// set items label
virtual void SetItemText(const wxTreeItemId& item, const wxString& text) = 0;
- // get one of the images associated with the item (normal by default)
+ // set one of the images associated with the item (normal by default)
virtual void SetItemImage(const wxTreeItemId& item,
int image,
wxTreeItemIcon which = wxTreeItemIcon_Normal) = 0;
virtual bool IsSelected(const wxTreeItemId& item) const = 0;
// is item text in bold font?
virtual bool IsBold(const wxTreeItemId& item) const = 0;
+ // is the control empty?
+ bool IsEmpty() const;
+
// number of children
// ------------------
void ExpandAll();
// collapse the item without removing its children
virtual void Collapse(const wxTreeItemId& item) = 0;
+ // collapse the item and all its childs and thats childs
+ void CollapseAllChildren(const wxTreeItemId& item);
+ // collapse all items
+ void CollapseAll();
// collapse the item and remove all children
virtual void CollapseAndReset(const wxTreeItemId& item) = 0;
// toggles the current state