/////////////////////////////////////////////////////////////////////////////
-// Name: bitmap.h
+// Name: x11/bitmap.h
// Purpose: wxBitmap class
-// Author: Julian Smart
+// Author: Julian Smart, Robert Roebling
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Copyright: (c) Julian Smart, Robert Roebling
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BITMAP_H_
#define _WX_BITMAP_H_
-#ifdef __GNUG__
-#pragma interface "bitmap.h"
-#endif
-
-#include "wx/gdiobj.h"
-#include "wx/gdicmn.h"
+#include "wx/defs.h"
+#include "wx/object.h"
+#include "wx/string.h"
#include "wx/palette.h"
+#include "wx/gdiobj.h"
+
+//-----------------------------------------------------------------------------
+// classes
+//-----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxMask;
+class WXDLLIMPEXP_CORE wxBitmap;
+class WXDLLIMPEXP_CORE wxImage;
-// Bitmap
-class WXDLLEXPORT wxDC;
-class WXDLLEXPORT wxControl;
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxBitmapHandler;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxCursor;
-class WXDLLEXPORT wxImage;
-
-// A mask is a mono bitmap used for drawing bitmaps
-// transparently.
-class WXDLLEXPORT wxMask: public wxObject
+//-----------------------------------------------------------------------------
+// wxMask
+//-----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxMask: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxMask)
-
public:
wxMask();
-
- // Construct a mask from a bitmap and a colour indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, const wxColour& colour);
-
- // Construct a mask from a bitmap and a palette index indicating
- // the transparent area
- wxMask(const wxBitmap& bitmap, int paletteIndex);
-
- // Construct a mask from a mono bitmap (copies the bitmap).
- wxMask(const wxBitmap& bitmap);
-
- ~wxMask();
-
- bool Create(const wxBitmap& bitmap, const wxColour& colour);
- bool Create(const wxBitmap& bitmap, int paletteIndex);
- bool Create(const wxBitmap& bitmap);
-
- WXPixmap GetPixmap() const { return m_pixmap; }
- void SetPixmap(WXPixmap pixmap) { m_pixmap = pixmap; }
-
-protected:
- WXPixmap m_pixmap;
-};
+ wxMask( const wxBitmap& bitmap, const wxColour& colour );
+ wxMask( const wxBitmap& bitmap, int paletteIndex );
+ wxMask( const wxBitmap& bitmap );
+ virtual ~wxMask();
-class WXDLLEXPORT wxBitmapRefData: public wxGDIRefData
-{
- friend class WXDLLEXPORT wxBitmap;
- friend class WXDLLEXPORT wxIcon;
- friend class WXDLLEXPORT wxCursor;
-public:
- wxBitmapRefData();
- ~wxBitmapRefData();
-
-public:
- int m_width;
- int m_height;
- int m_depth;
- bool m_ok;
- int m_numColors;
- wxPalette m_bitmapPalette;
- int m_quality;
-
- wxMask * m_bitmapMask; // Optional mask
-
- // Motif implementation
-public:
- WXPixmap m_pixmap;
- WXDisplay* m_display;
- bool m_freePixmap;
- unsigned long* m_freeColors;
- long m_freeColorsCount;
+ bool Create( const wxBitmap& bitmap, const wxColour& colour );
+ bool Create( const wxBitmap& bitmap, int paletteIndex );
+ bool Create( const wxBitmap& bitmap );
+
+ // implementation
+ WXPixmap GetBitmap() const { return m_bitmap; }
+ void SetBitmap( WXPixmap bitmap ) { m_bitmap = bitmap; }
+
+ WXDisplay *GetDisplay() const { return m_display; }
+ void SetDisplay( WXDisplay *display ) { m_display = display; }
+
+private:
+ WXPixmap m_bitmap;
+ WXDisplay *m_display;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxMask)
};
-#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
+//-----------------------------------------------------------------------------
+// wxBitmap
+//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxBitmapHandler: public wxObject
+class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
-public:
- wxBitmapHandler() { m_name = ""; m_extension = ""; m_type = 0; };
-
- virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
-
- void SetName(const wxString& name) { m_name = name; }
- void SetExtension(const wxString& ext) { m_extension = ext; }
- void SetType(long type) { m_type = type; }
- wxString GetName() const { return m_name; }
- wxString GetExtension() const { return m_extension; }
- long GetType() const { return m_type; }
-protected:
- wxString m_name;
- wxString m_extension;
- long m_type;
+ DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
};
-#define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
-
-class WXDLLEXPORT wxBitmap: public wxGDIObject
+class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmap)
-
- friend class WXDLLEXPORT wxBitmapHandler;
-
public:
- wxBitmap(); // Platform-specific
-
- // Copy constructors
- wxBitmap(const wxBitmap& bitmap)
- { Ref(bitmap); }
-
- // Initialize with raw XBM data
- wxBitmap(const char bits[], int width, int height, int depth = 1);
-
- // from XPM
- wxBitmap(const char **data) { (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); }
