wxAuiFloatingFrame::~wxAuiFloatingFrame()
{
// if we do not do this, then we can crash...
- if (m_owner_mgr && m_owner_mgr->m_action_window == this)
+ if(m_owner_mgr)
{
- m_owner_mgr->m_action_window = NULL;
+ if(m_owner_mgr->m_action_window == this)
+ m_owner_mgr->m_action_window = NULL;
+ m_owner_mgr->UnregisterFloatingFrame(this);
}
m_mgr.UnInit();
return m_owner_mgr;
}
+void wxAuiFloatingFrame::SetOwnerManager(wxAuiManager* owner_mgr)
+{
+ // we want to allow for NULL here to avoid crashing in dtor
+ m_owner_mgr = owner_mgr;
+}
void wxAuiFloatingFrame::OnSize(wxSizeEvent& event)
{