- wxAnimation(const wxAnimation &tocopy)
- { Ref(tocopy); }
- wxAnimation() {}
- ~wxAnimation() { UnRef(); }
-
- wxAnimation &operator= (const wxAnimation &tocopy)
- {
- Ref(tocopy);
- return *this;
- }
-
- bool operator == (const wxAnimation& anim) const
- { return m_refData == anim.m_refData; }
- bool operator != (const wxAnimation& anim) const
- { return m_refData != anim.m_refData; }
-
- bool IsOk() const