#ifndef _WX_CLNTDATAH__
#define _WX_CLNTDATAH__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "clntdata.h"
-#endif
-
#include "wx/defs.h"
#include "wx/string.h"
+#include "wx/hashmap.h"
+
+typedef int (*wxShadowObjectMethod)(void*, void*);
+WX_DECLARE_STRING_HASH_MAP_WITH_DECL(
+ wxShadowObjectMethod,
+ wxShadowObjectMethods,
+ class WXDLLIMPEXP_BASE
+);
+WX_DECLARE_STRING_HASH_MAP_WITH_DECL(
+ void *,
+ wxShadowObjectFields,
+ class WXDLLIMPEXP_BASE
+);
+
+class WXDLLIMPEXP_BASE wxShadowObject
+{
+public:
+ wxShadowObject() { }
+
+ void AddMethod( const wxString &name, wxShadowObjectMethod method )
+ {
+ wxShadowObjectMethods::iterator it = m_methods.find( name );
+ if (it == m_methods.end())
+ m_methods[ name ] = method;
+ else
+ it->second = method;
+ }
+
+ bool InvokeMethod( const wxString &name, void* window, void* param, int* returnValue )
+ {
+ wxShadowObjectMethods::iterator it = m_methods.find( name );
+ if (it == m_methods.end())
+ return false;
+ wxShadowObjectMethod method = it->second;
+ int ret = (*method)(window, param);
+ if (returnValue)
+ *returnValue = ret;
+ return true;
+ }
+
+ void AddField( const wxString &name, void* initialValue = NULL )
+ {
+ wxShadowObjectFields::iterator it = m_fields.find( name );
+ if (it == m_fields.end())
+ m_fields[ name ] = initialValue;
+ else
+ it->second = initialValue;
+ }
+
+ void SetField( const wxString &name, void* value )
+ {
+ wxShadowObjectFields::iterator it = m_fields.find( name );
+ if (it == m_fields.end())
+ return;
+ it->second = value;
+ }
+
+ void* GetField( const wxString &name, void *defaultValue = NULL )
+ {
+ wxShadowObjectFields::iterator it = m_fields.find( name );
+ if (it == m_fields.end())
+ return defaultValue;
+ return it->second;
+ }
+
+private:
+ wxShadowObjectMethods m_methods;
+ wxShadowObjectFields m_fields;
+};
+
// ----------------------------------------------------------------------------
};
-// not Motif-specific, but currently used only under Motif
-#ifdef __WXMOTIF__
-
-#include <wx/vector.h>
+#include "wx/vector.h"
struct WXDLLIMPEXP_BASE wxClientDataDictionaryPair
{
wxClientData* data;
};
-WX_DECLARE_VECTOR(wxClientDataDictionaryPair,wxClientDataDictionaryPairVector);
+_WX_DECLARE_VECTOR(
+ wxClientDataDictionaryPair,
+ wxClientDataDictionaryPairVector,
+ WXDLLIMPEXP_BASE
+);
// this class is used internally to maintain the association between items
// of (some subclasses of) wxControlWithItems and their client data
wxClientDataDictionaryPairVector m_vec;
};
-#endif // __WXMOTIF__
-
-// ----------------------------------------------------------------------------
-#endif
+#endif // _WX_CLNTDATAH__