+void wxWindowMac::MacTopLevelWindowChangedPosition()
+{
+ // only screen-absolute structures have to be moved i.e. glcanvas
+
+ wxNode *node = GetChildren().First();
+ while ( node )
+ {
+ wxWindowMac *child = (wxWindowMac *)node->Data();
+ child->MacTopLevelWindowChangedPosition() ;
+ node = node->Next();
+ }
+}
+