--- /dev/null
+/*
+ * Copyright (C) 1998 Janne Löf <jlof@mail.student.oulu.fi>
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the Free
+ * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ */
+
+
+#ifndef LW_H
+#define LW_H
+
+#include <GL/gl.h>
+
+#define LW_MAX_POINTS 200
+#define LW_MAX_NAME_LEN 500
+
+typedef struct {
+ char name[LW_MAX_NAME_LEN];
+ GLfloat r,g,b;
+} lwMaterial;
+
+typedef struct {
+ int material; /* material of this face */
+ int index_cnt; /* number of vertices */
+ int *index; /* index to vertex */
+ float *texcoord; /* u,v texture coordinates */
+} lwFace;
+
+typedef struct {
+ int face_cnt;
+ lwFace *face;
+
+ int material_cnt;
+ lwMaterial *material;
+
+ int vertex_cnt;
+ GLfloat *vertex;
+
+} lwObject;
+
+
+int lw_is_lwobject(const char *lw_file);
+lwObject *lw_object_read(const char *lw_file);
+void lw_object_free( lwObject *lw_object);
+void lw_object_show(const lwObject *lw_object);
+
+GLfloat lw_object_radius(const lwObject *lw_object);
+void lw_object_scale (lwObject *lw_object, GLfloat scale);
+
+#endif /* LW_H */
+