(void) Create(data, type, width, height, depth);
}
+wxBitmap::wxBitmap(int width, int height, const wxDC& WXUNUSED(dc))
+{
+ (void) Create(width, height);
+}
+
wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
{
LoadFile(filename, type);
return M_BITMAPDATA->IsOk() ;
}
-
bool wxBitmap::Create(CGImageRef image)
{
UnRef();