wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
// Invoking window: this is set by wxWindow::PopupMenu() before showing a
- // popup menu and reset after it's hidden. Notice that GetInvokingWindow()
- // recurses upwards and will return the invoking window for any submenu of
- // a popup menu as well as the menu itself.
+ // popup menu and reset after it's hidden. Notice that you probably want to
+ // use GetWindow() below instead of GetInvokingWindow() as the latter only
+ // returns non-NULL for the top level menus
+ //
+ // NB: avoid calling SetInvokingWindow() directly if possible, use
+ // wxMenuInvokingWindowSetter class below instead
void SetInvokingWindow(wxWindow *win);
- wxWindow *GetInvokingWindow() const;
+ wxWindow *GetInvokingWindow() const { return m_invokingWindow; }
// the window associated with this menu: this is the invoking window for
// popup menus or the top level window to which the menu bar is attached
#endif
#endif // wxUSE_BASE_CLASSES_ONLY/!wxUSE_BASE_CLASSES_ONLY
+// ----------------------------------------------------------------------------
+// Helper class used in the implementation only: sets the invoking window of
+// the given menu in its ctor and resets it in dtor.
+// ----------------------------------------------------------------------------
+
+class wxMenuInvokingWindowSetter
+{
+public:
+ // Ctor sets the invoking window for the given menu.
+ //
+ // The menu lifetime must be greater than that of this class.
+ wxMenuInvokingWindowSetter(wxMenu& menu, wxWindow *win)
+ : m_menu(menu)
+ {
+ menu.SetInvokingWindow(win);
+ }
+
+ // Dtor resets the invoking window.
+ ~wxMenuInvokingWindowSetter()
+ {
+ m_menu.SetInvokingWindow(NULL);
+ }
+
+private:
+ wxMenu& m_menu;
+
+ wxDECLARE_NO_COPY_CLASS(wxMenuInvokingWindowSetter);
+};
+
#endif // wxUSE_MENUS
-#endif
- // _WX_MENU_H_BASE_
+#endif // _WX_MENU_H_BASE_