}
wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
}
wxBitmap::wxBitmap(void *data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);