#ifndef WX_PRECOMP
#include "wx/msw/wrapwin.h"
+ #include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"
+ #include "wx/msw/missing.h"
#include "wx/accel.h"
#include "wx/menu.h"
#include "wx/dc.h"
#include "wx/log.h"
#include "wx/textctrl.h"
#include "wx/menuitem.h"
+ #include "wx/module.h"
#endif
#if wxUSE_OWNER_DRAWN && !defined(__WXUNIVERSAL__)
#include "wx/ownerdrw.h"
#endif
+#include "wx/hashmap.h"
#include "wx/evtloop.h"
-#include "wx/module.h"
#include "wx/power.h"
#include "wx/sysopt.h"
#endif
#include "wx/msw/private.h"
+#include "wx/msw/dcclient.h"
#if wxUSE_TOOLTIPS
#include "wx/tooltip.h"
#include "wx/notebook.h"
#include "wx/listctrl.h"
+#include "wx/dynlib.h"
#include <string.h>
#include <windowsx.h>
#endif
-// include <commctrl.h> "properly"
-#include "wx/msw/wrapcctl.h"
-
-#ifndef __WXWINCE__
+#if !defined __WXWINCE__ && !defined NEED_PBT_H
#include <pbt.h>
#endif
-#include "wx/msw/missing.h"
-
#if defined(__WXWINCE__)
#include "wx/msw/wince/missing.h"
#ifdef __POCKETPC__
#endif
#endif
-#if defined(TME_LEAVE) && defined(WM_MOUSELEAVE)
+#if wxUSE_UXTHEME
+ #include "wx/msw/uxtheme.h"
+ #define EP_EDITTEXT 1
+ #define ETS_NORMAL 1
+ #define ETS_HOT 2
+ #define ETS_SELECTED 3
+ #define ETS_DISABLED 4
+ #define ETS_FOCUSED 5
+ #define ETS_READONLY 6
+ #define ETS_ASSIST 7
+#endif
+
+// define the constants used by AnimateWindow() if our SDK doesn't have them
+#ifndef AW_CENTER
+ #define AW_HOR_POSITIVE 0x00000001
+ #define AW_HOR_NEGATIVE 0x00000002
+ #define AW_VER_POSITIVE 0x00000004
+ #define AW_VER_NEGATIVE 0x00000008
+ #define AW_CENTER 0x00000010
+ #define AW_HIDE 0x00010000
+ #define AW_ACTIVATE 0x00020000
+ #define AW_SLIDE 0x00040000
+ #define AW_BLEND 0x00080000
+#endif
+
+#if defined(TME_LEAVE) && defined(WM_MOUSELEAVE) && wxUSE_DYNLIB_CLASS
#define HAVE_TRACKMOUSEEVENT
#endif // everything needed for TrackMouseEvent()
#define wxUSE_MOUSEEVENT_HACK 1
#endif
+// not all compilers/platforms have X button related declarations (notably
+// Windows CE doesn't, and probably some old SDKs don't neither)
+#ifdef WM_XBUTTONDOWN
+ #define wxHAS_XBUTTON
+#endif
+
// ---------------------------------------------------------------------------
// global variables
// ---------------------------------------------------------------------------
#if wxUSE_MENUS_NATIVE
-wxMenu *wxCurrentPopupMenu = NULL;
-#endif // wxUSE_MENUS_NATIVE
+extern wxMenu *wxCurrentPopupMenu;
+#endif
#ifdef __WXWINCE__
extern wxChar *wxCanvasClassName;
} gs_lastMouseEvent;
#endif // wxUSE_MOUSEEVENT_HACK
+// hash containing the registered handlers for the custom messages
+WX_DECLARE_HASH_MAP(int, wxWindow::MSWMessageHandler,
+ wxIntegerHash, wxIntegerEqual,
+ MSWMessageHandlers);
+
+static MSWMessageHandlers gs_messageHandlers;
+
// ---------------------------------------------------------------------------
// private functions
// ---------------------------------------------------------------------------
m_mouseInWindow = false;
m_lastKeydownProcessed = false;
- m_childrenDisabled = NULL;
- m_frozenness = 0;
-
m_hWnd = 0;
m_hDWP = 0;
wxRemoveHandleAssociation(this);
}
- delete m_childrenDisabled;
-
}
// real construction (Init() must have been called before!)
return NULL;
}
-bool wxWindowMSW::Enable(bool enable)
+void wxWindowMSW::DoEnable( bool enable )
{
- if ( !wxWindowBase::Enable(enable) )
- return false;
-
HWND hWnd = GetHwnd();
if ( hWnd )
::EnableWindow(hWnd, (BOOL)enable);
-
- // the logic below doesn't apply to the top level windows -- otherwise
- // showing a modal dialog would result in total greying out (and ungreying
- // out later) of everything which would be really ugly
- if ( IsTopLevel() )
- return true;
-
- // when the parent is disabled, all of its children should be disabled as
- // well but when it is enabled back, only those of the children which
- // hadn't been already disabled in the beginning should be enabled again,
- // so we have to keep the list of those children
- for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
- node;
- node = node->GetNext() )
- {
- wxWindow *child = node->GetData();
- if ( child->IsTopLevel() )
- {
- // the logic below doesn't apply to top level children
- continue;
- }
-
- if ( enable )
- {
- // re-enable the child unless it had been disabled before us
- if ( !m_childrenDisabled || !m_childrenDisabled->Find(child) )
- child->Enable();
- }
- else // we're being disabled
- {
- if ( child->IsEnabled() )
- {
- // disable it as children shouldn't stay enabled while the
- // parent is not
- child->Disable();
- }
- else // child already disabled, remember it
- {
- // have we created the list of disabled children already?
- if ( !m_childrenDisabled )
- m_childrenDisabled = new wxWindowList;
-
- m_childrenDisabled->Append(child);
- }
- }
- }
-
- if ( enable && m_childrenDisabled )
- {
- // we don't need this list any more, don't keep unused memory
- delete m_childrenDisabled;
- m_childrenDisabled = NULL;
- }
-
- return true;
}
bool wxWindowMSW::Show(bool show)
return true;
}
+bool
+wxWindowMSW::MSWShowWithEffect(bool show,
+ wxShowEffect effect,
+ unsigned timeout,
+ wxDirection dir)
+{
+ typedef BOOL (WINAPI *AnimateWindow_t)(HWND, DWORD, DWORD);
+
+ static AnimateWindow_t s_pfnAnimateWindow = NULL;
+ static bool s_initDone = false;
+ if ( !s_initDone )
+ {
+ wxDynamicLibrary dllUser32(_T("user32.dll"), wxDL_VERBATIM | wxDL_QUIET);
+ wxDL_INIT_FUNC(s_pfn, AnimateWindow, dllUser32);
+
+ s_initDone = true;
+
+ // notice that it's ok to unload user32.dll here as it won't be really
+ // unloaded, being still in use because we link to it statically too
+ }
+
+ if ( !s_pfnAnimateWindow )
+ return Show(show);
+
+ // prepare to use AnimateWindow()
+
+ if ( !timeout )
+ timeout = 200; // this is the default animation timeout, per MSDN
+
+ DWORD dwFlags = show ? 0 : AW_HIDE;
+ bool needsDir = false;
+ switch ( effect )
+ {
+ case wxSHOW_EFFECT_ROLL:
+ needsDir = true;
+ break;
+
+ case wxSHOW_EFFECT_SLIDE:
+ needsDir = true;
+ dwFlags |= AW_SLIDE;
+ break;
+
+ case wxSHOW_EFFECT_BLEND:
+ dwFlags |= AW_BLEND;
+ break;
+
+ case wxSHOW_EFFECT_EXPAND:
+ dwFlags |= AW_CENTER;
+ break;
+
+
+ case wxSHOW_EFFECT_MAX:
+ wxFAIL_MSG( _T("invalid window show effect") );
+ return false;
+
+ default:
+ wxFAIL_MSG( _T("unknown window show effect") );
+ return false;
+ }
+
+ if ( needsDir )
+ {
+ switch ( dir )
+ {
+ case wxTOP:
+ dwFlags |= AW_VER_NEGATIVE;
+ break;
+
+ case wxBOTTOM:
+ dwFlags |= AW_VER_POSITIVE;
+ break;
+
+ case wxLEFT:
+ dwFlags |= AW_HOR_NEGATIVE;
+ break;
+
+ case wxRIGHT:
+ dwFlags |= AW_HOR_POSITIVE;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unknown window effect direction") );
+ return false;
+ }
+ }
+ else // animation effect which doesn't need the direction
+ {
+ wxASSERT_MSG( dir == wxBOTTOM,
+ _T("non-default direction used unnecessarily") );
+ }
+
+
