#include "wx/dcmemory.h"
-#include "gdk/gdk.h"
-#include "gtk/gtk.h"
+#include <gdk/gdk.h>
+#include <gtk/gtk.h>
//-----------------------------------------------------------------------------
// wxMemoryDC
m_ok = FALSE;
m_cmap = gtk_widget_get_default_colormap();
+
+#ifdef __WXGTK20__
+ m_context = gdk_pango_context_get();
+ m_layout = pango_layout_new( m_context );
+ m_fontdesc = pango_font_description_copy( pango_context_get_font_description( m_context ) );
+#endif
}
wxMemoryDC::wxMemoryDC( wxDC *WXUNUSED(dc) )
m_ok = FALSE;
m_cmap = gtk_widget_get_default_colormap();
+
+#ifdef __WXGTK20__
+ m_context = gdk_pango_context_get();
+ m_layout = pango_layout_new( m_context );
+ m_fontdesc = pango_font_description_copy( pango_context_get_font_description( m_context ) );
+#endif
}
wxMemoryDC::~wxMemoryDC()
void wxMemoryDC::SelectObject( const wxBitmap& bitmap )
{
+ Destroy();
m_selected = bitmap;
if (m_selected.Ok())
{
m_window = m_selected.GetBitmap();
}
- SetUpDC();
-
m_isMemDC = TRUE;
+
+ SetUpDC();
}
else
{
}
}
+void wxMemoryDC::SetPen( const wxPen &pen )
+{
+ if (m_selected.Ok() && m_selected.GetBitmap() && (*wxTRANSPARENT_PEN != pen))
+ {
+ if (*wxWHITE_PEN == pen)
+ wxWindowDC::SetPen( *wxBLACK_PEN );
+ else
+ wxWindowDC::SetPen( *wxWHITE_PEN );
+ }
+ else
+ {
+ wxWindowDC::SetPen( pen );
+ }
+}
+
+void wxMemoryDC::SetBrush( const wxBrush &brush )
+{
+ if (m_selected.Ok() && m_selected.GetBitmap() && (*wxTRANSPARENT_BRUSH != brush))
+ {
+ if (*wxWHITE_BRUSH == brush)
+ wxWindowDC::SetBrush( *wxBLACK_BRUSH );
+ else
+ wxWindowDC::SetBrush( *wxWHITE_BRUSH );
+ }
+ else
+ {
+ wxWindowDC::SetBrush( brush );
+ }
+}
+
+void wxMemoryDC::SetTextForeground( const wxColour &col )
+{
+ if (m_selected.Ok() && m_selected.GetBitmap())
+ {
+ if (col == *wxWHITE)
+ wxWindowDC::SetTextForeground( *wxBLACK );
+ else
+ wxWindowDC::SetTextForeground( *wxWHITE );
+ }
+ else
+ {
+ wxWindowDC::SetTextForeground( col );
+ }
+}
+
+void wxMemoryDC::SetTextBackground( const wxColour &col )
+{
+ if (m_selected.Ok() && m_selected.GetBitmap())
+ {
+ if (col == *wxWHITE)
+ wxWindowDC::SetTextBackground( *wxBLACK );
+ else
+ wxWindowDC::SetTextBackground( *wxWHITE );
+ }
+ else
+ {
+ wxWindowDC::SetTextBackground( col );
+ }
+}
+
void wxMemoryDC::DoGetSize( int *width, int *height ) const
{
if (m_selected.Ok())