-- Open build/wince/wx.vcw, select the
- WIN32 (WCE Emulator) Debug configuration, and compile.
-
-- Open samples/minimal/minimal.vcw with eVC++, select the
- WIN32 (WCE emulator) Debug configuration, and compile.
-
-Note: builds for the different SDKs (Smartphone, PPC, .Net)
-use the same directory and library names, so for the moment
-these builds cannot co-exist simultaneously.
-
-To use Visual Studio 2005, you need to allow VS to convert the projects
-first, and then you need to adjust the library settings of
-each wxWidgets and sample project.
-
-Edit the configuration properties for each configuration and in the Librarian,
-add a relative path ..\..\lib to each library path. For example:
-
-..\$(PlatformName)\$(ConfigurationName)\wx_mono.lib
-
-Then, for a sample you want to compile, edit the configuration properties
-and make sure ..\..\lib\$(PlatformName)\$(ConfigurationName) is in the Linker/General/Additional
-Library Directories property. Also change the Linker/Input/Additional Dependencies
-property to something like:
-
-coredll.lib wx_mono.lib wx_wxjpeg.lib wx_wxpng.lib wx_wxzlib.lib wx_wxexpat.lib commctrl.lib winsock.lib wininet.lib
-
-since the library names in the wxWidgets workspace were changed
-by VS 2005.