text;
+ const wxString& GetText() const
+ { return m_text; }
- return TRUE;
- }
+protected:
+ virtual bool OnFontEncoding(const wxString& facename,
+ const wxString& encoding)
+ {
+ wxString text;
+ text.Printf("Encoding %d: %s (available in facename '%s')\n",
+ ++m_n, encoding.c_str(), facename.c_str());
+ m_text += text;
+ return TRUE;
+ }
- private:
- size_t m_n;
+private:
+ size_t m_n;
+ wxString m_text;
+};
- wxString m_text;
- } fontEnumerator;
+void MyFrame::OnEnumerateEncodings(wxCommandEvent& WXUNUSED(event))
+{
+ MyEncodingEnumerator fontEnumerator;
fontEnumerator.EnumerateEncodings();
fontEnumerator.GetText().c_str());
}
-bool MyFrame::DoEnumerateFamilies(bool fixedWidthOnly,
- wxFontEncoding encoding,
- bool silent)
-{
- class MyFontEnumerator : public wxFontEnumerator
- {
- public:
- bool GotAny() const { return !m_facenames.IsEmpty(); }
+// -------------------------------------------------------------
- const wxArrayString& GetFacenames() const { return m_facenames; }
+class MyFontEnumerator : public wxFontEnumerator
+{
+public:
+ bool GotAny() const
+ { return !m_facenames.IsEmpty(); }
- protected:
- virtual bool OnFacename(const wxString& facename)
- {
- m_facenames.Add(facename);
+ const wxArrayString& GetFacenames() const
+ { return m_facenames; }
- return TRUE;
- }
+protected:
+ virtual bool OnFacename(const wxString& facename)
+ {
+ m_facenames.Add(facename);
+ return TRUE;
+ }
private:
wxArrayString m_facenames;
- } fontEnumerator;
+} fontEnumerator;
+
+bool MyFrame::DoEnumerateFamilies(bool fixedWidthOnly,
+ wxFontEncoding encoding,
+ bool silent)
+{
+ MyFontEnumerator fontEnumerator;
fontEnumerator.EnumerateFacenames(encoding, fixedWidthOnly);
if (!wxTheFontMapper->IsEncodingAvailable(fontenc))
{
// try to find some similar encoding:
- wxFontEncoding enc2;
- if (wxTheFontMapper->GetAltForEncoding(fontenc, &enc2,
- wxEmptyString /*facename*/, FALSE /*interactive*/))
+ wxFontEncoding encAlt;
+ if ( wxTheFontMapper->GetAltForEncoding(fontenc, &encAlt) )
{
wxEncodingConverter conv;
- if (conv.Init(fontenc, enc2))
+ if (conv.Init(fontenc, encAlt))
{
- fontenc = enc2;
+ fontenc = encAlt;
m_textctrl -> SetValue(conv.Convert(m_textctrl -> GetValue()));
}
else
+ {
wxLogWarning("Cannot convert from '%s' to '%s'.",
wxFontMapper::GetEncodingDescription(fontenc).c_str(),
- wxFontMapper::GetEncodingDescription(enc2).c_str());
+ wxFontMapper::GetEncodingDescription(encAlt).c_str());
+ }
}
else
wxLogWarning("No fonts for encoding '%s' on this system.",