+ if ( !(*s_pfnAnimateWindow)(GetHwnd(), timeout, dwFlags) )
+ {
+ wxLogLastError(_T("AnimateWindow"));
+
+ return false;
+ }
+
+ return true;
+}
+
// Raise the window to the top of the Z order
void wxWindowMSW::Raise()
{
// don't "overwrite" busy cursor
if ( m_cursor.Ok() && !wxIsBusy() )
{
- ::SetCursor(GetHcursorOf(m_cursor));
+ // normally we should change the cursor only if it's over this window
+ // but we should do it always if we capture the mouse currently
+ bool set = HasCapture();
+ if ( !set )
+ {
+ HWND hWnd = GetHwnd();
+
+ POINT point;
+#ifdef __WXWINCE__
+ ::GetCursorPosWinCE(&point);
+#else
+ ::GetCursorPos(&point);
+#endif
+
+ RECT rect = wxGetWindowRect(hWnd);
+
+ set = ::PtInRect(&rect, point) != 0;
+ }
+
+ if ( set )
+ {
+ ::SetCursor(GetHcursorOf(m_cursor));
+ }
+ //else: will be set later when the mouse enters this window
}
return true;
if ( s_needToUpdate == -1 )
{
int verMaj, verMin;
- s_needToUpdate = wxGetOsVersion(&verMaj, &verMin) == wxWINDOWS_NT &&
+ s_needToUpdate = wxGetOsVersion(&verMaj, &verMin) == wxOS_WINDOWS_NT &&
verMaj >= 5;
}
RECT *pr;
if ( prect )
{
- rect.left = prect->x;
- rect.top = prect->y;
- rect.right = prect->x + prect->width;
- rect.bottom = prect->y + prect->height;
+ wxCopyRectToRECT(*prect, rect);
pr = ▭
}
else
down ? pages : -pages);
}
+// ----------------------------------------------------------------------------
+// RTL support
+// ----------------------------------------------------------------------------
+
+void wxWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
+{
+#ifdef __WXWINCE__
+ wxUnusedVar(dir);
+#else
+ const HWND hwnd = GetHwnd();
+ wxCHECK_RET( hwnd, _T("layout direction must be set after window creation") );
+
+ LONG styleOld = ::GetWindowLong(hwnd, GWL_EXSTYLE);
+
+ LONG styleNew = styleOld;
+ switch ( dir )
+ {
+ case wxLayout_LeftToRight:
+ styleNew &= ~WS_EX_LAYOUTRTL;
+ break;
+
+ case wxLayout_RightToLeft:
+ styleNew |= WS_EX_LAYOUTRTL;
+ break;
+
+ default:
+ wxFAIL_MSG(_T("unsupported layout direction"));
+ break;
+ }
+
+ if ( styleNew != styleOld )
+ {
+ ::SetWindowLong(hwnd, GWL_EXSTYLE, styleNew);
+ }
+#endif
+}
+
+wxLayoutDirection wxWindowMSW::GetLayoutDirection() const
+{
+#ifdef __WXWINCE__
+ return wxLayout_Default;
+#else
+ const HWND hwnd = GetHwnd();
+ wxCHECK_MSG( hwnd, wxLayout_Default, _T("invalid window") );
+
+ return ::GetWindowLong(hwnd, GWL_EXSTYLE) & WS_EX_LAYOUTRTL
+ ? wxLayout_RightToLeft
+ : wxLayout_LeftToRight;
+#endif
+}
+
+wxCoord
+wxWindowMSW::AdjustForLayoutDirection(wxCoord x,
+ wxCoord WXUNUSED(width),
+ wxCoord WXUNUSED(widthTotal)) const
+{
+ // Win32 mirrors the coordinates of RTL windows automatically, so don't
+ // redo it ourselves
+ return x;
+}
+
// ---------------------------------------------------------------------------
// subclassing
// ---------------------------------------------------------------------------
// we're officially created now, send the event
wxWindowCreateEvent event((wxWindow *)this);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
}
void wxWindowMSW::UnsubclassWin()
}
}
+wxBorder wxWindowMSW::GetDefaultBorderForControl() const
+{
+ return wxBORDER_THEME;
+}
+
+wxBorder wxWindowMSW::GetDefaultBorder() const
+{
+ return wxWindowBase::GetDefaultBorder();
+}
+
+// Translate wxBORDER_THEME (and other border styles if necessary) to the value
+// that makes most sense for this Windows environment
+wxBorder wxWindowMSW::TranslateBorder(wxBorder border) const
+{
+#if defined(__POCKETPC__) || defined(__SMARTPHONE__)
+ if (border == wxBORDER_THEME || border == wxBORDER_SUNKEN || border == wxBORDER_SIMPLE)
+ return wxBORDER_SIMPLE;
+ else
+ return wxBORDER_NONE;
+#else
+#if wxUSE_UXTHEME
+ if (border == wxBORDER_THEME)
+ {
+ if (CanApplyThemeBorder())
+ {
+ wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive();
+ if (theme)
+ return wxBORDER_THEME;
+ }
+ return wxBORDER_SUNKEN;
+ }
+#endif
+ return border;
+#endif
+}
+
+
WXDWORD wxWindowMSW::MSWGetStyle(long flags, WXDWORD *exstyle) const
{
// translate common wxWidgets styles to Windows ones
if ( flags & wxHSCROLL )
style |= WS_HSCROLL;
- const wxBorder border = GetBorder(flags);
+ const wxBorder border = TranslateBorder(GetBorder(flags));
+
+ // After translation, border is now optimized for the specific version of Windows
+ // and theme engine presence.
// WS_BORDER is only required for wxBORDER_SIMPLE
if ( border == wxBORDER_SIMPLE )
case wxBORDER_NONE:
case wxBORDER_SIMPLE:
+ case wxBORDER_THEME:
break;
case wxBORDER_STATIC:
style &= ~WS_BORDER;
break;
- case wxBORDER_DOUBLE:
- *exstyle |= WS_EX_DLGMODALFRAME;
- break;
+// case wxBORDER_DOUBLE:
+// *exstyle |= WS_EX_DLGMODALFRAME;
+// break;
}
// wxUniv doesn't use Windows dialog navigation functions at all
}
#endif // !HAVE_TRACKMOUSEEVENT
- if (wxUpdateUIEvent::CanUpdate(this))
+ if (wxUpdateUIEvent::CanUpdate(this) && IsShown())
UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
}
#endif
}
-void wxWindowMSW::Freeze()
+void wxWindowMSW::DoFreeze()
{
- if ( !m_frozenness++ )
- {
- if ( IsShown() )
- SendSetRedraw(GetHwnd(), false);
- }
+ if ( IsShown() )
+ SendSetRedraw(GetHwnd(), false);
}
-void wxWindowMSW::Thaw()
+void wxWindowMSW::DoThaw()
{
- wxASSERT_MSG( m_frozenness > 0, _T("Thaw() without matching Freeze()") );
-
- if ( --m_frozenness == 0 )
+ if ( IsShown() )
{
- if ( IsShown() )
- {
- SendSetRedraw(GetHwnd(), true);
+ SendSetRedraw(GetHwnd(), true);
- // we need to refresh everything or otherwise the invalidated area
- // is not going to be repainted
- Refresh();
- }
+ // we need to refresh everything or otherwise the invalidated area
+ // is not going to be repainted
+ Refresh();
}
}
const RECT *pRect;
if ( rect )
{
- mswRect.left = rect->x;
- mswRect.top = rect->y;
- mswRect.right = rect->x + rect->width;
- mswRect.bottom = rect->y + rect->height;
-
+ wxCopyRectToRECT(*rect, mswRect);
pRect = &mswRect;
}
else
// drag and drop
// ---------------------------------------------------------------------------
+#if wxUSE_DRAG_AND_DROP || !defined(__WXWINCE__)
+
+#if wxUSE_STATBOX
+
// we need to lower the sibling static boxes so controls contained within can be
// a drop target
-static inline void AdjustStaticBoxZOrder(wxWindow *parent)
+static void AdjustStaticBoxZOrder(wxWindow *parent)
{
// no sibling static boxes if we have no parent (ie TLW)
if ( !parent )
}
}
+#else // !wxUSE_STATBOX
+
+static inline void AdjustStaticBoxZOrder(wxWindow * WXUNUSED(parent))
+{
+}
+
+#endif // wxUSE_STATBOX/!wxUSE_STATBOX
+
+#endif // drag and drop is used
+
#if wxUSE_DRAG_AND_DROP
void wxWindowMSW::SetDropTarget(wxDropTarget *pDropTarget)
{
// children, not for the dialogs/frames
if ( !IsTopLevel() )
{
+ if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft )
+ {
+ // In RTL mode, we want the logical left x-coordinate,
+ // which would be the physical right x-coordinate.
