+wxColour wxGIFDecoder::GetTransparentColour(size_t frame) const
+{
+ unsigned char *pal = GetFrame(frame)->pal;
+ int n = GetFrame(frame)->transparent;
+ if (n == -1)
+ return wxNullColour;
+
+ return wxColour(pal[n*3 + 0],
+ pal[n*3 + 1],
+ pal[n*3 + 2]);
+}
+