#ifndef _WX_MSW_SPINCTRL_H_
#define _WX_MSW_SPINCTRL_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "spinctrl.h"
#endif
#include "wx/spinbutt.h" // the base class
#include "wx/dynarray.h"
+
class WXDLLEXPORT wxSpinCtrl;
-WX_DEFINE_EXPORTED_ARRAY(wxSpinCtrl *, wxArraySpins);
+WX_DEFINE_EXPORTED_ARRAY_PTR(wxSpinCtrl *, wxArraySpins);
// ----------------------------------------------------------------------------
// Under Win32, wxSpinCtrl is a wxSpinButton with a buddy (as MSDN docs call
// because the base class already has one returning int!)
void SetValue(const wxString& text);
+ // another wxTextCtrl-like method
+ void SetSelection(long from, long to);
+
// implementation only from now on
// -------------------------------
// the handler for wxSpinButton events
void OnSpinChange(wxSpinEvent& event);
+ // Handle processing of special keys
+ void OnChar(wxKeyEvent& event);
+ void OnSetFocus(wxFocusEvent& event);
+
// the data for the "buddy" text ctrl
WXHWND m_hwndBuddy;
WXFARPROC m_wndProcBuddy;
private:
DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
DECLARE_EVENT_TABLE()
+ DECLARE_NO_COPY_CLASS(wxSpinCtrl)
};
#endif // _WX_MSW_SPINCTRL_H_