+ point.x = rect.right;
+ }
+
// Since we now have the absolute screen coords, if there's a
// parent we must subtract its top left corner
if ( parent )
void wxWindowMSW::GetTextExtent(const wxString& string,
int *x, int *y,
int *descent, int *externalLeading,
- const wxFont *theFont) const
+ const wxFont *fontToUse) const
{
- wxASSERT_MSG( !theFont || theFont->Ok(),
+ wxASSERT_MSG( !fontToUse || fontToUse->Ok(),
_T("invalid font in GetTextExtent()") );
- wxFont fontToUse;
- if (theFont)
- fontToUse = *theFont;
+ HFONT hfontToUse;
+ if ( fontToUse )
+ hfontToUse = GetHfontOf(*fontToUse);
else
- fontToUse = GetFont();
+ hfontToUse = GetHfontOf(GetFont());
WindowHDC hdc(GetHwnd());
- SelectInHDC selectFont(hdc, GetHfontOf(fontToUse));
+ SelectInHDC selectFont(hdc, hfontToUse);
SIZE sizeRect;
TEXTMETRIC tm;
- ::GetTextExtentPoint32(hdc, string, string.length(), &sizeRect);
+ ::GetTextExtentPoint32(hdc, string.wx_str(), string.length(), &sizeRect);
GetTextMetrics(hdc, &tm);
if ( x )
point.x = x;
point.y = y;
::ClientToScreen(hWnd, &point);
- wxCurrentPopupMenu = menu;
#if defined(__WXWINCE__)
- UINT flags = 0;
-#else
- UINT flags = TPM_RIGHTBUTTON | TPM_RECURSE;
-#endif
+ static const UINT flags = 0;
+#else // !__WXWINCE__
+ UINT flags = TPM_RIGHTBUTTON;
+ // NT4 doesn't support TPM_RECURSE and simply doesn't show the menu at all
+ // when it's use, I'm not sure about Win95/98 but prefer to err on the safe
+ // side and not to use it there neither -- modify the test if it does work
+ // on these systems
+ if ( wxGetWinVersion() >= wxWinVersion_5 )
+ {
+ // using TPM_RECURSE allows us to show a popup menu while another menu
+ // is opened which can be useful and is supported by the other
+ // platforms, so allow it under Windows too
+ flags |= TPM_RECURSE;
+ }
+#endif // __WXWINCE__/!__WXWINCE__
+
::TrackPopupMenu(hMenu, flags, point.x, point.y, 0, hWnd, NULL);
// we need to do it right now as otherwise the events are never going to be
// for example) and so we do need to process the event immediately
wxYieldForCommandsOnly();
- wxCurrentPopupMenu = NULL;
-
menu->SetInvokingWindow(NULL);
return true;
switch ( msg->wParam )
{
case VK_TAB:
- if ( lDlgCode & DLGC_WANTTAB ) {
+ if ( (lDlgCode & DLGC_WANTTAB) && !bCtrlDown )
+ {
+ // let the control have the TAB
bProcess = false;
}
- else {
+ else // use it for navigation
+ {
// Ctrl-Tab cycles thru notebook pages
bWindowChange = bCtrlDown;
bForward = !bShiftDown;
// we treat PageUp/Dn as arrows because chances are that
// a control which needs arrows also needs them for
// navigation (e.g. wxTextCtrl, wxListCtrl, ...)
- if ( (lDlgCode & DLGC_WANTARROWS) || !bCtrlDown )
+ if ( (lDlgCode & DLGC_WANTARROWS) && !bCtrlDown )
bProcess = false;
- else
+ else // OTOH Ctrl-PageUp/Dn works as [Shift-]Ctrl-Tab
bWindowChange = true;
break;
case VK_RETURN:
{
- if ( (lDlgCode & DLGC_WANTMESSAGE) && !bCtrlDown )
- {
- // control wants to process Enter itself, don't
- // call IsDialogMessage() which would interpret
- // it
- return false;
- }
-
+#if wxUSE_BUTTON
// currently active button should get enter press even
- // if there is a default button elsewhere
+ // if there is a default button elsewhere so check if
+ // this window is a button first
+ wxWindow *btn = NULL;
if ( lDlgCode & DLGC_DEFPUSHBUTTON )
{
// let IsDialogMessage() handle this for all
if ( (style & BS_OWNERDRAW) == BS_OWNERDRAW )
{
// emulate the button click
- wxWindow *
- btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
- if ( btn )
- btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ btn = wxFindWinFromHandle((WXHWND)msg->hwnd);
}
bProcess = false;
}
- else // not a button itself
+ else // not a button itself, do we have default button?
{
-#if wxUSE_BUTTON
- wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow);
- if ( tlw )
+ // check if this window or any of its ancestors
+ // wants the message for itself (we always reserve
+ // Ctrl-Enter for dialog navigation though)
+ wxWindow *win = this;
+ if ( !bCtrlDown )
{
- wxButton *btn = wxDynamicCast(tlw->GetDefaultItem(), wxButton);
- if ( btn && btn->IsEnabled() )
- {
- // if we do have a default button, do press it
- btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ // this will contain the dialog code of this
+ // window and all of its parent windows in turn
+ LONG lDlgCode2 = lDlgCode;
- return true;
+ while ( win )
+ {
+ if ( lDlgCode2 & DLGC_WANTMESSAGE )
+ {
+ // as it wants to process Enter itself,
+ // don't call IsDialogMessage() which
+ // would consume it
+ return false;
+ }
+
+ // don't propagate keyboard messages beyond
+ // the first top level window parent
+ if ( win->IsTopLevel() )
+ break;
+
+ win = win->GetParent();
+
+ lDlgCode2 = ::SendMessage
+ (
+ GetHwndOf(win),
+ WM_GETDLGCODE,
+ 0,
+ 0
+ );
}
}
- else // no default button
-#endif // wxUSE_BUTTON
+ else // bCtrlDown
{
-#ifdef __WXWINCE__
- wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN);
- event.SetEventObject(this);
- if(GetEventHandler()->ProcessEvent(event))
- return true;
-#endif
- // this is a quick and dirty test for a text
- // control
- if ( !(lDlgCode & DLGC_HASSETSEL) )
- {
- // don't process Enter, the control might
- // need it for itself and don't let
- // ::IsDialogMessage() have it as it can
- // eat the Enter events sometimes
- return false;
- }
- else if (!IsTopLevel())
- {
- // if not a top level window, let parent
- // handle it
- return false;
- }
- //else: treat Enter as TAB: pass to the next
- // control as this is the best thing to do
- // if the text doesn't handle Enter itself
+ win = wxGetTopLevelParent(win);
+ }
+
+ wxTopLevelWindow * const
+ tlw = wxDynamicCast(win, wxTopLevelWindow);
+ if ( tlw )
+ {
+ btn = wxDynamicCast(tlw->GetDefaultItem(),
+ wxButton);
}
}
+
+ if ( btn && btn->IsEnabled() )
+ {
+ btn->MSWCommand(BN_CLICKED, 0 /* unused */);
+ return true;
+ }
+
+#endif // wxUSE_BUTTON
+
+#ifdef __WXWINCE__
+ // map Enter presses into button presses on PDAs
+ wxJoystickEvent event(wxEVT_JOY_BUTTON_DOWN);
+ event.SetEventObject(this);
+ if ( HandleWindowEvent(event) )
+ return true;
+#endif // __WXWINCE__
}
break;
event.SetFromTab(bFromTab);
event.SetEventObject(this);
- if ( GetEventHandler()->ProcessEvent(event) )
+ if ( HandleWindowEvent(event) )
{
// as we don't call IsDialogMessage(), which would take of
// this by default, we need to manually send this message
}
}
- // don't let IsDialogMessage() get VK_ESCAPE as it _always_ eats the
- // message even when there is no cancel button and when the message is
- // needed by the control itself: in particular, it prevents the tree in
- // place edit control from being closed with Escape in a dialog
- if ( msg->message != WM_KEYDOWN || msg->wParam != VK_ESCAPE )
+ if ( ::IsDialogMessage(GetHwnd(), msg) )
{
- // ::IsDialogMessage() is broken and may sometimes hang the
- // application by going into an infinite loop, so we try to detect
- // [some of] the situations when this may happen and not call it
- // then
-
- // assume we can call it by default
- bool canSafelyCallIsDlgMsg = true;
-
- HWND hwndFocus = ::GetFocus();
-
- // if the currently focused window itself has WS_EX_CONTROLPARENT style, ::IsDialogMessage() will also enter
- // an infinite loop, because it will recursively check the child
- // windows but not the window itself and so if none of the children
- // accepts focus it loops forever (as it only stops when it gets
- // back to the window it started from)
- //
- // while it is very unusual that a window with WS_EX_CONTROLPARENT
- // style has the focus, it can happen. One such possibility is if
- // all windows are either toplevel, wxDialog, wxPanel or static
- // controls and no window can actually accept keyboard input.
