class wxScreenDC: public wxPaintDC
{
- DECLARE_DYNAMIC_CLASS(wxScreenDC)
-
public:
- wxScreenDC();
- ~wxScreenDC();
-
- static bool StartDrawingOnTop( wxWindow *window );
- static bool StartDrawingOnTop( wxRect *rect = (wxRect *) NULL );
- static bool EndDrawingOnTop();
-
- // implementation
-
- static GdkWindow *sm_overlayWindow;
- static int sm_overlayWindowX;
- static int sm_overlayWindowY;
+ wxScreenDC();
+ ~wxScreenDC();
+
+ static bool StartDrawingOnTop( wxWindow *window );
+ static bool StartDrawingOnTop( wxRect *rect = (wxRect *) NULL );
+ static bool EndDrawingOnTop();
+
+ // implementation
+
+ static GdkWindow *sm_overlayWindow;
+ static int sm_overlayWindowX;
+ static int sm_overlayWindowY;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxScreenDC)
};
#endif