virtual bool AcceptCard(Card*) { return FALSE; }
virtual void AddCard(Card* card); // Add card to top of pile
virtual void AddCard(wxDC& pDC, Card* card); // Add card + redraw it
virtual bool AcceptCard(Card*) { return FALSE; }
virtual void AddCard(Card* card); // Add card to top of pile
virtual void AddCard(wxDC& pDC, Card* card); // Add card + redraw it