/* Write the data */
if (socket->m_stream)
ret = _GSocket_Send_Stream(socket, buffer, size);
else
ret = _GSocket_Send_Dgram(socket, buffer, size);
/* Write the data */
if (socket->m_stream)
ret = _GSocket_Send_Stream(socket, buffer, size);
else
ret = _GSocket_Send_Dgram(socket, buffer, size);