+
+
+
+void wxDCImpl::DoGradientFillLinear(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ wxDirection nDirection)
+{
+ // save old pen
+ wxPen oldPen = m_pen;
+ wxBrush oldBrush = m_brush;
+
+ wxUint8 nR1 = initialColour.Red();
+ wxUint8 nG1 = initialColour.Green();
+ wxUint8 nB1 = initialColour.Blue();
+ wxUint8 nR2 = destColour.Red();
+ wxUint8 nG2 = destColour.Green();
+ wxUint8 nB2 = destColour.Blue();
+ wxUint8 nR, nG, nB;
+
+ if ( nDirection == wxEAST || nDirection == wxWEST )
+ {
+ wxInt32 x = rect.GetWidth();
+ wxInt32 w = x; // width of area to shade
+ wxInt32 xDelta = w/256; // height of one shade bend
+ if (xDelta < 1)
+ xDelta = 1;
+
+ while (x >= xDelta)
+ {
+ x -= xDelta;
+ if (nR1 > nR2)
+ nR = nR1 - (nR1-nR2)*(w-x)/w;
+ else
+ nR = nR1 + (nR2-nR1)*(w-x)/w;
+
+ if (nG1 > nG2)
+ nG = nG1 - (nG1-nG2)*(w-x)/w;
+ else
+ nG = nG1 + (nG2-nG1)*(w-x)/w;
+
+ if (nB1 > nB2)
+ nB = nB1 - (nB1-nB2)*(w-x)/w;
+ else
+ nB = nB1 + (nB2-nB1)*(w-x)/w;
+
+ wxColour colour(nR,nG,nB);
+ SetPen(wxPen(colour, 1, wxSOLID));
+ SetBrush(wxBrush(colour));
+ if(nDirection == wxEAST)
+ DoDrawRectangle(rect.GetRight()-x-xDelta+1, rect.GetTop(),
+ xDelta, rect.GetHeight());
+ else //nDirection == wxWEST
+ DoDrawRectangle(rect.GetLeft()+x, rect.GetTop(),
+ xDelta, rect.GetHeight());
+ }
+ }
+ else // nDirection == wxNORTH || nDirection == wxSOUTH
+ {
+ wxInt32 y = rect.GetHeight();
+ wxInt32 w = y; // height of area to shade
+ wxInt32 yDelta = w/255; // height of one shade bend
+ if (yDelta < 1)
+ yDelta = 1;
+
+ while (y > 0)
+ {
+ y -= yDelta;
+ if (nR1 > nR2)
+ nR = nR1 - (nR1-nR2)*(w-y)/w;
+ else
+ nR = nR1 + (nR2-nR1)*(w-y)/w;
+
+ if (nG1 > nG2)
+ nG = nG1 - (nG1-nG2)*(w-y)/w;
+ else
+ nG = nG1 + (nG2-nG1)*(w-y)/w;
+
+ if (nB1 > nB2)
+ nB = nB1 - (nB1-nB2)*(w-y)/w;
+ else
+ nB = nB1 + (nB2-nB1)*(w-y)/w;
+
+ wxColour colour(nR,nG,nB);
+ SetPen(wxPen(colour, 1, wxSOLID));
+ SetBrush(wxBrush(colour));
+ if(nDirection == wxNORTH)
+ DoDrawRectangle(rect.GetLeft(), rect.GetTop()+y,
+ rect.GetWidth(), yDelta);
+ else //nDirection == wxSOUTH
+ DoDrawRectangle(rect.GetLeft(), rect.GetBottom()-y-yDelta+1,
+ rect.GetWidth(), yDelta);
+ }
+ }
+
+ SetPen(oldPen);
+ SetBrush(oldBrush);
+}
+
+void wxDCImpl::DoGradientFillConcentric(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ const wxPoint& circleCenter)
+{
+ //save the old pen color
+ wxColour oldPenColour = m_pen.GetColour();
+
+ wxUint8 nR1 = destColour.Red();
+ wxUint8 nG1 = destColour.Green();
+ wxUint8 nB1 = destColour.Blue();
+ wxUint8 nR2 = initialColour.Red();
+ wxUint8 nG2 = initialColour.Green();
+ wxUint8 nB2 = initialColour.Blue();
+ wxUint8 nR, nG, nB;
+
+
+ //Radius
+ wxInt32 cx = rect.GetWidth() / 2;
+ wxInt32 cy = rect.GetHeight() / 2;
+ wxInt32 nRadius;
+ if (cx < cy)
+ nRadius = cx;
