// has more features (backgrounds etc.), but may show redraw artefacts and other
// problems depending on your usage; hence, the default is 'false'.
#define wxMAC_TEXTCONTROL_USE_MLTE wxT("mac.textcontrol-use-mlte")
+ // set this to 'true' if you want editable text controls to have spell checking turned
+ // on by default, you can change this setting individually on a control using MacCheckSpelling
+ #define wxMAC_TEXTCONTROL_USE_SPELL_CHECKER wxT("mac.textcontrol-use-spell-checker")
#endif
#include "wx/control.h"
Create(parent, id, value, pos, size, style, validator, name);
}
- ~wxTextCtrl();
+ virtual ~wxTextCtrl();
bool Create(wxWindow *parent,
wxWindowID id,
// accessors
// ---------
virtual wxString GetValue() const;
- virtual void SetValue(const wxString& value);
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
- // load the controls contents from the file
- virtual bool LoadFile(const wxString& file);
-
// sets/clears the dirty flag
virtual void MarkDirty();
virtual void DiscardEdits();
virtual void MacVisibilityChanged();
virtual void MacEnabledStateChanged();
virtual void MacSuperChangedPosition();
-
-#ifndef __WXMAC_OSX__
- virtual void MacControlUserPaneDrawProc(wxInt16 part);
- virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y);
- virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc);
- virtual void MacControlUserPaneIdleProc();
- virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers);
- virtual void MacControlUserPaneActivateProc(bool activating);
- virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action);
- virtual void MacControlUserPaneBackgroundProc(void* info);
-#endif
+ virtual void MacCheckSpelling(bool check);
wxMacTextControl * GetPeer() const
{ return (wxMacTextControl*) m_peer; }
virtual wxSize DoGetBestSize() const;
+ virtual void CreatePeer(const wxString& str, const wxPoint& pos, const wxSize& size, long style );
+
+ virtual void DoSetValue(const wxString& value, int flags = 0);
+
bool m_editable;
// flag is set to true when the user edits the controls contents
// need to make this public because of the current implementation via callbacks
unsigned long m_maxLength;
+ bool GetTriggerOnSetValue() const
+ {
+ return m_triggerOnSetValue;
+ }
+
+ void SetTriggerOnSetValue(bool trigger)
+ {
+ m_triggerOnSetValue = trigger;
+ }
+
+ bool m_triggerOnSetValue ;
+
private :
wxMenu *m_privateContextMenu;