-#if !defined(__WXWINCE__)
- if ( ::GetWindowLong(hwndFocus, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
- {
- // pessimistic by default
- canSafelyCallIsDlgMsg = false;
- for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
- node;
- node = node->GetNext() )
- {
- wxWindow * const win = node->GetData();
- if ( win->AcceptsFocus() &&
- !(::GetWindowLong(GetHwndOf(win), GWL_EXSTYLE) &
- WS_EX_CONTROLPARENT) )
- {
- // it shouldn't hang...
- canSafelyCallIsDlgMsg = true;
-
- break;
- }
- }
- }
-#endif // !__WXWINCE__
-
- if ( canSafelyCallIsDlgMsg )
- {
- // ::IsDialogMessage() can enter in an infinite loop when the
- // currently focused window is disabled or hidden and its
- // parent has WS_EX_CONTROLPARENT style, so don't call it in
- // this case
- while ( hwndFocus )
- {
- if ( !::IsWindowEnabled(hwndFocus) ||
- !::IsWindowVisible(hwndFocus) )
- {
- // it would enter an infinite loop if we do this!
- canSafelyCallIsDlgMsg = false;
-
- break;
- }
-
- if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) )
- {
- // it's a top level window, don't go further -- e.g. even
- // if the parent of a dialog is disabled, this doesn't
- // break navigation inside the dialog
- break;
- }
-
- hwndFocus = ::GetParent(hwndFocus);
- }
- }
-
- // let IsDialogMessage() have the message if it's safe to call it
- if ( canSafelyCallIsDlgMsg && ::IsDialogMessage(GetHwnd(), msg) )
- {
- // IsDialogMessage() did something...
- return true;
- }
+ // IsDialogMessage() did something...
+ return true;
}
}
#endif // __WXUNIVERSAL__
#endif // wxUSE_ACCEL
}
-bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* WXUNUSED(pMsg))
+bool wxWindowMSW::MSWShouldPreProcessMessage(WXMSG* msg)
{
- // preprocess all messages by default
- return true;
+ // all tests below have to deal with various bugs/misfeatures of
+ // IsDialogMessage(): we have to prevent it from being called from our
+ // MSWProcessMessage() in some situations
+
+ // don't let IsDialogMessage() get VK_ESCAPE as it _always_ eats the
+ // message even when there is no cancel button and when the message is
+ // needed by the control itself: in particular, it prevents the tree in
+ // place edit control from being closed with Escape in a dialog
+ if ( msg->message == WM_KEYDOWN && msg->wParam == VK_ESCAPE )
+ {
+ return false;
+ }
+
+ // ::IsDialogMessage() is broken and may sometimes hang the application by
+ // going into an infinite loop when it tries to find the control to give
+ // focus to when Alt-<key> is pressed, so we try to detect [some of] the
+ // situations when this may happen and not call it then
+ if ( msg->message != WM_SYSCHAR )
+ return true;
+
+ // assume we can call it by default
+ bool canSafelyCallIsDlgMsg = true;
+
+ HWND hwndFocus = ::GetFocus();
+
+ // if the currently focused window itself has WS_EX_CONTROLPARENT style,
+ // ::IsDialogMessage() will also enter an infinite loop, because it will
+ // recursively check the child windows but not the window itself and so if
+ // none of the children accepts focus it loops forever (as it only stops
+ // when it gets back to the window it started from)
+ //
+ // while it is very unusual that a window with WS_EX_CONTROLPARENT
+ // style has the focus, it can happen. One such possibility is if
+ // all windows are either toplevel, wxDialog, wxPanel or static
+ // controls and no window can actually accept keyboard input.
+#if !defined(__WXWINCE__)
+ if ( ::GetWindowLong(hwndFocus, GWL_EXSTYLE) & WS_EX_CONTROLPARENT )
+ {
+ // pessimistic by default
+ canSafelyCallIsDlgMsg = false;
+ for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow * const win = node->GetData();
+ if ( win->CanAcceptFocus() &&
+ !(::GetWindowLong(GetHwndOf(win), GWL_EXSTYLE) &
+ WS_EX_CONTROLPARENT) )
+ {
+ // it shouldn't hang...
+ canSafelyCallIsDlgMsg = true;
+
+ break;
+ }
+ }
+ }
+#endif // !__WXWINCE__
+
+ if ( canSafelyCallIsDlgMsg )
+ {
+ // ::IsDialogMessage() can enter in an infinite loop when the
+ // currently focused window is disabled or hidden and its
+ // parent has WS_EX_CONTROLPARENT style, so don't call it in
+ // this case
+ while ( hwndFocus )
+ {
+ if ( !::IsWindowEnabled(hwndFocus) ||
+ !::IsWindowVisible(hwndFocus) )
+ {
+ // it would enter an infinite loop if we do this!
+ canSafelyCallIsDlgMsg = false;
+
+ break;
+ }
+
+ if ( !(::GetWindowLong(hwndFocus, GWL_STYLE) & WS_CHILD) )
+ {
+ // it's a top level window, don't go further -- e.g. even
+ // if the parent of a dialog is disabled, this doesn't
+ // break navigation inside the dialog
+ break;
+ }
+
+ hwndFocus = ::GetParent(hwndFocus);
+ }
+ }
+
+ return canSafelyCallIsDlgMsg;
}
// ---------------------------------------------------------------------------
LRESULT rc;
- if ( wnd && wxEventLoop::AllowProcessing(wnd) )
+ if ( wnd && wxGUIEventLoop::AllowProcessing(wnd) )
rc = wnd->MSWWindowProc(message, wParam, lParam);
else
rc = ::DefWindowProc(hWnd, message, wParam, lParam);
}
}
break;
+#if 0
+ case WM_ENTERSIZEMOVE:
+ {
+ processed = HandleEnterSizeMove();
+ }
+ break;
+ case WM_EXITSIZEMOVE:
+ {
+ processed = HandleExitSizeMove();
+ }
+ break;
+#endif
case WM_SIZING:
{
LPRECT pRect = (LPRECT)lParam;
#ifdef HAVE_TRACKMOUSEEVENT
case WM_MOUSELEAVE:
- // filter out excess WM_MOUSELEAVE events sent after PopupMenu() (on XP at least)
+ // filter out excess WM_MOUSELEAVE events sent after PopupMenu()
+ // (on XP at least)
if ( m_mouseInWindow )
{
GenerateMouseLeave();
case WM_MBUTTONDOWN:
case WM_MBUTTONUP:
case WM_MBUTTONDBLCLK:
+#ifdef wxHAS_XBUTTON
+ case WM_XBUTTONDOWN:
+ case WM_XBUTTONUP:
+ case WM_XBUTTONDBLCLK:
+#endif // wxHAS_XBUTTON
{
#ifdef __WXMICROWIN__
// MicroWindows seems to ignore the fact that a window is
wxContextMenuEvent evtCtx(wxEVT_CONTEXT_MENU, GetId(), pt);
evtCtx.SetEventObject(this);
- if (GetEventHandler()->ProcessEvent(evtCtx))
+ if (HandleWindowEvent(evtCtx))
{
processed = true;
return true;
// problems, so don't do it for them (unnecessary anyhow)
if ( !win->IsOfStandardClass() )
{
- if ( message == WM_LBUTTONDOWN && win->AcceptsFocus() )
+ if ( message == WM_LBUTTONDOWN && win->IsFocusable() )
win->SetFocus();
}
}
#endif // defined(WM_DRAWITEM)
case WM_GETDLGCODE:
- if ( !IsOfStandardClass() )
+ if ( !IsOfStandardClass() || HasFlag(wxWANTS_CHARS) )
{
// we always want to get the char events
rc.result = DLGC_WANTCHARS;
- if ( GetWindowStyleFlag() & wxWANTS_CHARS )
+ if ( HasFlag(wxWANTS_CHARS) )
{
// in fact, we want everything
rc.result |= DLGC_WANTARROWS |
break;
#endif // wxUSE_HOTKEY
+ case WM_CUT:
+ case WM_COPY:
+ case WM_PASTE:
+ processed = HandleClipboardEvent(message);
+ break;
+
case WM_HSCROLL:
case WM_VSCROLL:
{
);
helpEvent.SetEventObject(this);
- GetEventHandler()->ProcessEvent(helpEvent);
+ HandleWindowEvent(helpEvent);
#ifndef __WXWINCE__
}
else if ( info->iContextType == HELPINFO_MENUITEM )
{
wxHelpEvent helpEvent(wxEVT_HELP, info->iCtrlId);
helpEvent.SetEventObject(this);
- GetEventHandler()->ProcessEvent(helpEvent);
+ HandleWindowEvent(helpEvent);
}
else // unknown help event?
