if ( highlighted )
#ifdef __WXMAC__
{
- if (m_owner->HasFocus())
+ if (m_owner->HasFocus()
+#ifdef __WXMAC__
+ && IsControlActive( (ControlRef)m_owner->GetHandle() )
+#endif
+ )
colText = *wxWHITE;
else
colText = *wxBLACK;
if (highlighted)
{
int flags = wxCONTROL_SELECTED;
- if (m_owner->HasFocus())
+ if (m_owner->HasFocus()
+#ifdef __WXMAC__
+ && IsControlActive( (ControlRef)m_owner->GetHandle() )
+#endif
+ )
flags |= wxCONTROL_FOCUSED;
wxRendererNative::Get().DrawItemSelectionRect( m_owner, *dc, m_gi->m_rectHighlight, flags );
if (highlighted)
{
int flags = wxCONTROL_SELECTED;
- if (m_owner->HasFocus())
+ if (m_owner->HasFocus()
+#ifdef __WXMAC__
+ && IsControlActive( (ControlRef)m_owner->GetHandle() )
+#endif
+ )
flags |= wxCONTROL_FOCUSED;
wxRendererNative::Get().DrawItemSelectionRect( m_owner, *dc, rectHL, flags );
}
// We have to call this here because the label in question might just have
// been added and no screen update taken place.
if ( m_dirty )
+ {
wxSafeYield();
+ // Pending events dispatched by wxSafeYield might have changed the item
+ // count
+ if ( (size_t)item >= GetItemCount() )
+ return NULL;
+ }
+
wxTextCtrl * const text = (wxTextCtrl *)textControlClass->CreateObject();
m_textctrlWrapper = new wxListTextCtrlWrapper(this, text, item);
return m_textctrlWrapper->GetText();