- wxBitmap(char **data) { (void) Create((void *)data, wxBITMAP_TYPE_XPM_DATA, 0, 0, 0); }
-
- // Load a file or resource
- wxBitmap(const wxString& name, long type = wxBITMAP_TYPE_XPM);
-
- // Constructor for generalised creation from data
- wxBitmap(void *data, long type, int width, int height, int depth = 1);
-
- // If depth is omitted, will create a bitmap compatible with the display
- wxBitmap(int width, int height, int depth = -1);
-
- // Convert from wxImage:
- wxBitmap(const wxImage& image, int depth = -1) { (void)CreateFromImage(image, depth); }
-
- ~wxBitmap();
-
- virtual bool Create(int width, int height, int depth = -1);
- virtual bool Create(void *data, long type, int width, int height, int depth = 1);
-
- wxBitmap GetSubBitmap( const wxRect& rect ) const;
-
- virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XPM);
- virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
-
- wxImage ConvertToImage() const;
+ wxBitmap();
+ wxBitmap( int width, int height, int depth = -1 );
+ wxBitmap( const char bits[], int width, int height, int depth = 1 );
+ wxBitmap( const char* const* bits );
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
+ virtual ~wxBitmap();
+
+ bool operator == ( const wxBitmap& bmp ) const;
+ bool operator != ( const wxBitmap& bmp ) const;
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
- bool CopyFromIcon(const wxIcon& icon);
-
- bool Ok() const { return (M_BITMAPDATA && M_BITMAPDATA->m_ok); }
- int GetWidth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_width : 0); }
- int GetHeight() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_height : 0); }
- int GetDepth() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_depth : 0); }
- int GetQuality() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_quality : 0); }
- void SetWidth(int w);
- void SetHeight(int h);
- void SetDepth(int d);
- void SetQuality(int q);
- void SetOk(bool isOk);
-
- wxPalette* GetPalette() const { return (M_BITMAPDATA ? (& M_BITMAPDATA->m_bitmapPalette) : (wxPalette*) NULL); }
- void SetPalette(const wxPalette& palette);
-
- wxMask *GetMask() const { return (M_BITMAPDATA ? M_BITMAPDATA->m_bitmapMask : (wxMask*) NULL); }
- void SetMask(wxMask *mask) ;
-
- wxBitmap& operator = (const wxBitmap& bitmap) { if (*this == bitmap) return (*this); Ref(bitmap); return *this; }
- bool operator == (const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
- bool operator != (const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
-
- // Format handling
- static wxList& GetHandlers() { return sm_handlers; }
- static void AddHandler(wxBitmapHandler *handler);
- static void InsertHandler(wxBitmapHandler *handler);
- static bool RemoveHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& name);
- static wxBitmapHandler *FindHandler(const wxString& extension, long bitmapType);
- static wxBitmapHandler *FindHandler(long bitmapType);
-
static void InitStandardHandlers();
- static void CleanUpHandlers();
-
- // Motif implementation
-public:
- WXDisplay* GetDisplay() const { return M_BITMAPDATA->m_display; }
- WXPixmap GetPixmap() const { return (WXPixmap) M_BITMAPDATA->m_pixmap; }
- void SetPixmapNull() { M_BITMAPDATA->m_pixmap = 0; }
-
-protected:
- static wxList sm_handlers;
-
-protected:
- bool CreateFromImage(const wxImage& image, int depth);
-};
-// Creates a bitmap with transparent areas drawn in
-// the given colour.
-wxBitmap wxCreateMaskedBitmap(const wxBitmap& bitmap, wxColour& colour);
+ bool Create(int width, int height, int depth = -1);
+ bool Create(const void* data, wxBitmapType type,
+ int width, int height, int depth = -1);
+ // create the wxBitmap using a _copy_ of the pixmap
+ bool Create(WXPixmap pixmap);
+
+ int GetHeight() const;
+ int GetWidth() const;
+ int GetDepth() const;
+
+#if wxUSE_IMAGE
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
+ wxImage ConvertToImage() const;
+ bool CreateFromImage(const wxImage& image, int depth = -1);
+#endif // wxUSE_IMAGE
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
+
+ wxMask *GetMask() const;
+ void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
+
+ bool SaveFile( const wxString &name, wxBitmapType type, const wxPalette *palette = (wxPalette *) NULL ) const;
+ bool LoadFile( const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
+
+ wxPalette *GetPalette() const;
+ wxPalette *GetColourMap() const
+ { return GetPalette(); };
+ virtual void SetPalette(const wxPalette& palette);
+
+ // implementation
+ // --------------
+
+ void SetHeight( int height );
+ void SetWidth( int width );
+ void SetDepth( int depth );
+ void SetPixmap( WXPixmap pixmap );
+ void SetBitmap( WXPixmap bitmap );
+
+ WXPixmap GetPixmap() const;
+ WXPixmap GetBitmap() const;
+
+ WXPixmap GetDrawable() const;
+
+ WXDisplay *GetDisplay() const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmap)
+};
#endif
// _WX_BITMAP_H_