* Modified by:
* Created: 29.10.01 (extracted from wx/defs.h)
* RCS-ID: $Id$
-* Copyright: (c) 1997-2001 wxWindows team
+* Copyright: (c) 1997-2001 wxWidgets team
* Licence: wxWindows licence
*/
# include <stddef.h>
#endif
+/*
+ WXMAC variants
+ __WXMAC_CLASSIC__ means ppc non-carbon builds, __WXMAC_CARBON__ means
+ carbon API available (mach or cfm builds) , __WXMAC_OSX__ means mach-o
+ builds, running under 10.2 + only
+*/
+#ifdef __WXMAC__
+ #if defined(__MACH__)
+ #define __WXMAC_OSX__ 1
+ #define __WXMAC_CARBON__ 1
+ #define __WXMAC_CLASSIC__ 0
+ #ifdef __WXMAC_XCODE__
+ #include "wx/mac/carbon/config_xcode.h"
+ #endif
+ #else
+ #define __WXMAC_OSX__ 0
+ #if TARGET_CARBON
+ #define __WXMAC_CARBON__ 1
+ #define __WXMAC_CLASSIC__ 0
+ #else
+ #define __WXMAC_CARBON__ 0
+ #define __WXMAC_CLASSIC__ 1
+ #endif
+ #endif
+#endif
+
/*
first define Windows symbols if they're not defined on the command line: we
can autodetect everything we need if _WIN32 is defined
# endif /* !__WIN64__ */
#endif /* _WIN64 */
-#if defined(_WIN32) || defined(WIN32) || defined(__NT__) || defined(__WXWINCE__)
+#if (defined(_WIN32) || defined(WIN32) || defined(__NT__) || defined(__WXWINCE__)) \
+ && !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__)
# ifndef __WXMSW__
# define __WXMSW__
# endif
# endif
/*
- see MSDN for the description of possible WINVER values, this one is a
- good default and, anyhow, we check for most of the features we use
- during run-time.
- */
-# ifndef WINVER
-# define WINVER 0x0400
-# endif
+ The library user may override the default setting of WINVER by defining
+ it in his own makefile or project file -- if it is defined, we don't
+ touch it at all.
+
+ It makes sense to define WINVER as:
+ - either some lowish value (e.g. 0x0302) to not even compile in the
+ features not available in Windows version lower than some given
+ one
+ - or to a higher value than the one used by default for the given
+ compiler if you updated its headers to newer version of Platform
+ SDK, e.g. VC6 ships with 0x0400 headers by default but may also
+ work with 0x0500 headers and beyond
+ */
+# ifndef WINVER
+# if defined(_MSC_VER) && _MSC_VER < 1300
+ /*
+ VC6 defines some stuff in its default headers which is normally
+ only present if WINVER >= 0x0500 (FLASHW_XXX constants) which
+ means that our usual tests not involving WINVER sometimes fail
+ with it, hence explicitly define a lower WINVER value for it.
+ */
+# define WINVER 0x0400
+# elif defined(__DMC__)
+ /*
+ Digital Mars is distributed with a little outdated headers.
+ */
+# define WINVER 0x0400
+# else /* !VC++ 6 */
+ /*
+ see MSDN for the description of possible WINVER values, this one
+ is the highest one defined right now (Windows Server 2003) and
+ we use it unless it was explicitly overridden by the user to
+ disable recent features support as we check for all of the
+ features we use which could be not available on earlier Windows
+ systems during run-time anyhow, so there is almost no
+ disadvantage in using it.
+ */
+# define WINVER 0x0502
+# endif /* VC++ 6/!VC++6 */
+# endif
/* Win95 means Win95-style UI, i.e. Win9x/NT 4+ */
# if !defined(__WIN95__) && (WINVER >= 0x0400)
# endif
#endif /* WINE */
+/* detect SmartPhone */
+#if defined( WIN32_PLATFORM_WFSP )
+# ifndef __SMARTPHONE__
+# define __SMARTPHONE__
+# endif
+#endif
+
+/* detect PocketPC */
+#if defined( WIN32_PLATFORM_PSPC )
+# ifndef __POCKETPC__
+# define __POCKETPC__
+# endif
+#endif
+
+/* detect Standard WinCE SDK */
+#if defined( WCE_PLATFORM_STANDARDSDK )
+# ifndef __WINCE_STANDARDSDK__
+# define __WINCE_STANDARDSDK__
+# endif
+#endif
+
+#if defined(_WIN32_WCE) && !defined(WIN32_PLATFORM_WFSP) && !defined(WIN32_PLATFORM_PSPC)
+# if (_WIN32_WCE >= 400)
+# ifndef __WINCE_NET__
+# define __WINCE_NET__
+# endif
+# elif (_WIN32_WCE >= 200)
+# ifndef __HANDHELDPC__
+# define __HANDHELDPC__
+# endif
+# endif
+#endif
+
/*
Include wx/setup.h for the Unix platform defines generated by configure and
the library compilation options
/*
adjust the Unicode setting: wxUSE_UNICODE should be defined as 0 or 1
- and is used by wxWindows, _UNICODE and/or UNICODE may be defined or used by
+ and is used by wxWidgets, _UNICODE and/or UNICODE may be defined or used by
the system headers so bring these settings in sync
*/
# endif
#endif /* wxUSE_UNICODE */
-
+#if defined( __MWERKS__ ) && !defined(__INTEL__)
+// otherwise MSL headers bring in WIN32 dependant APIs
+#undef UNICODE
+#endif
/*
some compilers don't support iostream.h any longer, while some of theme
- are not updated with <iostream> yet, so override the users setting here
+ are not updated with <iostream> yet, so override the users setting here
in such case.
*/
#if defined(_MSC_VER) && (_MSC_VER >= 1310)
# undef wxUSE_IOSTREAMH
# define wxUSE_IOSTREAMH 0
-#elif defined(__DMC__)
+#elif defined(__DMC__) || defined(__WATCOMC__)
+# undef wxUSE_IOSTREAMH
+# define wxUSE_IOSTREAMH 1
+#elif defined(__MINGW32__)
# undef wxUSE_IOSTREAMH
-# define wxUSE_IOSTREAMH 1
-#endif /* compilers not supporting iostream.h */
+# define wxUSE_IOSTREAMH 0
+#endif /* compilers with/without iostream.h */
/*
old C++ headers (like <iostream.h>) declare classes in the global namespace
# ifdef __EMX__
# define OS2EMX_PLAIN_CHAR
-# ifdef __INNOTEK_LIBC__
-# define wxSIZE_T_IS_UINT
-# endif
# endif
/* define __HPUX__ for HP-UX where standard macro is __hpux */
/* to be changed for Win64! */
# ifndef __WIN32__
-# define __WIN16__
+# error "__WIN32__ should be defined for Win32 and Win64, Win16 is not supported"
# endif
/*
# endif
#endif
+/* Force linking against required libraries under Windows CE: */
+#ifdef __WXWINCE__
+# include "wx/msw/wince/libraries.h"
+#endif
+
/*
This macro can be used to test the gcc version and can be used like this:
#if ( defined( __GNUWIN32__ ) || defined( __MINGW32__ ) || \
defined( __CYGWIN__ ) || \
(defined(__WATCOMC__) && __WATCOMC__ >= 1200) ) && \
- !defined(__DOS__)
+ !defined(__DOS__) && !defined(__WXMOTIF__) && !defined(__WXGTK__) && !defined(__WXX11__)
# include "wx/msw/gccpriv.h"
#else
# undef wxCHECK_W32API_VERSION