// ----------------------------------------------------------------------------
// Useful buffer (FIXME VZ: To be removed!!!)
+// Now only needed in Mac and MSW ports
+#if !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__) && !defined(__WXMGL__)
WXDLLEXPORT_DATA(extern wxChar*) wxBuffer;
+#endif
// Make a copy of this string using 'new'
WXDLLEXPORT wxChar* copystring(const wxChar *s);
// Error message functions used by wxWindows (deprecated, use wxLog)
// ----------------------------------------------------------------------------
+#if WXWIN_COMPATIBILITY_2_2
+
// Format a message on the standard error (UNIX) or the debugging
// stream (Windows)
WXDLLEXPORT void wxDebugMsg(const wxChar *fmt ...);
WXDLLEXPORT_DATA(extern const wxChar*) wxFatalErrorStr;
WXDLLEXPORT void wxFatalError(const wxString& msg, const wxString& title = wxFatalErrorStr);
+#endif // WXWIN_COMPATIBILITY_2_2
#endif
// _WX_UTILSH__