virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
- virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+ virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
+ virtual void DrawTitleBarBitmap(wxWindow *win,
+ wxDC& dc,
+ const wxRect& rect,
+ wxTitleBarButton button,
+ int flags = 0);
+#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
const int margin = 5; // number of pixels to reserve on either side of the label
int bmpWidth = 0;
- int txtEnd = 0;
if ( params && params->m_labelBitmap.Ok() )
bmpWidth = params->m_labelBitmap.GetWidth() + 2;
labelWidth += bmpWidth + 2*margin;
+ // draw the bitmap if there is one
+ if ( params && params->m_labelBitmap.Ok() )
+ {
+ int w, h, x, y;
+ w = params->m_labelBitmap.GetWidth();
+ h = params->m_labelBitmap.GetHeight();
+
+ x = margin + rect.x;
+ y = rect.y + wxMax(1, (rect.height - h) / 2);
+
+ if (params->m_labelText.empty())
+ {
+ // use the alignment flags
+ switch (params->m_labelAlignment)
+ {
+ default:
+ case wxALIGN_LEFT:
+ x = rect.x + margin;
+ break;
+ case wxALIGN_CENTER:
+ x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
+ break;
+ case wxALIGN_RIGHT:
+ x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
+ break;
+ }
+ }
+ dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+ }
+
// Draw a label if one is given
if ( params && !params->m_labelText.empty() )
{
break;
}
- dc.DrawText(label, x, y);
- txtEnd = x + tw + 2;
- }
-
- // draw the bitmap if there is one
- if ( params && params->m_labelBitmap.Ok() )
- {
- int w, h, x, y;
- w = params->m_labelBitmap.GetWidth();
- h = params->m_labelBitmap.GetHeight();
-
- y = rect.y + wxMax(1, (rect.height - h) / 2);
-
- // if there is a text label, then put the bitmap at the end of the label
- if ( txtEnd != 0 )
- {
- x = txtEnd;
- }
- // otherwise use the alignment flags
- else
- {
- switch (params->m_labelAlignment)
- {
- default:
- case wxALIGN_LEFT:
- x = rect.x + margin;
- break;
- case wxALIGN_CENTER:
- x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
- break;
- case wxALIGN_RIGHT:
- x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
- break;
- }
- }
- dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+ dc.DrawText(label, x + bmpWidth, y);
}
return labelWidth;
}
}
void
-#ifdef __WXMAC__
wxRendererGeneric::DrawItemSelectionRect(wxWindow * win,
wxDC& dc,
const wxRect& rect,
int flags)
-#else
-wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
- wxDC& dc,
- const wxRect& rect,
- int flags)
-#endif
{
wxBrush brush;
if ( flags & wxCONTROL_SELECTED )
dc.SetPen( *wxTRANSPARENT_PEN );
dc.DrawRectangle( rect );
+
+ // it's unused everywhere except in wxOSX/Carbon
+ wxUnusedVar(win);
}
void
void wxRendererGeneric::DrawChoice(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
{
- // FIXME: Implement
+ wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawChoice");
}
void wxRendererGeneric::DrawComboBox(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
{
- // FIXME: Implement
+ wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawComboBox");
}
-void wxRendererGeneric::DrawRadioButton(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+void wxRendererGeneric::DrawRadioBitmap(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
{
- // FIXME: Implement
+ wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawRadioBitmap");
}
void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
{
- // FIXME: Implement
+ wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawTextCtrl");
}
+#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
+
+void wxRendererGeneric::DrawTitleBarBitmap(wxWindow * WXUNUSED(win),
+ wxDC& WXUNUSED(dc),
+ const wxRect& WXUNUSED(rect),
+ wxTitleBarButton WXUNUSED(button),
+ int WXUNUSED(flags))
+{
+ // no need to fail here, if wxHAS_DRAW_TITLE_BAR_BITMAP is defined this
+ // will be implemented in the native renderer and this version is never
+ // going to be used -- but we still need to define it to allow
+ // instantiation of this class (which would have been pure virtual
+ // otherwise)
+}
+#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
// ----------------------------------------------------------------------------