#ifndef _WX_ICON_H_
#define _WX_ICON_H_
-#ifdef __GNUG__
-#pragma interface "icon.h"
-#endif
-
#include "wx/bitmap.h"
-#define M_ICONDATA ((wxBitmapRefData *)m_refData)
-#define M_ICONHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
+//-----------------------------------------------------------------------------
+// wxIcon
+//-----------------------------------------------------------------------------
-// Icon
-class WXDLLEXPORT wxIcon: public wxBitmap
+class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
{
- DECLARE_DYNAMIC_CLASS(wxIcon)
-
public:
wxIcon();
-
- // Copy constructors
- inline wxIcon(const wxIcon& icon) { Ref(icon); }
-
- // Initialize with XBM data
- wxIcon(const char bits[], int width, int height);
-
- // Initialize with XPM data
- wxIcon(const char **data);
- wxIcon(char **data);
-
- wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_XPM,
- int desiredWidth = -1, int desiredHeight = -1);
- ~wxIcon();
-
- bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_XPM,
- int desiredWidth = -1, int desiredHeight = -1);
-
- inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
- inline bool operator == (const wxIcon& icon) const { return m_refData == icon.m_refData; }
- inline bool operator != (const wxIcon& icon) const { return m_refData != icon.m_refData; }
-
- virtual bool Ok() const { return ((m_refData != NULL) && (M_ICONDATA->m_ok)); }
-
- bool CopyFromBitmap(const wxBitmap& bitmap);
+ wxIcon( const char **bits, int width=-1, int height=-1 );
+
+ // For compatibility with wxMSW where desired size is sometimes required to
+ // distinguish between multiple icons in a resource.
+ wxIcon( const wxString& filename, wxBitmapType type = wxBITMAP_TYPE_XPM,
+ int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
+ wxBitmap(filename, type)
+ {
+ }
+ wxIcon( char **bits, int width=-1, int height=-1 );
+
+ wxIcon(const wxIconLocation& loc)
+ : wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY)
+ {
+ }
+
+ bool operator==(const wxIcon& icon) const { return m_refData == icon.m_refData; }
+ bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
+
+ // create from bitmap (which should have a mask unless it's monochrome):
+ // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
+ // ctors, assignment operators...), but it's ok to have such function
+ void CopyFromBitmap(const wxBitmap& bmp);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxIcon)
};
+
#endif
// _WX_ICON_H_