// Make sure the environment is set correctly
#if defined(__WXMSW__) && defined(__X__)
-#error "Target can't be both X and Windows"
+ #error "Target can't be both X and Windows"
#elif !defined(__WXMOTIF__) && !defined(__WXMSW__) && !defined(__WXGTK__) && \
- !defined(__WXPM__) && !defined(__WXMAC__) && !defined(__X__) && \
- !defined(__WXMGL__) && !defined(__WXX11__) && wxUSE_GUI
-#ifdef __UNIX__
-#error "No Target! You should use wx-config program for compilation flags!"
-#else // !Unix
-#error "No Target! You should use supplied makefiles for compilation!"
-#endif // Unix/!Unix
+ !defined(__WXPM__) && !defined(__WXMAC__) && !defined(__WXCOCOA__) && \
+ !defined(__X__) && !defined(__WXMGL__) && !defined(__WXX11__) && \
+ wxUSE_GUI
+ #ifdef __UNIX__
+ #error "No Target! You should use wx-config program for compilation flags!"
+ #else // !Unix
+ #error "No Target! You should use supplied makefiles for compilation!"
+ #endif // Unix/!Unix
+#endif
+
+#ifndef __WXWINDOWS__
+ #define __WXWINDOWS__ 1
+#endif
+
+#ifndef wxUSE_BASE
+ // by default consider that this is a monolithic build
+ #define wxUSE_BASE 1
+#endif
+
+#if !wxUSE_GUI && !defined(__WXBASE__)
+ #define __WXBASE__
#endif
// include the feature test macros
#include "wx/version.h"
-// possibility to build non GUI apps is new, so don't burden ourselves with
-// compatibility code
-#if !wxUSE_GUI
-#undef WXWIN_COMPATIBILITY_2
-#undef WXWIN_COMPATIBILITY_2_2
-
-#define WXWIN_COMPATIBILITY_2 0
-#define WXWIN_COMPATIBILITY_2_2 0
-#endif // !GUI
-
// ============================================================================
// non portable C++ features
// ============================================================================
#elif defined(__WATCOMC__) && (__WATCOMC__ >= 1100)
// Watcom 11+ supports bool
#define HAVE_BOOL
+ #elif defined(__DIGITALMARS__)
+ // DigitalMars supports bool
+ #define HAVE_BOOL
#elif defined(__GNUWIN32__) || defined(__MINGW32__) || defined(__CYGWIN__)
// Cygwin supports bool
#define HAVE_BOOL
#elif defined(__VISAGECPP__)
#if __IBMCPP__ < 400
typedef unsigned long bool;
+ #define true ((bool)1)
+ #define false ((bool)0)
#endif
#define HAVE_BOOL
#endif // compilers
// check for explicit keyword support
#ifndef HAVE_EXPLICIT
- #if defined(__VISUALC__) && (__VISUALC__ >= 1200)
- // VC++ 6.0 has explicit (what about the earlier versions?)
+ #if defined(__VISUALC__) && (__VISUALC__ >= 1100)
+ // VC++ 6.0 and 5.0 have explicit (what about the earlier versions?)
+ #define HAVE_EXPLICIT
+ #elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \
+ && wxCHECK_GCC_VERSION(2, 95)
+ // GCC 2.95 has explicit, what about earlier versions?
#define HAVE_EXPLICIT
#elif defined(__BORLANDC__) && (__BORLANDC__ >= 0x0520)
// BC++ 4.52 doesn't support explicit, CBuilder 1 does
#elif defined(__MWERKS__) && (__MWERKS__ >= 0x2400)
// Metrowerks CW6 or higher has explicit
#define HAVE_EXPLICIT
+ #elif defined(__DIGITALMARS__)
+ #define HAVE_EXPLICIT
#endif
#endif // !HAVE_EXPLICIT
#define wxEXPLICIT
#endif // HAVE_EXPLICIT/!HAVE_EXPLICIT
+// check for static/const/reinterpret_cast<>()
+#ifndef HAVE_STATIC_CAST
+ #if defined(__VISUALC__) && (__VISUALC__ >= 1100)
+ // VC++ 6.0 and 5.0 have C++ casts (what about the earlier versions?)
+ #define HAVE_CXX_CASTS
+ #elif ( defined(__MINGW32__) || defined(__CYGWIN32__) ) \
+ && wxCHECK_GCC_VERSION(2, 95)
+ // GCC 2.95 has C++ casts, what about earlier versions?
