void wxMDIParentFrame::AddChild(wxWindowBase *child)
{
+ // moved this to front, so that we don't run into unset m_parent problems later
+ wxFrame::AddChild(child);
+
if ( !m_currentChild )
{
m_currentChild = wxDynamicCast(child, wxMDIChildFrame);
m_shouldBeShown = true;
}
}
-
- wxFrame::AddChild(child);
}
void wxMDIParentFrame::RemoveChild(wxWindowBase *child)