#define _WX_UNIV_NOTEBOOK_H_
#ifdef __GNUG__
- #pragma interface "notebook.h"
+ #pragma interface "univnotebook.h"
#endif
class WXDLLEXPORT wxSpinButton;
void PositionSpinBtn();
// refresh the given tab only
- void RefreshTab(int page);
+ void RefreshTab(int page, bool forceSelected = FALSE);
// refresh all tabs
void RefreshAllTabs();
public:
wxStdNotebookInputHandler(wxInputHandler *inphand);
- virtual bool HandleKey(wxControl *control,
+ virtual bool HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed);
- virtual bool HandleMouse(wxControl *control,
+ virtual bool HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event);
- virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event);
- virtual bool HandleFocus(wxControl *control, const wxFocusEvent& event);
- virtual bool HandleActivation(wxControl *control, bool activated);
+ virtual bool HandleMouseMove(wxInputConsumer *consumer, const wxMouseEvent& event);
+ virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
+ virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
protected:
- void HandleFocusChange(wxControl *control);
+ void HandleFocusChange(wxInputConsumer *consumer);
};
#endif // _WX_UNIV_NOTEBOOK_H_