+ #define HAVE_CXX_CASTS
+ #endif
+#endif // HAVE_STATIC_CAST
+
+#ifdef HAVE_CXX_CASTS
+ #ifndef HAVE_CONST_CAST
+ #define HAVE_CONST_CAST
+ #endif
+#endif // HAVE_CXX_CASTS
+
// ----------------------------------------------------------------------------
// portable calling conventions macros
// ----------------------------------------------------------------------------
#define WXEXPORT _Export
#define WXIMPORT _Export
#endif
-#elif defined(__WXMAC__)
+#elif defined(__WXMAC__) || defined(__WXCOCOA__)
#ifdef __MWERKS__
#define WXEXPORT __declspec(export)
#define WXIMPORT __declspec(import)
#define WXIMPORT
#endif
-// WXDLLEXPORT maps to export declaration when building the DLL, to import
-// declaration if using it or to nothing at all if we don't use wxWin DLL
+/*
+ We support building wxWindows as a set of several libraries but we don't
+ support arbitrary combinations of libs/DLLs: either we build all of them as
+ DLLs (in which case WXMAKINGDLL is defined) or none (it isn't).
+
+ However we have a problem because we need separate WXDLLEXPORT versions for
+ different libraries as, for example, wxString class should be dllexported
+ when compiled in wxBase and dllimported otherwise, so we do define separate
+ WXMAKING/USINGDLL_XYZ constants for each component XYZ.
+ */
#ifdef WXMAKINGDLL
- #define WXDLLEXPORT WXEXPORT
- #define WXDLLEXPORT_DATA(type) WXEXPORT type
- #define WXDLLEXPORT_CTORFN
+ #if wxUSE_BASE
+ #define WXMAKINGDLL_BASE
+ #endif
+
+ #define WXMAKINGDLL_CORE
+ #define WXMAKINGDLL_HTML
+#endif // WXMAKINGDLL
+
+// WXDLLEXPORT maps to export declaration when building the DLL, to import
+// declaration if using it or to nothing at all if we don't use wxWin as DLL
+#ifdef WXMAKINGDLL_BASE
+ #define WXDLLIMPEXP_BASE WXEXPORT
+ #define WXDLLIMPEXP_DATA_BASE(type) WXEXPORT type
#elif defined(WXUSINGDLL)
- #define WXDLLEXPORT WXIMPORT
- #define WXDLLEXPORT_DATA(type) WXIMPORT type
- #define WXDLLEXPORT_CTORFN
+ #define WXDLLIMPEXP_BASE WXIMPORT
+ #define WXDLLIMPEXP_DATA_BASE(type) WXIMPORT type
#else // not making nor using DLL
- #define WXDLLEXPORT
- #define WXDLLEXPORT_DATA(type) type
- #define WXDLLEXPORT_CTORFN
+ #define WXDLLIMPEXP_BASE
+ #define WXDLLIMPEXP_DATA_BASE(type) type
#endif
-// For ostream, istream ofstream
-#if defined(__BORLANDC__) && defined( _RTLDLL )
-# define WXDLLIMPORT __import
-#else
-# define WXDLLIMPORT
+#ifdef WXMAKINGDLL_CORE
+ #define WXDLLIMPEXP_CORE WXEXPORT
+ #define WXDLLIMPEXP_DATA_CORE(type) WXEXPORT type
+#elif defined(WXUSINGDLL)
+ #define WXDLLIMPEXP_CORE WXIMPORT
+ #define WXDLLIMPEXP_DATA_CORE(type) WXIMPORT type
+#else // not making nor using DLL
+ #define WXDLLIMPEXP_CORE
+ #define WXDLLIMPEXP_DATA_CORE(type) type
#endif
-#ifdef __cplusplus
-class WXDLLEXPORT wxObject;
-class WXDLLEXPORT wxEvent;
+#ifdef WXMAKINGDLL_HTML
+ #define WXDLLIMPEXP_HTML WXEXPORT
+ #define WXDLLIMPEXP_DATA_HTML(type) WXEXPORT type
+#elif defined(WXUSINGDLL)
+ #define WXDLLIMPEXP_HTML WXIMPORT
+ #define WXDLLIMPEXP_DATA_HTML(type) WXIMPORT type
+#else // not making nor using DLL
+ #define WXDLLIMPEXP_HTML
+ #define WXDLLIMPEXP_DATA_HTML(type) type
#endif
-// symbolic constant used by all Find()-like functions returning positive
-// integer on success as failure indicator
-#define wxNOT_FOUND (-1)
+// for backwards compatibility, define suffix-less versions too
+#define WXDLLEXPORT WXDLLIMPEXP_CORE
+#define WXDLLEXPORT_DATA WXDLLIMPEXP_DATA_CORE
// ----------------------------------------------------------------------------
// Very common macros
// size of statically declared array
#define WXSIZEOF(array) (sizeof(array)/sizeof(array[0]))
+// helper macros to be able to define unique/anonymous objects: this works by
+// appending the current line number to the given identifier to reduce the