+ else
+ nRadius = cy;
+
+ //Offset of circle
+ wxInt32 nCircleOffX = circleCenter.x - (rect.GetWidth() / 2);
+ wxInt32 nCircleOffY = circleCenter.y - (rect.GetHeight() / 2);
+
+ for ( wxInt32 x = 0; x < rect.GetWidth(); x++ )
+ {
+ for ( wxInt32 y = 0; y < rect.GetHeight(); y++ )
+ {
+ //get color difference
+ wxInt32 nGradient = ((nRadius -
+ (wxInt32)sqrt(
+ pow((double)(x - cx - nCircleOffX), 2) +
+ pow((double)(y - cy - nCircleOffY), 2)
+ )) * 100) / nRadius;
+
+ //normalize Gradient
+ if (nGradient < 0 )
+ nGradient = 0;
+
+ //get dest colors
+ nR = (wxUint8)(nR1 + ((nR2 - nR1) * nGradient / 100));
+ nG = (wxUint8)(nG1 + ((nG2 - nG1) * nGradient / 100));
+ nB = (wxUint8)(nB1 + ((nB2 - nB1) * nGradient / 100));
+
+ //set the pixel
+ m_pen.SetColour(wxColour(nR,nG,nB));
+ DoDrawPoint(x + rect.GetLeft(), y + rect.GetTop());
+ }
+ }
+ //return old pen color
+ m_pen.SetColour(oldPenColour);
+}
+
+//-----------------------------------------------------------------------------
+// wxDC
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject)
+
+void wxDC::DrawLabel(const wxString& text,
+ const wxBitmap& bitmap,
+ const wxRect& rect,
+ int alignment,
+ int indexAccel,
+ wxRect *rectBounding)
+{
+ // find the text position
+ wxCoord widthText, heightText, heightLine;
+ GetMultiLineTextExtent(text, &widthText, &heightText, &heightLine);
+
+ wxCoord width, height;
+ if ( bitmap.Ok() )
+ {
+ width = widthText + bitmap.GetWidth();
+ height = bitmap.GetHeight();
+ }
+ else // no bitmap
+ {
+ width = widthText;
+ height = heightText;
+ }
+
+ wxCoord x, y;
+ if ( alignment & wxALIGN_RIGHT )
+ {
+ x = rect.GetRight() - width;
+ }
+ else if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
+ {
+ x = (rect.GetLeft() + rect.GetRight() + 1 - width) / 2;
+ }
+ else // alignment & wxALIGN_LEFT
+ {
+ x = rect.GetLeft();
+ }
+
+ if ( alignment & wxALIGN_BOTTOM )
+ {
+ y = rect.GetBottom() - height;
+ }
+ else if ( alignment & wxALIGN_CENTRE_VERTICAL )
+ {
+ y = (rect.GetTop() + rect.GetBottom() + 1 - height) / 2;
+ }
+ else // alignment & wxALIGN_TOP
+ {
+ y = rect.GetTop();
+ }
+
+ // draw the bitmap first
+ wxCoord x0 = x,
+ y0 = y,
+ width0 = width;
+ if ( bitmap.Ok() )
+ {
+ DrawBitmap(bitmap, x, y, true /* use mask */);
+
+ wxCoord offset = bitmap.GetWidth() + 4;
+ x += offset;
+ width -= offset;
+
+ y += (height - heightText) / 2;
+ }
+
+ // we will draw the underscore under the accel char later
+ wxCoord startUnderscore = 0,
+ endUnderscore = 0,
+ yUnderscore = 0;
+
+ // split the string into lines and draw each of them separately
+ wxString curLine;
+ for ( wxString::const_iterator pc = text.begin(); ; ++pc )
+ {
+ if ( *pc == _T('\n') || pc == text.end() )
+ {
+ int xRealStart = x; // init it here to avoid compielr warnings
+
+ if ( !curLine.empty() )