win = this;
evtCtx.SetEventObject(win);
- processed = win->GetEventHandler()->ProcessEvent(evtCtx);
+ processed = win->HandleWindowEvent(evtCtx);
}
break;
#endif
+#if wxUSE_MENUS
case WM_MENUCHAR:
// we're only interested in our own menus, not MF_SYSMENU
if ( HIWORD(wParam) == MF_POPUP )
}
}
break;
+#endif // wxUSE_MENUS
#ifndef __WXWINCE__
case WM_POWERBROADCAST:
}
break;
#endif // __WXWINCE__
+
+#if wxUSE_UXTHEME
+ // If we want the default themed border then we need to draw it ourselves
+ case WM_NCCALCSIZE:
+ {
+ wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive();
+ const wxBorder border = TranslateBorder(GetBorder());
+ if (theme && border == wxBORDER_THEME)
+ {
+ // first ask the widget to calculate the border size
+ rc.result = MSWDefWindowProc(message, wParam, lParam);
+ processed = true;
+
+ // now alter the client size making room for drawing a themed border
+ NCCALCSIZE_PARAMS *csparam = NULL;
+ RECT rect;
+ if (wParam)
+ {
+ csparam = (NCCALCSIZE_PARAMS*)lParam;
+ rect = csparam->rgrc[0];
+ }
+ else
+ {
+ rect = *((RECT*)lParam);
+ }
+ wxUxThemeHandle hTheme((wxWindow *)this, L"EDIT");
+ RECT rcClient = { 0, 0, 0, 0 };
+ wxClientDC dc((wxWindow *)this);
+ wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl();
+
+ if (theme->GetThemeBackgroundContentRect(
+ hTheme, GetHdcOf(*impl), EP_EDITTEXT, ETS_NORMAL,
+ &rect, &rcClient) == S_OK)
+ {
+ InflateRect(&rcClient, -1, -1);
+ if (wParam)
+ csparam->rgrc[0] = rcClient;
+ else
+ *((RECT*)lParam) = rcClient;
+ rc.result = WVR_REDRAW;
+ }
+ }
+ }
+ break;
+
+ case WM_NCPAINT:
+ {
+ wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive();
+ const wxBorder border = TranslateBorder(GetBorder());
+ if (theme && border == wxBORDER_THEME)
+ {
+ // first ask the widget to paint its non-client area, such as scrollbars, etc.
+ rc.result = MSWDefWindowProc(message, wParam, lParam);
+ processed = true;
+
+ wxUxThemeHandle hTheme((wxWindow *)this, L"EDIT");
+ wxWindowDC dc((wxWindow *)this);
+ wxMSWDCImpl *impl = (wxMSWDCImpl*) dc.GetImpl();
+
+ // Clip the DC so that you only draw on the non-client area
+ RECT rcBorder;
+ wxCopyRectToRECT(GetSize(), rcBorder);
+
+ RECT rcClient;
+ theme->GetThemeBackgroundContentRect(
+ hTheme, GetHdcOf(*impl), EP_EDITTEXT, ETS_NORMAL, &rcBorder, &rcClient);
+ InflateRect(&rcClient, -1, -1);
+
+ ::ExcludeClipRect(GetHdcOf(*impl), rcClient.left, rcClient.top,
+ rcClient.right, rcClient.bottom);
+
+ // Make sure the background is in a proper state
+ if (theme->IsThemeBackgroundPartiallyTransparent(hTheme, EP_EDITTEXT, ETS_NORMAL))
+ {
+ theme->DrawThemeParentBackground(GetHwnd(), GetHdcOf(*impl), &rcBorder);
+ }
+
+ // Draw the border
+ int nState;
+ if ( !IsEnabled() )
+ nState = ETS_DISABLED;
+ // should we check this?
+ //else if ( ::GetWindowLong(GetHwnd(), GWL_STYLE) & ES_READONLY)
+ // nState = ETS_READONLY;
+ else
+ nState = ETS_NORMAL;
+ theme->DrawThemeBackground(hTheme, GetHdcOf(*impl), EP_EDITTEXT, nState, &rcBorder, NULL);
+ }
+ }
+ break;
+
+#endif // wxUSE_UXTHEME
+
+ default:
+ // try a custom message handler
+ const MSWMessageHandlers::const_iterator
+ i = gs_messageHandlers.find(message);
+ if ( i != gs_messageHandlers.end() )
+ {
+ processed = (*i->second)(this, message, wParam, lParam);
+ }
}
if ( !processed )
m_hWnd = (WXHWND)::CreateWindowEx
(
extendedStyle,
- className,
- title ? title : m_windowName.c_str(),
+ className.wx_str(),
+ title ? title : m_windowName.wx_str(),
style,
x, y, w, h,
(HWND)MSWGetParent(),
(
CP_ACP,
0, // no flags
- ttip,
+ ttip.wx_str(),
tipLength,
buf,
WXSIZEOF(buf) - 1
m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleSetFocus(WXHWND hwnd)
// notify the parent keeping track of focus for the kbd navigation
// purposes that we got it
wxChildFocusEvent eventFocus((wxWindow *)this);
- (void)GetEventHandler()->ProcessEvent(eventFocus);
+ (void)HandleWindowEvent(eventFocus);
#if wxUSE_CARET
// Deal with caret
}
#endif // wxUSE_CARET
-#if wxUSE_TEXTCTRL
- // If it's a wxTextCtrl don't send the event as it will be done
- // after the control gets to process it from EN_FOCUS handler
- if ( wxDynamicCastThis(wxTextCtrl) )
- {
- return false;
- }
-#endif // wxUSE_TEXTCTRL
-
wxFocusEvent event(wxEVT_SET_FOCUS, m_windowId);
event.SetEventObject(this);
// wxFindWinFromHandle() may return NULL, it is ok
event.SetWindow(wxFindWinFromHandle(hwnd));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleKillFocus(WXHWND hwnd)
}
#endif // wxUSE_CARET
-#if wxUSE_TEXTCTRL
- // If it's a wxTextCtrl don't send the event as it will be done
- // after the control gets to process it.
- wxTextCtrl *ctrl = wxDynamicCastThis(wxTextCtrl);
- if ( ctrl )
- {
- return false;
- }
-#endif
-
// Don't send the event when in the process of being deleted. This can
// only cause problems if the event handler tries to access the object.
