- wxBitmap( char **bits );
- wxBitmap( const wxBitmap& bmp );
- wxBitmap( const wxBitmap* bmp );
- wxBitmap( const wxString &filename, int type );
- ~wxBitmap(void);
- wxBitmap& operator = ( const wxBitmap& bmp );
- bool operator == ( const wxBitmap& bmp );
- bool operator != ( const wxBitmap& bmp );
- bool Ok(void) const;
-
- int GetHeight(void) const;
- int GetWidth(void) const;
- int GetDepth(void) const;
+ wxBitmap( const char* const* bits );
+#ifdef wxNEEDS_CHARPP
+ // needed for old GCC
+ wxBitmap(char** data)
+ {
+ *this = wxBitmap(const_cast<const char* const*>(data));
+ }
+#endif
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_DEFAULT_TYPE );
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
+ virtual ~wxBitmap();
+
+ bool Create(int width, int height, int depth = -1);
+
+ virtual int GetHeight() const;
+ virtual int GetWidth() const;
+ virtual int GetDepth() const;
+
+ wxImage ConvertToImage() const;
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
+
+ wxMask *GetMask() const;
+ void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
+
+ bool SaveFile(const wxString &name, wxBitmapType type,
+ const wxPalette *palette = NULL) const;
+ bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
+
+#if wxUSE_PALETTE
+ wxPalette *GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+ wxPalette *GetColourMap() const { return GetPalette(); };
+#endif // wxUSE_PALETTE
+
+ static void InitStandardHandlers();
+
+ // implementation
+ // --------------
+