+// probability of the conflict (it may still happen if this is used in the
+// headers, hence you should avoid doing it or provide unique prefixes then)
+#define wxCONCAT(text, line) text ## line
+#define wxCONCAT_LINE2(text, line) wxCONCAT(text, line)
+#define wxCONCAT_LINE(text) wxCONCAT_LINE2(text, __LINE__)
+#define wxMAKE_UNIQUE_NAME(text) wxCONCAT_LINE(text)
+
+// symbolic constant used by all Find()-like functions returning positive
+// integer on success as failure indicator
+#define wxNOT_FOUND (-1)
+
// ----------------------------------------------------------------------------
// compiler specific settings
// ----------------------------------------------------------------------------
# endif
#endif
-// Callback function type definition
-#ifdef __cplusplus
-typedef void (*wxFunction) (wxObject&, wxEvent&);
-#endif
-
// ----------------------------------------------------------------------------
// OS mnemonics -- Identify the running OS (useful for Windows)
// ----------------------------------------------------------------------------
// precision, so use the IEEE types for storage , and this for calculations
typedef float wxFloat32 ;
-#if defined( __WXMAC__ ) && defined (__MWERKS__)
+#if (defined( __WXMAC__ ) || defined(__WXCOCOA__)) && defined (__MWERKS__)
typedef short double wxFloat64;
#else
typedef double wxFloat64;
#define wxUINT64_SWAP_ON_BE(val) (val)
#endif
+// Macros to convert from unsigned long to void pointer.
+// High order truncation occurs if the respective type is not large enough.
+#define WXPTRULONGSLICE (((wxBYTE_ORDER==wxBIG_ENDIAN)&&(sizeof(void*)==8)&&(sizeof(unsigned long)<8))?1:0)
+#define wxPtrToULong(p) (((unsigned long*)(&(p)))[WXPTRULONGSLICE])
+#define wxULongToPtr(p,n) (p=NULL,wxPtrToULong(p)=(unsigned long)(n),p)
+
// ----------------------------------------------------------------------------
// Geometric flags
// ----------------------------------------------------------------------------
#define wxSTATIC_BORDER wxBORDER_STATIC
#define wxNO_BORDER wxBORDER_NONE
-// Override CTL3D etc. control colour processing to allow own background
-// colour.
-// Override CTL3D or native 3D styles for children
-#define wxNO_3D 0x00800000
-
-// OBSOLETE - use wxNO_3D instead
-#define wxUSER_COLOURS wxNO_3D
-
// wxALWAYS_SHOW_SB: instead of hiding the scrollbar when it is not needed,
// disable it - but still show (see also wxLB_ALWAYS_SB style)
//
-// NB: as this style is only supported by wxUniversal so far as it doesn't use
-// wxUSER_COLOURS/wxNO_3D, we reuse the same style value
+// NB: as this style is only supported by wxUniversal and wxMSW so far
#define wxALWAYS_SHOW_SB 0x00800000
// Clip children when painting, which reduces flicker in e.g. frames and
// parent is destroyed before the child
#define wxWS_EX_TRANSIENT 0x00000004
+// don't paint the window background, we'll assume it will
+// be done by a theming engine. This is not yet used but could
+// possibly be made to work in the future, at least on Windows
+#define wxWS_EX_THEMED_BACKGROUND 0x00000008
+
+// this window should always process idle events
+#define wxWS_EX_PROCESS_IDLE 0x00000010
+
+// this window should always process UI update events
+#define wxWS_EX_PROCESS_UI_UPDATES 0x00000020
+
// Use this style to add a context-sensitive help to the window (currently for
// Win32 only and it doesn't work if wxMINIMIZE_BOX or wxMAXIMIZE_BOX are used)
#define wxFRAME_EX_CONTEXTHELP 0x00000004
#define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
#define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
#define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
+#define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
// deprecated versions defined for compatibility reasons