if ( m_isBeingDeleted )
// wxFindWinFromHandle() may return NULL, it is ok
event.SetWindow(wxFindWinFromHandle(hwnd));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
// ---------------------------------------------------------------------------
wxShowEvent event(GetId(), show);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleInitDialog(WXHWND WXUNUSED(hWndFocus))
wxInitDialogEvent event(GetId());
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleDropFiles(WXWPARAM wParam)
event.m_pos.x = dropPoint.x;
event.m_pos.y = dropPoint.y;
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
#endif
}
{
#ifndef __WXMICROWIN__
// the logic is as follows:
- // -1. don't set cursor for non client area, including but not limited to
- // the title bar, scrollbars, &c
- // 0. allow the user to override default behaviour by using EVT_SET_CURSOR
- // 1. if we have the cursor set it unless wxIsBusy()
- // 2. if we're a top level window, set some cursor anyhow
- // 3. if wxIsBusy(), set the busy cursor, otherwise the global one
+ // 0. if we're busy, set the busy cursor (even for non client elements)
+ // 1. don't set custom cursor for non client area of enabled windows
+ // 2. ask user EVT_SET_CURSOR handler for the cursor
+ // 3. if still no cursor but we're in a TLW, set the global cursor
- if ( nHitTest != HTCLIENT )
+ HCURSOR hcursor = 0;
+ if ( wxIsBusy() )
{
- return false;
+ hcursor = wxGetCurrentBusyCursor();
}
+ else // not busy
+ {
+ if ( nHitTest != HTCLIENT )
+ return false;
- HCURSOR hcursor = 0;
-
- // first ask the user code - it may wish to set the cursor in some very
- // specific way (for example, depending on the current position)
- POINT pt;
+ // first ask the user code - it may wish to set the cursor in some very
+ // specific way (for example, depending on the current position)
+ POINT pt;
#ifdef __WXWINCE__
- if ( !::GetCursorPosWinCE(&pt))
+ if ( !::GetCursorPosWinCE(&pt))
#else
- if ( !::GetCursorPos(&pt) )
+ if ( !::GetCursorPos(&pt) )
#endif
- {
- wxLogLastError(wxT("GetCursorPos"));
- }
-
- int x = pt.x,
- y = pt.y;
- ScreenToClient(&x, &y);
- wxSetCursorEvent event(x, y);
-
- bool processedEvtSetCursor = GetEventHandler()->ProcessEvent(event);
- if ( processedEvtSetCursor && event.HasCursor() )
- {
- hcursor = GetHcursorOf(event.GetCursor());
- }
+ {
+ wxLogLastError(wxT("GetCursorPos"));
+ }
- if ( !hcursor )
- {
- bool isBusy = wxIsBusy();
+ int x = pt.x,
+ y = pt.y;
+ ScreenToClient(&x, &y);
+ wxSetCursorEvent event(x, y);
- // the test for processedEvtSetCursor is here to prevent using m_cursor
- // if the user code caught EVT_SET_CURSOR() and returned nothing from
- // it - this is a way to say that our cursor shouldn't be used for this
- // point
- if ( !processedEvtSetCursor && m_cursor.Ok() )
+ bool processedEvtSetCursor = HandleWindowEvent(event);
+ if ( processedEvtSetCursor && event.HasCursor() )
{
- hcursor = GetHcursorOf(m_cursor);
+ hcursor = GetHcursorOf(event.GetCursor());
}
- if ( !GetParent() )
+ if ( !hcursor )
{
- if ( isBusy )
+ // the test for processedEvtSetCursor is here to prevent using
+ // m_cursor if the user code caught EVT_SET_CURSOR() and returned
+ // nothing from it - this is a way to say that our cursor shouldn't
+ // be used for this point
+ if ( !processedEvtSetCursor && m_cursor.Ok() )
{
- hcursor = wxGetCurrentBusyCursor();
+ hcursor = GetHcursorOf(m_cursor);
}
- else if ( !hcursor )
+
+ if ( !hcursor && !GetParent() )
{
const wxCursor *cursor = wxGetGlobalCursor();
if ( cursor && cursor->Ok() )
}
}
+
if ( hcursor )
{
-// wxLogDebug("HandleSetCursor: Setting cursor %ld", (long) hcursor);
-
::SetCursor(hcursor);
// cursor set, stop here
// TODO: notify about PBTF_APMRESUMEFROMFAILURE in case of resume events?
wxPowerEvent event(evtType);
- if ( !GetEventHandler()->ProcessEvent(event) )
+ if ( !HandleWindowEvent(event) )
return false;
*vetoed = event.IsVetoed();
#endif
}
+bool wxWindowMSW::IsDoubleBuffered() const
+{
+ for ( const wxWindowMSW *wnd = this;
+ wnd && !wnd->IsTopLevel(); wnd =
+ wnd->GetParent() )
+ {
+ if ( ::GetWindowLong(GetHwndOf(wnd), GWL_EXSTYLE) & WS_EX_COMPOSITED )
+ return true;
+ }
+
+ return false;
+}
+
// ---------------------------------------------------------------------------
// owner drawn stuff
// ---------------------------------------------------------------------------
wxSysColourChangedEvent event;
event.SetEventObject(this);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
// always let the system carry on the default processing to allow the
// native controls to react to the colours update
wxDisplayChangedEvent event;
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
#ifndef __WXMICROWIN__
event.SetEventObject(this);
event.SetChangedWindow(wxFindWinFromHandle(hWndPalChange));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleCaptureChanged(WXHWND hWndGainedCapture)
wxWindow *win = wxFindWinFromHandle(hWndGainedCapture);
wxMouseCaptureChangedEvent event(GetId(), win);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam)
wxQueryNewPaletteEvent event(GetId());
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event) && event.GetPaletteRealized();
+ return HandleWindowEvent(event) && event.GetPaletteRealized();
}
// Responds to colour changes: passes event on to children.
wxPaintEvent event(m_windowId);
event.SetEventObject(this);
- bool processed = GetEventHandler()->ProcessEvent(event);
+ bool processed = HandleWindowEvent(event);
// note that we must generate NC event after the normal one as otherwise
// BeginPaint() will happily overwrite our decorations with the background
// colour
wxNcPaintEvent eventNc(m_windowId);
eventNc.SetEventObject(this);
- GetEventHandler()->ProcessEvent(eventNc);
+ HandleWindowEvent(eventNc);
+
+ // don't keep an HRGN we don't need any longer (GetUpdateRegion() can only
+ // be called from inside the event handlers called above)
+ m_updateRegion.Clear();
return processed;
}
#ifdef __WXUNIVERSAL__
event.Skip();
#else
- HDC hDC = (HDC) wxPaintDC::FindDCInCache((wxWindow*) event.GetEventObject());
+ HDC hDC = (HDC) wxPaintDCImpl::FindDCInCache((wxWindow*) event.GetEventObject());
if (hDC != 0)
{
MSWDefWindowProc(WM_PAINT, (WPARAM) hDC, 0);
bool wxWindowMSW::HandleEraseBkgnd(WXHDC hdc)
{
- wxDCTemp dc(hdc);
+ wxDCTemp dc(hdc, GetClientSize());
+ wxDCTempImpl *impl = (wxDCTempImpl*) dc.GetImpl();
- dc.SetHDC(hdc);
- dc.SetWindow((wxWindow *)this);
+ impl->SetHDC(hdc);
+ impl->SetWindow((wxWindow *)this);
wxEraseEvent event(m_windowId, &dc);
event.SetEventObject(this);
- bool rc = GetEventHandler()->ProcessEvent(event);
+ bool rc = HandleWindowEvent(event);
// must be called manually as ~wxDC doesn't do anything for wxDCTemp
- dc.SelectOldObjects(hdc);
+ impl->SelectOldObjects(hdc);
return rc;
}
return;
}
+ wxDC *dc = event.GetDC();
+ if (!dc) return;
+ wxMSWDCImpl *impl = (wxMSWDCImpl*) dc->GetImpl();
// do default background painting
- if ( !DoEraseBackground(GetHdcOf(*event.GetDC())) )
+ if ( !DoEraseBackground(GetHdcOf(*impl)) )
{
// let the system paint the background
event.Skip();
return 0;
}
-bool wxWindowMSW::HandlePrintClient(WXHDC WXUNUSED(hDC))
+bool wxWindowMSW::HandlePrintClient(WXHDC hDC)
{
- // TODO: handle wxBG_STYLE_CUSTOM and/or wxBG_STYLE_COLOUR here so when
- // DrawParentThemeBackground() from uxtheme.dll is called we don't get
- // the default background e.g. the border when custom drawing buttons
+ // we receive this message when DrawThemeParentBackground() is
+ // called from def window proc of several controls under XP and we
+ // must draw properly themed background here
+ //
+ // note that naively I'd expect filling the client rect with the
+ // brush returned by MSWGetBgBrush() work -- but for some reason it
+ // doesn't and we have to call parents MSWPrintChild() which is
+ // supposed to call DrawThemeBackground() with appropriate params
+ //
+ // also note that in this case lParam == PRF_CLIENT but we're
+ // clearly expected to paint the background and nothing else!
