- // enable constraints
- SetAutoLayout (TRUE);
-
- wxStaticText* msg = new wxStaticText(this, -1, "Please select a name from the list");
-
- wxListBox* list = new wxListBox(
- this, ID_LISTBOX,
- wxDefaultPosition, wxDefaultSize,
- 0, 0,
- wxLB_SINGLE
- );
-
- wxArrayString players;
- m_scoreFile->GetPlayerList(players);
- for (unsigned int i = 0; i < players.Count(); i++)
- {
- list->Append(players[i]);
- }
-
- m_textField = new wxTextCtrl(this, -1, "", wxDefaultPosition, wxDefaultSize, 0);
-
- m_OK = new wxButton(this, wxID_OK, "OK");
- m_cancel = new wxButton(this, wxID_CANCEL, "Cancel");
-
- wxLayoutConstraints* layout;
-
- // Constrain the msg at the top of the window
- layout = new wxLayoutConstraints;
- layout->left.SameAs (this, wxLeft, 10);
- layout->top.SameAs (this, wxTop, 10);
- layout->height.AsIs();
- layout->width.AsIs();
- msg->SetConstraints(layout);
-
- // Constrain the OK button
- layout = new wxLayoutConstraints;
- layout->left.SameAs (this, wxLeft, 10);
- layout->bottom.SameAs (this, wxBottom, 10);
- layout->height.AsIs();
- layout->width.AsIs();
- m_OK->SetConstraints(layout);
-
- // Constrain the OK button
- layout = new wxLayoutConstraints;
- layout->left.RightOf (m_OK, 10);
- layout->bottom.SameAs (this, wxBottom, 10);
- layout->height.AsIs();
- layout->width.AsIs();
- m_cancel->SetConstraints(layout);
-
- // Constrain the Name text entry field
- layout = new wxLayoutConstraints;
- layout->left.SameAs (this, wxLeft, 10);
- layout->right.SameAs (this, wxRight, 10);
- layout->bottom.SameAs (m_OK, wxTop, 10);
- layout->height.AsIs();
- m_textField->SetConstraints(layout);
-
- // Constrain the list of players
- layout = new wxLayoutConstraints;
- layout->left.SameAs (this, wxLeft, 10);
- layout->right.SameAs (this, wxRight, 10);
- layout->top.Below (msg, 10);
- layout->bottom.SameAs (m_textField, wxTop, 10);
- list->SetConstraints(layout);
-
- wxString prevPlayer = m_scoreFile->GetPreviousPlayer();
- if (prevPlayer.Length() > 0)
- {
- list->SetStringSelection(prevPlayer);
- m_textField->SetValue(prevPlayer);
- }
-
- Layout();
-}