]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/toplevel.h
Added wchar handling for EMX (gcc on OS/2).
[wxWidgets.git] / include / wx / univ / toplevel.h
index ef740f21d750cf431b4de493b29de9178cec6c02..7abff51199c7acbae32079de27c32a672744cead 100644 (file)
@@ -64,6 +64,18 @@ enum
     wxHT_TOPLEVEL_ANY_BUTTON      =   0x1F000000
 };
 
+// Flags for interactive frame manipulation functions (only in wxUniversal):
+enum
+{
+    wxINTERACTIVE_MOVE           = 0x00000001,
+    wxINTERACTIVE_RESIZE         = 0x00000002,
+    wxINTERACTIVE_RESIZE_S       = 0x00000010,
+    wxINTERACTIVE_RESIZE_N       = 0x00000020,
+    wxINTERACTIVE_RESIZE_W       = 0x00000040,
+    wxINTERACTIVE_RESIZE_E       = 0x00000080,
+    wxINTERACTIVE_WAIT_FOR_INPUT = 0x10000000
+};
+
 // ----------------------------------------------------------------------------
 // the actions supported by this control
 // ----------------------------------------------------------------------------
@@ -123,6 +135,9 @@ public:
                                long numArg = -1,
                                const wxString& strArg = wxEmptyString);
 
+    // move/resize the frame interactively, i.e. let the user do it
+    virtual void InteractiveMove(int flags = wxINTERACTIVE_MOVE);
+
 protected:
     // handle titlebar button click event
     virtual void ClickTitleBarButton(long button);
@@ -140,6 +155,8 @@ protected:
 
     // TRUE if wxTLW should render decorations (aka titlebar) itself
     static int ms_drawDecorations;
+    // TRUE if wxTLW can be iconized
+    static int ms_canIconize;
     // true for currently active frame
     bool m_isActive:1;
     // version of icon for titlebar (16x16)