+
+ if ( IsTopLevel() || InheritsBackgroundColour() )
+ return false;
+
+ // sometimes we don't want the parent to handle it at all, instead
+ // return whatever value this window wants
+ if ( !MSWShouldPropagatePrintChild() )
+ return MSWPrintChild(hDC, (wxWindow *)this);
+
+ for ( wxWindow *win = GetParent(); win; win = win->GetParent() )
+ {
+ if ( win->MSWPrintChild(hDC, (wxWindow *)this) )
+ return true;
+
+ if ( win->IsTopLevel() || win->InheritsBackgroundColour() )
+ break;
+ }
+
return false;
}
wxIconizeEvent event(m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMaximize()
wxMaximizeEvent event(m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMove(int x, int y)
wxMoveEvent event(point, m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMoving(wxRect& rect)
wxMoveEvent event(rect, m_windowId);
event.SetEventObject(this);
- bool rc = GetEventHandler()->ProcessEvent(event);
+ bool rc = HandleWindowEvent(event);
if (rc)
rect = event.GetRect();
return rc;
}
+bool wxWindowMSW::HandleEnterSizeMove()
+{
+ wxMoveEvent event(wxPoint(0,0), m_windowId);
+ event.SetEventType(wxEVT_MOVE_START);
+ event.SetEventObject(this);
+
+ return HandleWindowEvent(event);
+}
+
+bool wxWindowMSW::HandleExitSizeMove()
+{
+ wxMoveEvent event(wxPoint(0,0), m_windowId);
+ event.SetEventType(wxEVT_MOVE_END);
+ event.SetEventObject(this);
+
+ return HandleWindowEvent(event);
+}
+
bool wxWindowMSW::HandleSize(int WXUNUSED(w), int WXUNUSED(h), WXUINT wParam)
{
#if USE_DEFERRED_SIZING
wxSizeEvent event(GetSize(), m_windowId);
event.SetEventObject(this);
- processed = GetEventHandler()->ProcessEvent(event);
+ processed = HandleWindowEvent(event);
}
#if USE_DEFERRED_SIZING
wxSizeEvent event(rect, m_windowId);
event.SetEventObject(this);
- bool rc = GetEventHandler()->ProcessEvent(event);
+ bool rc = HandleWindowEvent(event);
if (rc)
rect = event.GetRect();
return rc;
// command messages
// ---------------------------------------------------------------------------
-bool wxWindowMSW::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
+bool wxWindowMSW::HandleCommand(WXWORD id_, WXWORD cmd, WXHWND control)
{
+ // sign extend to int from short before comparing with the other int ids
+ int id = (signed short)id_;
+
#if wxUSE_MENUS_NATIVE
if ( !cmd && wxCurrentPopupMenu )
{
// try the id
if ( !win )
{
- // must cast to a signed type before comparing with other ids!
- win = FindItem((signed short)id);
+ win = FindItem(id);
}
if ( win )
event.SetId(id);
event.SetInt(id);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
else
{
event.m_leftDown = (flags & MK_LBUTTON) != 0;
event.m_middleDown = (flags & MK_MBUTTON) != 0;
event.m_rightDown = (flags & MK_RBUTTON) != 0;
- event.m_altDown = ::GetKeyState(VK_MENU) < 0;
+#ifdef wxHAS_XBUTTON
+ event.m_aux1Down = (flags & MK_XBUTTON1) != 0;
+ event.m_aux2Down = (flags & MK_XBUTTON2) != 0;
+#endif // wxHAS_XBUTTON
+ event.m_altDown = ::wxIsAltDown();
#ifndef __WXWINCE__
event.SetTimestamp(::GetMessageTime());
wxEVT_RIGHT_DCLICK,
wxEVT_MIDDLE_DOWN,
wxEVT_MIDDLE_UP,
- wxEVT_MIDDLE_DCLICK
+ wxEVT_MIDDLE_DCLICK,
+ 0, // this one is for wxEVT_MOTION which is not used here
+ wxEVT_AUX1_DOWN,
+ wxEVT_AUX1_UP,
+ wxEVT_AUX1_DCLICK,
+ wxEVT_AUX2_DOWN,
+ wxEVT_AUX2_UP,
+ wxEVT_AUX2_DCLICK
};
+#ifdef wxHAS_XBUTTON
+ // the same messages are used for both auxillary mouse buttons so we need
+ // to adjust the index manually
+ switch ( msg )
+ {
+ case WM_XBUTTONDOWN:
+ case WM_XBUTTONUP:
+ case WM_XBUTTONDBLCLK:
+ if ( flags & MK_XBUTTON2 )
+ msg += wxEVT_AUX2_DOWN - wxEVT_AUX1_DOWN;
+ }
+#endif // wxHAS_XBUTTON
+
wxMouseEvent event(eventsMouse[msg - WM_MOUSEMOVE]);
InitMouseEvent(event, x, y, flags);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleMouseMove(int x, int y, WXUINT flags)
m_mouseInWindow = true;
#ifdef HAVE_TRACKMOUSEEVENT
- WinStruct<TRACKMOUSEEVENT> trackinfo;
+ typedef BOOL (WINAPI *_TrackMouseEvent_t)(LPTRACKMOUSEEVENT);
+#ifdef __WXWINCE__
+ static const _TrackMouseEvent_t
+ s_pfn_TrackMouseEvent = _TrackMouseEvent;
+#else // !__WXWINCE__
+ static _TrackMouseEvent_t s_pfn_TrackMouseEvent;
+ static bool s_initDone = false;
+ if ( !s_initDone )
+ {
+ wxLogNull noLog;
+
+ wxDynamicLibrary dllComCtl32(_T("comctl32.dll"), wxDL_VERBATIM);
+ if ( dllComCtl32.IsLoaded() )
+ {
+ s_pfn_TrackMouseEvent = (_TrackMouseEvent_t)
+ dllComCtl32.GetSymbol(_T("_TrackMouseEvent"));
+ }
+
+ s_initDone = true;
- trackinfo.dwFlags = TME_LEAVE;
- trackinfo.hwndTrack = GetHwnd();
+ // notice that it's ok to unload comctl32.dll here as it won't
+ // be really unloaded, being still in use because we link to it
+ // statically too
+ }
+
+ if ( s_pfn_TrackMouseEvent )
+#endif // __WXWINCE__/!__WXWINCE__
+ {
+ WinStruct<TRACKMOUSEEVENT> trackinfo;
- // Use the commctrl.h _TrackMouseEvent(), which will call the real
- // TrackMouseEvent() if available or emulate it
- _TrackMouseEvent(&trackinfo);
+ trackinfo.dwFlags = TME_LEAVE;
+ trackinfo.hwndTrack = GetHwnd();
+
+ (*s_pfn_TrackMouseEvent)(&trackinfo);
+ }
#endif // HAVE_TRACKMOUSEEVENT
wxMouseEvent event(wxEVT_ENTER_WINDOW);
InitMouseEvent(event, x, y, flags);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
}
}
#ifdef HAVE_TRACKMOUSEEVENT
- else
+ else // mouse not in window
{
// Check if we need to send a LEAVE event
// Windows doesn't send WM_MOUSELEAVE if the mouse has been captured so
}
event.m_linesPerAction = s_linesPerRotation;
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
#else // !wxUSE_MOUSEWHEEL
wxUnusedVar(wParam);
wxMouseEvent event(wxEVT_LEAVE_WINDOW);
InitMouseEvent(event, pt.x, pt.y, state);
- (void)GetEventHandler()->ProcessEvent(event);
+ (void)HandleWindowEvent(event);
}
// ---------------------------------------------------------------------------
event.m_altDown = false;
}
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam)
}
wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_DOWN, id, lParam, wParam));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
bool wxWindowMSW::HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam)
}
wxKeyEvent event(CreateKeyEvent(wxEVT_KEY_UP, id, lParam, wParam));
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
+#if wxUSE_MENUS
int wxWindowMSW::HandleMenuChar(int WXUNUSED_IN_WINCE(chAccel),
WXLPARAM WXUNUSED_IN_WINCE(lParam))
{
// menu creation code
wxMenuItem *item = (wxMenuItem*)mii.dwItemData;
- const wxChar *p = wxStrchr(item->GetText(), _T('&'));
+ const wxChar *p = wxStrchr(item->GetItemLabel().wx_str(), _T('&'));
while ( p++ )
{
if ( *p == _T('&') )
evt.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(evt);
+ return HandleWindowEvent(evt);
}
+#endif // wxUSE_MENUS
// ---------------------------------------------------------------------------
// joystick
event.SetPosition(wxPoint(x, y));
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
#else
wxUnusedVar(msg);
wxUnusedVar(x);
return false;
}
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
+}
+
+// ----------------------------------------------------------------------------
+// custom message handlers
+// ----------------------------------------------------------------------------
+
+/* static */ bool
+wxWindowMSW::MSWRegisterMessageHandler(int msg, MSWMessageHandler handler)
+{
+ wxCHECK_MSG( gs_messageHandlers.find(msg) == gs_messageHandlers.end(),
+ false, _T("registering handler for the same message twice") );
+
+ gs_messageHandlers[msg] = handler;
+ return true;
+}
+
+/* static */ void
+wxWindowMSW::MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler)
+{
+ const MSWMessageHandlers::iterator i = gs_messageHandlers.find(msg);
+ wxCHECK_RET( i != gs_messageHandlers.end() && i->second == handler,
+ _T("unregistering non-registered handler?") );
+
+ gs_messageHandlers.erase(i);
}
// ===========================================================================
break;
default:
- if ( isVirtual )
- *isVirtual = false;
- vk = (WXWORD)wxk;
- break;
+ // check to see if its one of the OEM key codes.
