#define _WX_DCSCREEN_H_
#include "wx/dcclient.h"
+#include "wx/mac/carbon/dcclient.h"
-class WXDLLEXPORT wxScreenDC: public wxWindowDC
+class WXDLLEXPORT wxScreenDCImpl: public wxWindowDCImpl
{
- DECLARE_DYNAMIC_CLASS(wxScreenDC)
+public:
+ wxScreenDCImpl( wxDC *owner );
+ virtual ~wxScreenDCImpl();
- public:
- // Create a DC representing the whole screen
- wxScreenDC();
- virtual ~wxScreenDC();
-
- // Compatibility with X's requirements for
- // drawing on top of all windows
- static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
- static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
- static bool EndDrawingOnTop() { return TRUE; }
- private:
-#if wxMAC_USE_CORE_GRAPHICS
- wxUint32 m_displayId;
-#endif
+private:
+ void* m_overlayWindow;
+
+private:
+ DECLARE_CLASS(wxScreenDCImpl)
+ DECLARE_NO_COPY_CLASS(wxScreenDCImpl)
};
#endif