#ifndef _WX_ACCESSBASE_H_
#define _WX_ACCESSBASE_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "accessbase.h"
-#endif
-
// ----------------------------------------------------------------------------
// headers we have to include here
// ----------------------------------------------------------------------------
+#include "wx/defs.h"
+
+#if wxUSE_ACCESSIBILITY
+
#include "wx/variant.h"
typedef enum
// All functions return an indication of success, failure, or not implemented.
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxAccessible;
-class WXDLLEXPORT wxWindow;
-class WXDLLEXPORT wxPoint;
-class WXDLLEXPORT wxRect;
-class WXDLLEXPORT wxAccessibleBase : public wxObject
+class WXDLLIMPEXP_FWD_CORE wxAccessible;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxPoint;
+class WXDLLIMPEXP_FWD_CORE wxRect;
+class WXDLLIMPEXP_CORE wxAccessibleBase : public wxObject
{
- DECLARE_NO_COPY_CLASS(wxAccessibleBase)
+ wxDECLARE_NO_COPY_CLASS(wxAccessibleBase);
public:
wxAccessibleBase(wxWindow* win): m_window(win) {}
virtual wxAccStatus GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
{ return wxACC_NOT_IMPLEMENTED; }
+#if wxUSE_VARIANT
// Gets a variant representing the selected children
// of this object.
// Acceptable values:
// - a "void*" pointer to a wxAccessible child object
virtual wxAccStatus GetSelections(wxVariant* WXUNUSED(selections))
{ return wxACC_NOT_IMPLEMENTED; }
+#endif // wxUSE_VARIANT
// Accessors
#if defined(__WXMSW__)
#include "wx/msw/ole/access.h"
-#elif defined(__WXMOTIF__)
- #include "wx/generic/access.h"
-#elif defined(__WXMGL__)
- #include "wx/generic/access.h"
-#elif defined(__WXGTK__)
- #include "wx/generic/access.h"
-#elif defined(__WXX11__)
- #include "wx/generic/access.h"
-#elif defined(__WXMAC__)
- #include "wx/generic/access.h"
-#elif defined(__WXPM__)
- #include "wx/generic/access.h"
#endif
-#endif
- // _WX_ACCESSBASE_H_
+#endif // wxUSE_ACCESSIBILITY
+
+#endif // _WX_ACCESSBASE_H_