+ BYTE vks = LOBYTE(VkKeyScan(wxk));
+ if ( vks != 0xff )
+ {
+ vk = vks;
+ }
+ else
+ {
+ if ( isVirtual )
+ *isVirtual = false;
+ vk = (WXWORD)wxk;
+ }
}
return vk;
}
+#ifndef SM_SWAPBUTTON
+ #define SM_SWAPBUTTON 23
+#endif
+
// small helper for wxGetKeyState() and wxGetMouseState()
static inline bool wxIsKeyDown(WXWORD vk)
{
+ switch (vk)
+ {
+ case VK_LBUTTON:
+ if (GetSystemMetrics(SM_SWAPBUTTON)) vk = VK_RBUTTON;
+ break;
+ case VK_RBUTTON:
+ if (GetSystemMetrics(SM_SWAPBUTTON)) vk = VK_LBUTTON;
+ break;
+ }
// the low order bit indicates whether the key was pressed since the last
// call and the high order one indicates whether it is down right now and
// we only want that one
- return (::GetAsyncKeyState(vk) & (1<<15)) != 0;
+ return (GetAsyncKeyState(vk) & (1<<15)) != 0;
}
bool wxGetKeyState(wxKeyCode key)
// low order bit means LED is highlighted and high order one means the
// key is down; for compatibility with the other ports return true if
// either one is set
- return ::GetKeyState(vk) != 0;
+ return GetKeyState(vk) != 0;
}
else // normal key
ms.SetLeftDown(wxIsKeyDown(VK_LBUTTON));
ms.SetMiddleDown(wxIsKeyDown(VK_MBUTTON));
ms.SetRightDown(wxIsKeyDown(VK_RBUTTON));
-
- ms.SetControlDown(wxIsKeyDown(VK_CONTROL));
- ms.SetShiftDown(wxIsKeyDown(VK_SHIFT));
- ms.SetAltDown(wxIsKeyDown(VK_MENU));
+#ifdef wxHAS_XBUTTON
+ ms.SetAux1Down(wxIsKeyDown(VK_XBUTTON1));
+ ms.SetAux2Down(wxIsKeyDown(VK_XBUTTON2));
+#endif // wxHAS_XBUTTON
+
+ ms.SetControlDown(wxIsCtrlDown ());
+ ms.SetShiftDown (wxIsShiftDown());
+ ms.SetAltDown (wxIsAltDown ());
// ms.SetMetaDown();
return ms;
case 0x00A7: return wxT("WM_NCMBUTTONDOWN");
case 0x00A8: return wxT("WM_NCMBUTTONUP");
case 0x00A9: return wxT("WM_NCMBUTTONDBLCLK");
+
+ case 0x00B0: return wxT("EM_GETSEL");
+ case 0x00B1: return wxT("EM_SETSEL");
+ case 0x00B2: return wxT("EM_GETRECT");
+ case 0x00B3: return wxT("EM_SETRECT");
+ case 0x00B4: return wxT("EM_SETRECTNP");
+ case 0x00B5: return wxT("EM_SCROLL");
+ case 0x00B6: return wxT("EM_LINESCROLL");
+ case 0x00B7: return wxT("EM_SCROLLCARET");
+ case 0x00B8: return wxT("EM_GETMODIFY");
+ case 0x00B9: return wxT("EM_SETMODIFY");
+ case 0x00BA: return wxT("EM_GETLINECOUNT");
+ case 0x00BB: return wxT("EM_LINEINDEX");
+ case 0x00BC: return wxT("EM_SETHANDLE");
+ case 0x00BD: return wxT("EM_GETHANDLE");
+ case 0x00BE: return wxT("EM_GETTHUMB");
+ case 0x00C1: return wxT("EM_LINELENGTH");
+ case 0x00C2: return wxT("EM_REPLACESEL");
+ case 0x00C4: return wxT("EM_GETLINE");
+ case 0x00C5: return wxT("EM_LIMITTEXT/EM_SETLIMITTEXT"); /* ;win40 Name change */
+ case 0x00C6: return wxT("EM_CANUNDO");
+ case 0x00C7: return wxT("EM_UNDO");
+ case 0x00C8: return wxT("EM_FMTLINES");
+ case 0x00C9: return wxT("EM_LINEFROMCHAR");
+ case 0x00CB: return wxT("EM_SETTABSTOPS");
+ case 0x00CC: return wxT("EM_SETPASSWORDCHAR");
+ case 0x00CD: return wxT("EM_EMPTYUNDOBUFFER");
+ case 0x00CE: return wxT("EM_GETFIRSTVISIBLELINE");
+ case 0x00CF: return wxT("EM_SETREADONLY");
+ case 0x00D0: return wxT("EM_SETWORDBREAKPROC");
+ case 0x00D1: return wxT("EM_GETWORDBREAKPROC");
+ case 0x00D2: return wxT("EM_GETPASSWORDCHAR");
+ case 0x00D3: return wxT("EM_SETMARGINS");
+ case 0x00D4: return wxT("EM_GETMARGINS");
+ case 0x00D5: return wxT("EM_GETLIMITTEXT");
+ case 0x00D6: return wxT("EM_POSFROMCHAR");
+ case 0x00D7: return wxT("EM_CHARFROMPOS");
+ case 0x00D8: return wxT("EM_SETIMESTATUS");
+ case 0x00D9: return wxT("EM_GETIMESTATUS");
+
case 0x0100: return wxT("WM_KEYDOWN");
case 0x0101: return wxT("WM_KEYUP");
case 0x0102: return wxT("WM_CHAR");
case 0x011F: return wxT("WM_MENUSELECT");
case 0x0120: return wxT("WM_MENUCHAR");
case 0x0121: return wxT("WM_ENTERIDLE");
+
+ case 0x0132: return wxT("WM_CTLCOLORMSGBOX");
+ case 0x0133: return wxT("WM_CTLCOLOREDIT");
+ case 0x0134: return wxT("WM_CTLCOLORLISTBOX");
+ case 0x0135: return wxT("WM_CTLCOLORBTN");
+ case 0x0136: return wxT("WM_CTLCOLORDLG");
+ case 0x0137: return wxT("WM_CTLCOLORSCROLLBAR");
+ case 0x0138: return wxT("WM_CTLCOLORSTATIC");
+ case 0x01E1: return wxT("MN_GETHMENU");
+
case 0x0200: return wxT("WM_MOUSEMOVE");
case 0x0201: return wxT("WM_LBUTTONDOWN");
case 0x0202: return wxT("WM_LBUTTONUP");
case 0x0208: return wxT("WM_MBUTTONUP");
case 0x0209: return wxT("WM_MBUTTONDBLCLK");
case 0x020A: return wxT("WM_MOUSEWHEEL");
+ case 0x020B: return wxT("WM_XBUTTONDOWN");
+ case 0x020C: return wxT("WM_XBUTTONUP");
+ case 0x020D: return wxT("WM_XBUTTONDBLCLK");
case 0x0210: return wxT("WM_PARENTNOTIFY");
case 0x0211: return wxT("WM_ENTERMENULOOP");
case 0x0212: return wxT("WM_EXITMENULOOP");
case 0x0290: return wxT("WM_IME_KEYDOWN");
case 0x0291: return wxT("WM_IME_KEYUP");
+ case 0x02A0: return wxT("WM_NCMOUSEHOVER");
+ case 0x02A1: return wxT("WM_MOUSEHOVER");
+ case 0x02A2: return wxT("WM_NCMOUSELEAVE");
+ case 0x02A3: return wxT("WM_MOUSELEAVE");
+
case 0x0300: return wxT("WM_CUT");
case 0x0301: return wxT("WM_COPY");
case 0x0302: return wxT("WM_PASTE");
case 0x030F: return wxT("WM_QUERYNEWPALETTE");
case 0x0310: return wxT("WM_PALETTEISCHANGING");
case 0x0311: return wxT("WM_PALETTECHANGED");
-#if wxUSE_HOTKEY
case 0x0312: return wxT("WM_HOTKEY");
-#endif
+
+ case 0x0317: return wxT("WM_PRINT");
+ case 0x0318: return wxT("WM_PRINTCLIENT");
// common controls messages - although they're not strictly speaking
// standard, it's nice to decode them nevertheless
event.m_altDown = (win_modifiers & MOD_ALT) != 0;
event.m_metaDown = (win_modifiers & MOD_WIN) != 0;
- return GetEventHandler()->ProcessEvent(event);
+ return HandleWindowEvent(event);
}
#endif // wxUSE_ACCEL
}
return CallNextHookEx(ms_hMsgHookProc, nCode, wParam, lParam);
- };
+ }
private:
static HHOOK ms_hMsgHookProc;