#include "wx/string.h"
#include "wx/gdicmn.h"
+#include "wx/icon.h"
#include "wx/scrolbar.h" // for wxScrollBar::Element
// helper class used by wxMenu-related functions
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags) = 0;
+ int flags,
+ wxWindow *window = NULL ) = 0;
+
+ // draw the button surface
+ virtual void DrawButtonSurface(wxDC& dc,
+ const wxColour& col,
+ const wxRect& rect,
+ int flags )
+ { DrawBackground( dc, col, rect, flags ); }
+
// draw the label inside the given rectangle with the specified alignment
// and optionally emphasize the character with the given index
wxAlignment align = wxALIGN_LEFT,
int indexAccel = -1) = 0;
+ // draw a toolbar button (label may be empty, bitmap may be invalid, if
+ // both conditions are true this function draws a separator)
+ virtual void DrawToolBarButton(wxDC& dc,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxRect& rect,
+ int flags = 0) = 0;
+
// draw a (part of) line in the text control
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
virtual wxSize GetRadioBitmapSize() const = 0;
virtual wxCoord GetCheckItemMargin() const = 0;
+ // get the standard size of a toolbar button and also return the size of
+ // a toolbar separator in the provided pointer
+ virtual wxSize GetToolBarButtonSize(wxCoord *separator) const = 0;
+
+ // get the margins between/around the toolbar buttons
+ virtual wxSize GetToolBarMargin() const = 0;
+
// convert between text rectangle and client rectangle for text controls:
// the former is typicall smaller to leave margins around text
virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
- const wxRect& rectText) = 0;
+ const wxRect& rectText) const = 0;
// extra space is for line indicators
virtual wxRect GetTextClientArea(const wxTextCtrl *text,
const wxRect& rectTotal,
- wxCoord *extraSpaceBeyond) = 0;
+ wxCoord *extraSpaceBeyond) const = 0;
// get the overhang of a selected tab
virtual wxSize GetTabIndent() const = 0;
// get size of whole top level window, given size of its client area size
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const = 0;
+ // get the minimal size of top level window
+ virtual wxSize GetFrameMinSize(int flags) const = 0;
+
// get titlebar icon size
virtual wxSize GetFrameIconSize() const = 0;
virtual void DrawBackground(wxDC& dc,
const wxColour& col,
const wxRect& rect,
- int flags)
- { m_renderer->DrawBackground(dc, col, rect, flags); }
+ int flags,
+ wxWindow *window = NULL )
+ { m_renderer->DrawBackground(dc, col, rect, flags, window ); }
virtual void DrawLabel(wxDC& dc,
const wxString& label,
const wxRect& rect,
int indexAccel = -1)
{ m_renderer->DrawRadioButton(dc, label, bitmap, rect,
flags, align, indexAccel); }
+ virtual void DrawToolBarButton(wxDC& dc,
+ const wxString& label,
+ const wxBitmap& bitmap,
+ const wxRect& rect,
+ int flags = 0)
+ { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags); }
virtual void DrawTextLine(wxDC& dc,
const wxString& text,
const wxRect& rect,
virtual wxCoord GetCheckItemMargin() const
{ return m_renderer->GetCheckItemMargin(); }
- virtual wxRect GetTextTotalArea(const wxTextCtrl *text, const wxRect& rect)
+ virtual wxSize GetToolBarButtonSize(wxCoord *separator) const
+ { return m_renderer->GetToolBarButtonSize(separator); }
+ virtual wxSize GetToolBarMargin() const
+ { return m_renderer->GetToolBarMargin(); }
+
+ virtual wxRect GetTextTotalArea(const wxTextCtrl *text,
+ const wxRect& rect) const
{ return m_renderer->GetTextTotalArea(text, rect); }
virtual wxRect GetTextClientArea(const wxTextCtrl *text,
const wxRect& rect,
- wxCoord *extraSpaceBeyond)
+ wxCoord *extraSpaceBeyond) const
{ return m_renderer->GetTextClientArea(text, rect, extraSpaceBeyond); }
virtual wxSize GetTabIndent() const { return m_renderer->GetTabIndent(); }
{ return m_renderer->GetFrameClientArea(rect, flags); }
virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const
{ return m_renderer->GetFrameTotalSize(clientSize, flags); }
+ virtual wxSize GetFrameMinSize(int flags) const
+ { return m_renderer->GetFrameMinSize(flags); }
virtual wxSize GetFrameIconSize() const
{ return m_renderer->GetFrameIconSize(); }
virtual int HitTestFrame(const wxRect& rect,