#define wxRESIZE_BOX wxMAXIMIZE_BOX
// obsolete styles, unused any more
#define wxDIALOG_MODAL 0x0020 // free flag value 0x0020
-#define wxDIALOG_MODELESS 0x0000
+#define wxDIALOG_MODELESS 0
+#define wxNO_3D 0
+#define wxUSER_COLOURS 0
+
/*
* MDI parent frame style flags
wxPRINT_MODE_PRINTER = 3 // Send to printer
};
+// ----------------------------------------------------------------------------
+// UpdateWindowUI flags
+// ----------------------------------------------------------------------------
+
+enum wxUpdateUI
+{
+ wxUPDATE_UI_NONE = 0x0000,
+ wxUPDATE_UI_RECURSE = 0x0001,
+ wxUPDATE_UI_FROMIDLE = 0x0002 // Invoked from On(Internal)Idle
+};
+
// ----------------------------------------------------------------------------
// miscellaneous
// ----------------------------------------------------------------------------
typedef void* WXHWND ;
typedef void* WXEVENTREF ;
typedef void* WXEVENTHANDLERREF ;
-typedef void* WXEVENTHANDLERCALLREF ;
+typedef void* WXEVENTHANDLERCALLREF ;
typedef void* WXAPPLEEVENTREF ;
typedef void* WXHDC ;
typedef void* WXHMENU ;
*/
#endif
+#ifdef __WXCOCOA__
+
+// NOTE: This ought to work with other compilers too, but I'm being cautious
+#if defined(__GNUC__) && defined(__APPLE__)
+/* It's desirable to have type safety for Objective-C(++) code as it does
+at least catch typos of method names among other things. However, it
+is not possible to declare an Objective-C class from plain old C or C++
+code. Furthermore, because of C++ name mangling, the type name must
+be the same for both C++ and Objective-C++ code. Therefore, we define
+what should be a pointer to an Objective-C class as a pointer to a plain
+old C struct with the same name. Unfortunately, because the compiler
+does not see a struct as an Objective-C class we cannot declare it
+as a struct in Objective-C(++) mode.
+*/
+#if defined(__OBJC__)
+#define DECLARE_WXCOCOA_OBJC_CLASS(klass) \
+@class klass; \
+typedef klass *WX_##klass
+#else // not defined(__OBJC__)
+#define DECLARE_WXCOCOA_OBJC_CLASS(klass) \
+typedef struct klass *WX_##klass
+#endif // defined(__OBJC__)
+
+#else // not GNU
+#warning "Objective-C types will not be checked by the compiler."
+// NOTE: typedef struct objc_object *id;
+// IOW, we're declaring these using the id type without using that name,
+// since "id" is used extensively not only within wxWindows itself, but
+// also in wxWindows application code. The following works fine when
+// compiling C(++) code, and works without typesafety for Obj-C(++) code
+#define DECLARE_WXCOCOA_OBJC_CLASS(klass) \
+typedef struct objc_object *WX_##klass
+
+#endif // defined(__GNUC__) && defined(__APPLE__)
+
+DECLARE_WXCOCOA_OBJC_CLASS(NSApplication);
+DECLARE_WXCOCOA_OBJC_CLASS(NSBox);
+DECLARE_WXCOCOA_OBJC_CLASS(NSButton);
+DECLARE_WXCOCOA_OBJC_CLASS(NSColor);
+DECLARE_WXCOCOA_OBJC_CLASS(NSControl);
+DECLARE_WXCOCOA_OBJC_CLASS(NSEvent);
+DECLARE_WXCOCOA_OBJC_CLASS(NSLayoutManager);
+DECLARE_WXCOCOA_OBJC_CLASS(NSMenu);
+DECLARE_WXCOCOA_OBJC_CLASS(NSMenuItem);
+DECLARE_WXCOCOA_OBJC_CLASS(NSPanel);
+DECLARE_WXCOCOA_OBJC_CLASS(NSTableView);
+DECLARE_WXCOCOA_OBJC_CLASS(NSTextContainer);
+DECLARE_WXCOCOA_OBJC_CLASS(NSTextField);
+DECLARE_WXCOCOA_OBJC_CLASS(NSTextStorage);
+DECLARE_WXCOCOA_OBJC_CLASS(NSWindow);
+DECLARE_WXCOCOA_OBJC_CLASS(NSView);
+typedef WX_NSView WXWidget; // wxWindows BASE definition
+#endif // __WXCOCOA__
+
#if defined(__WXMSW__) || defined(__WXPM__)
// the keywords needed for WinMain() declaration
typedef void* WXFont;
typedef void* WXImage;
typedef void* WXFontList;
+typedef void* WXRendition;
+typedef void* WXRenderTable;
+typedef void* WXFontType; /* either a XmFontList or XmRenderTable */
+typedef void* WXString;
typedef unsigned long Atom; /* this might fail on a few architectures */