// Copyright:
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation "wxedit.h"
-#endif
-
// For compilers that support precompilation
#include "wx/wxprec.h"
wxFileDialog dialog( this, _T("Open text"), wxEmptyString, wxEmptyString,
_T("Text file (*.txt)|*.txt|Any file (*)|*"),
- wxOPEN|wxFILE_MUST_EXIST );
+ wxFD_OPEN|wxFD_FILE_MUST_EXIST );
if (dialog.ShowModal() == wxID_OK)
{
m_text->Clear();
#if wxUSE_FILEDLG
wxFileDialog dialog( this, _T("Open text"), wxEmptyString, wxEmptyString,
_T("Text file (*.txt)|*.txt|Any file (*)|*"),
- wxSAVE|wxOVERWRITE_PROMPT );
+ wxFD_SAVE|wxFD_OVERWRITE_PROMPT );
if (dialog.ShowModal() == wxID_OK)
{
m_filename = dialog.GetPath();
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
SetVendorName(_T("Free world"));
SetAppName(_T("wxEdit"));