// ----------------------------------------------------------------------------
// Useful buffer (FIXME VZ: To be removed!!!)
+// Now only needed in Mac and MSW ports
+#if !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__) && !defined(__WXMGL__)
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+#endif
// Make a copy of this string using 'new'
WXDLLEXPORT wxChar* copystring(const wxChar *s);