+#if defined(PNG_READ_ALPHA_MODE_SUPPORTED) || defined(PNG_READ_GAMMA_SUPPORTED)
+static png_fixed_point
+translate_gamma_flags(png_structrp png_ptr, png_fixed_point output_gamma,
+ int is_screen)
+{
+ /* Check for flag values. The main reason for having the old Mac value as a
+ * flag is that it is pretty near impossible to work out what the correct
+ * value is from Apple documentation - a working Mac system is needed to
+ * discover the value!
+ */
+ if (output_gamma == PNG_DEFAULT_sRGB ||
+ output_gamma == PNG_FP_1 / PNG_DEFAULT_sRGB)
+ {
+ /* If there is no sRGB support this just sets the gamma to the standard
+ * sRGB value. (This is a side effect of using this function!)
+ */
+# ifdef PNG_READ_sRGB_SUPPORTED
+ png_ptr->flags |= PNG_FLAG_ASSUME_sRGB;
+# else
+ PNG_UNUSED(png_ptr)
+# endif
+ if (is_screen)
+ output_gamma = PNG_GAMMA_sRGB;
+ else
+ output_gamma = PNG_GAMMA_sRGB_INVERSE;
+ }
+
+ else if (output_gamma == PNG_GAMMA_MAC_18 ||
+ output_gamma == PNG_FP_1 / PNG_GAMMA_MAC_18)
+ {
+ if (is_screen)
+ output_gamma = PNG_GAMMA_MAC_OLD;
+ else
+ output_gamma = PNG_GAMMA_MAC_INVERSE;
+ }
+
+ return output_gamma;
+}
+
+# ifdef PNG_FLOATING_POINT_SUPPORTED
+static png_fixed_point
+convert_gamma_value(png_structrp png_ptr, double output_gamma)
+{
+ /* The following silently ignores cases where fixed point (times 100,000)
+ * gamma values are passed to the floating point API. This is safe and it
+ * means the fixed point constants work just fine with the floating point
+ * API. The alternative would just lead to undetected errors and spurious
+ * bug reports. Negative values fail inside the _fixed API unless they
+ * correspond to the flag values.
+ */
+ if (output_gamma > 0 && output_gamma < 128)
+ output_gamma *= PNG_FP_1;
+
+ /* This preserves -1 and -2 exactly: */
+ output_gamma = floor(output_gamma + .5);
+
+ if (output_gamma > PNG_FP_MAX || output_gamma < PNG_FP_MIN)
+ png_fixed_error(png_ptr, "gamma value");
+
+ return (png_fixed_point)output_gamma;
+}
+# endif
+#endif /* READ_ALPHA_MODE || READ_GAMMA */
+
+#ifdef PNG_READ_ALPHA_MODE_SUPPORTED
+void PNGFAPI
+png_set_alpha_mode_fixed(png_structrp png_ptr, int mode,
+ png_fixed_point output_gamma)
+{
+ int compose = 0;
+ png_fixed_point file_gamma;
+
+ png_debug(1, "in png_set_alpha_mode");
+
+ if (!png_rtran_ok(png_ptr, 0))
+ return;
+
+ output_gamma = translate_gamma_flags(png_ptr, output_gamma, 1/*screen*/);
+
+ /* Validate the value to ensure it is in a reasonable range. The value
+ * is expected to be 1 or greater, but this range test allows for some
+ * viewing correction values. The intent is to weed out users of this API
+ * who use the inverse of the gamma value accidentally! Since some of these
+ * values are reasonable this may have to be changed.
+ */
+ if (output_gamma < 70000 || output_gamma > 300000)
+ png_error(png_ptr, "output gamma out of expected range");
+
+ /* The default file gamma is the inverse of the output gamma; the output
+ * gamma may be changed below so get the file value first:
+ */
+ file_gamma = png_reciprocal(output_gamma);
+
+ /* There are really 8 possibilities here, composed of any combination
+ * of:
+ *
+ * premultiply the color channels
+ * do not encode non-opaque pixels
+ * encode the alpha as well as the color channels
+ *
+ * The differences disappear if the input/output ('screen') gamma is 1.0,
+ * because then the encoding is a no-op and there is only the choice of
+ * premultiplying the color channels or not.
+ *
+ * png_set_alpha_mode and png_set_background interact because both use
+ * png_compose to do the work. Calling both is only useful when
+ * png_set_alpha_mode is used to set the default mode - PNG_ALPHA_PNG - along
+ * with a default gamma value. Otherwise PNG_COMPOSE must not be set.
+ */
+ switch (mode)
+ {
+ case PNG_ALPHA_PNG: /* default: png standard */
+ /* No compose, but it may be set by png_set_background! */
+ png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
+ png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
+ break;
+
+ case PNG_ALPHA_ASSOCIATED: /* color channels premultiplied */
+ compose = 1;
+ png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
+ png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
+ /* The output is linear: */
+ output_gamma = PNG_FP_1;
+ break;
+
+ case PNG_ALPHA_OPTIMIZED: /* associated, non-opaque pixels linear */
+ compose = 1;
+ png_ptr->transformations &= ~PNG_ENCODE_ALPHA;
+ png_ptr->flags |= PNG_FLAG_OPTIMIZE_ALPHA;
+ /* output_gamma records the encoding of opaque pixels! */
+ break;
+
+ case PNG_ALPHA_BROKEN: /* associated, non-linear, alpha encoded */
+ compose = 1;
+ png_ptr->transformations |= PNG_ENCODE_ALPHA;
+ png_ptr->flags &= ~PNG_FLAG_OPTIMIZE_ALPHA;
+ break;
+
+ default:
+ png_error(png_ptr, "invalid alpha mode");
+ }
+
+ /* Only set the default gamma if the file gamma has not been set (this has
+ * the side effect that the gamma in a second call to png_set_alpha_mode will
+ * be ignored.)
+ */
+ if (png_ptr->colorspace.gamma == 0)
+ {
+ png_ptr->colorspace.gamma = file_gamma;
+ png_ptr->colorspace.flags |= PNG_COLORSPACE_HAVE_GAMMA;
+ }
+
+ /* But always set the output gamma: */
+ png_ptr->screen_gamma = output_gamma;
+
+ /* Finally, if pre-multiplying, set the background fields to achieve the
+ * desired result.
+ */
+ if (compose)
+ {
+ /* And obtain alpha pre-multiplication by composing on black: */
+ memset(&png_ptr->background, 0, (sizeof png_ptr->background));
+ png_ptr->background_gamma = png_ptr->colorspace.gamma; /* just in case */
+ png_ptr->background_gamma_type = PNG_BACKGROUND_GAMMA_FILE;
+ png_ptr->transformations &= ~PNG_BACKGROUND_EXPAND;
+
+ if (png_ptr->transformations & PNG_COMPOSE)
+ png_error(png_ptr,
+ "conflicting calls to set alpha mode and background");
+
+ png_ptr->transformations |= PNG_COMPOSE;
+ }
+}
+
+# ifdef PNG_FLOATING_POINT_SUPPORTED
+void PNGAPI
+png_set_alpha_mode(png_structrp png_ptr, int mode, double output_gamma)
+{
+ png_set_alpha_mode_fixed(png_ptr, mode, convert_gamma_value(png_ptr,
+ output_gamma));
+}
+# endif
+#endif
+
+#ifdef PNG_READ_QUANTIZE_SUPPORTED
+/* Dither file to 8-bit. Supply a palette, the current number