wxBitmap() {}
wxBitmap( int width, int height, int depth = -1 ) { Create( width, height, depth ); }
wxBitmap( const wxSize& sz, int depth = -1 ) { Create( sz, depth ); }
-
+
wxBitmap( const char bits[], int width, int height, int depth = 1 );
wxBitmap( const char* const* bits );
#ifdef wxNEEDS_CHARPP