]> git.saurik.com Git - wxWidgets.git/blobdiff - src/generic/renderg.cpp
Add support for large stdio files for VC 8+. What versions of the other Windows
[wxWidgets.git] / src / generic / renderg.cpp
index 4aa00c7aea74edca2f30cb7c98c01d79aa5ba30d..66dfb6e330db3f6fa225642dd6ce63852540962a 100644 (file)
@@ -118,7 +118,15 @@ public:
 
     virtual void DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
 
-    virtual void DrawRadioButton(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+    virtual void DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags=0);
+
+#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
+    virtual void DrawTitleBarBitmap(wxWindow *win,
+                                    wxDC& dc,
+                                    const wxRect& rect,
+                                    wxTitleBarButton button,
+                                    int flags = 0);
+#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
 
     virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win);
 
@@ -324,13 +332,42 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
 
     const int margin = 5;   // number of pixels to reserve on either side of the label
     int bmpWidth = 0;
-    int txtEnd = 0;
 
     if ( params && params->m_labelBitmap.Ok() )
         bmpWidth = params->m_labelBitmap.GetWidth() + 2;
 
     labelWidth += bmpWidth + 2*margin;
 
+    // draw the bitmap if there is one
+    if ( params && params->m_labelBitmap.Ok() )
+    {
+        int w, h, x, y;
+        w = params->m_labelBitmap.GetWidth();
+        h = params->m_labelBitmap.GetHeight();
+
+        x = margin + rect.x;
+        y = rect.y + wxMax(1, (rect.height - h) / 2);
+
+        if (params->m_labelText.empty())
+        {
+            // use the alignment flags
+            switch (params->m_labelAlignment)
+            {
+                default:
+                case wxALIGN_LEFT:
+                    x = rect.x + margin;
+                    break;
+                case wxALIGN_CENTER:
+                    x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
+                    break;
+                case wxALIGN_RIGHT:
+                    x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
+                    break;
+            }
+        }
+        dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+    }
+
     // Draw a label if one is given
     if ( params && !params->m_labelText.empty() )
     {
@@ -381,42 +418,7 @@ wxRendererGeneric::DrawHeaderButtonContents(wxWindow *win,
                 break;
         }
 
-        dc.DrawText(label, x, y);
-        txtEnd = x + tw + 2;
-    }
-
-    // draw the bitmap if there is one
-    if ( params && params->m_labelBitmap.Ok() )
-    {
-        int w, h, x, y;
-        w = params->m_labelBitmap.GetWidth();
-        h = params->m_labelBitmap.GetHeight();
-
-        y = rect.y + wxMax(1, (rect.height - h) / 2);
-
-        // if there is a text label, then put the bitmap at the end of the label
-        if ( txtEnd != 0 )
-        {
-            x = txtEnd;
-        }
-        // otherwise use the alignment flags
-        else
-        {
-            switch (params->m_labelAlignment)
-            {
-                default:
-                case wxALIGN_LEFT:
-                    x = rect.x + margin;
-                    break;
-                case wxALIGN_CENTER:
-                    x = rect.x + wxMax(1, (rect.width - arrowSpace - w)/2);
-                    break;
-                case wxALIGN_RIGHT:
-                    x = rect.x + wxMax(1, rect.width - arrowSpace - margin - w);
-                    break;
-            }
-        }
-        dc.DrawBitmap(params->m_labelBitmap, x, y, true);
+        dc.DrawText(label, x + bmpWidth, y);
     }
     return labelWidth;
 }
@@ -653,17 +655,10 @@ wxRendererGeneric::DrawPushButton(wxWindow *win,
 }
 
 void
-#ifdef __WXMAC__
 wxRendererGeneric::DrawItemSelectionRect(wxWindow * win,
                                          wxDC& dc,
                                          const wxRect& rect,
                                          int flags)
-#else
-wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
-                                         wxDC& dc,
-                                         const wxRect& rect,
-                                         int flags)
-#endif
 {
     wxBrush brush;
     if ( flags & wxCONTROL_SELECTED )
@@ -693,6 +688,9 @@ wxRendererGeneric::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
         dc.SetPen( *wxTRANSPARENT_PEN );
 
     dc.DrawRectangle( rect );
+
+    // it's unused everywhere except in wxOSX/Carbon
+    wxUnusedVar(win);
 }
 
 void
@@ -740,28 +738,43 @@ wxRendererGeneric::DrawFocusRect(wxWindow* WXUNUSED(win), wxDC& dc, const wxRect
 void wxRendererGeneric::DrawChoice(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
                            const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
 {
-    // FIXME: Implement
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawChoice");
 }
 
 void wxRendererGeneric::DrawComboBox(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
                            const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
 {
-    // FIXME: Implement
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawComboBox");
 }
 
-void wxRendererGeneric::DrawRadioButton(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
+void wxRendererGeneric::DrawRadioBitmap(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
                            const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
 {
-    // FIXME: Implement
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawRadioBitmap");
 }
 
 void wxRendererGeneric::DrawTextCtrl(wxWindow* WXUNUSED(win), wxDC& WXUNUSED(dc),
                            const wxRect& WXUNUSED(rect), int WXUNUSED(flags))
 {
-    // FIXME: Implement
+    wxFAIL_MSG("UNIMPLEMENTED: wxRendererGeneric::DrawTextCtrl");
 }
 
+#ifdef wxHAS_DRAW_TITLE_BAR_BITMAP
+
+void wxRendererGeneric::DrawTitleBarBitmap(wxWindow * WXUNUSED(win),
+                                           wxDC& WXUNUSED(dc),
+                                           const wxRect& WXUNUSED(rect),
+                                           wxTitleBarButton WXUNUSED(button),
+                                           int WXUNUSED(flags))
+{
+    // no need to fail here, if wxHAS_DRAW_TITLE_BAR_BITMAP is defined this
+    // will be implemented in the native renderer and this version is never
+    // going to be used -- but we still need to define it to allow
+    // instantiation of this class (which would have been pure virtual
+    // otherwise)
+}
 
+#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
 
 
 // ----------------------------------------------------------------------------