+ {
+ // NB: can't test for !(alignment & wxALIGN_LEFT) because
+ // wxALIGN_LEFT is 0
+ if ( alignment & (wxALIGN_RIGHT | wxALIGN_CENTRE_HORIZONTAL) )
+ {
+ wxCoord widthLine;
+ GetTextExtent(curLine, &widthLine, NULL);
+
+ if ( alignment & wxALIGN_RIGHT )
+ {
+ xRealStart += width - widthLine;
+ }
+ else // if ( alignment & wxALIGN_CENTRE_HORIZONTAL )
+ {
+ xRealStart += (width - widthLine) / 2;
+ }
+ }
+ //else: left aligned, nothing to do
+
+ DrawText(curLine, xRealStart, y);
+ }
+
+ y += heightLine;
+
+ // do we have underscore in this line? we can check yUnderscore
+ // because it is set below to just y + heightLine if we do
+ if ( y == yUnderscore )
+ {
+ // adjust the horz positions to account for the shift
+ startUnderscore += xRealStart;
+ endUnderscore += xRealStart;
+ }
+
+ if ( pc == text.end() )
+ break;
+
+ curLine.clear();
+ }
+ else // not end of line
+ {
+ if ( pc - text.begin() == indexAccel )
+ {
+ // remeber to draw underscore here
+ GetTextExtent(curLine, &startUnderscore, NULL);
+ curLine += *pc;
+ GetTextExtent(curLine, &endUnderscore, NULL);
+
+ yUnderscore = y + heightLine;
+ }
+ else
+ {
+ curLine += *pc;
+ }
+ }
+ }
+
+ // draw the underscore if found
+ if ( startUnderscore != endUnderscore )
+ {
+ // it should be of the same colour as text
+ SetPen(wxPen(GetTextForeground(), 0, wxSOLID));
+
+ yUnderscore--;
+
+ DrawLine(startUnderscore, yUnderscore, endUnderscore, yUnderscore);
+ }
+
+ // return bounding rect if requested
+ if ( rectBounding )
+ {
+ *rectBounding = wxRect(x, y - heightText, widthText, heightText);
+ }
+
+ CalcBoundingBox(x0, y0);
+ CalcBoundingBox(x0 + width0, y0 + height);
+}
+
+#if WXWIN_COMPATIBILITY_2_8
+ // for compatibility with the old code when wxCoord was long everywhere
+void wxDC::GetTextExtent(const wxString& string,
+ long *x, long *y,
+ long *descent,
+ long *externalLeading,
+ const wxFont *theFont) const
+ {
+ wxCoord x2, y2, descent2, externalLeading2;
+ m_pimpl->DoGetTextExtent(string, &x2, &y2,
+ &descent2, &externalLeading2,
+ theFont);
+ if ( x )
+ *x = x2;
+ if ( y )
+ *y = y2;
+ if ( descent )
+ *descent = descent2;
+ if ( externalLeading )
+ *externalLeading = externalLeading2;
+ }
+
+void wxDC::GetLogicalOrigin(long *x, long *y) const
+ {
+ wxCoord x2, y2;
+ m_pimpl->DoGetLogicalOrigin(&x2, &y2);
+ if ( x )
+ *x = x2;
+ if ( y )
+ *y = y2;
+ }
+
+void wxDC::GetDeviceOrigin(long *x, long *y) const
+ {
+ wxCoord x2, y2;
+ m_pimpl->DoGetDeviceOrigin(&x2, &y2);
+ if ( x )
+ *x = x2;
+ if ( y )
+ *y = y2;
+ }
+
+void wxDC::GetClippingBox(long *x, long *y, long *w, long *h) const
+ {
+ wxCoord xx,yy,ww,hh;
+ m_pimpl->DoGetClippingBox(&xx, &yy, &ww, &hh);
+ if (x) *x = xx;
+ if (y) *y = yy;
+ if (w) *w = ww;
+ if (h) *h = hh;
+ }
+
+#endif // WXWIN_COMPATIBILITY_2_8