// ----------------------------------------------------------------------------
// Pre-compiled header stuff
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "mediactrl.h"
-#endif
#include "wx/defs.h"
wxMEDIASTATE_PLAYING
};
+enum wxMediaCtrlPlayerControls
+{
+ wxMEDIACTRLPLAYERCONTROLS_NONE = 0,
+ //Step controls like fastfoward, step one frame etc.
+ wxMEDIACTRLPLAYERCONTROLS_STEP = 1 << 0,
+ //Volume controls like the speaker icon, volume slider, etc.
+ wxMEDIACTRLPLAYERCONTROLS_VOLUME = 1 << 1,
+ wxMEDIACTRLPLAYERCONTROLS_DEFAULT =
+ wxMEDIACTRLPLAYERCONTROLS_STEP |
+ wxMEDIACTRLPLAYERCONTROLS_VOLUME
+};
+
#define wxMEDIABACKEND_DIRECTSHOW wxT("wxAMMediaBackend")
#define wxMEDIABACKEND_MCI wxT("wxMCIMediaBackend")
#define wxMEDIABACKEND_QUICKTIME wxT("wxQTMediaBackend")
#define wxMEDIABACKEND_GSTREAMER wxT("wxGStreamerMediaBackend")
+#define wxMEDIABACKEND_REALPLAYER wxT("wxRealPlayerMediaBackend")
+#define wxMEDIABACKEND_WMP10 wxT("wxWMP10MediaBackend")
// ----------------------------------------------------------------------------
//
{ Create(parent, winid, location, pos, size, style,
szBackend, validator, name); }
- ~wxMediaCtrl();
+ virtual ~wxMediaCtrl();
bool Create(wxWindow* parent, wxWindowID winid,
const wxString& fileName = wxEmptyString,
long style = 0,
const wxString& szBackend = wxEmptyString,
const wxValidator& validator = wxDefaultValidator,
- const wxString& name = wxT("mediaCtrl")); //DirectShow only
+ const wxString& name = wxT("mediaCtrl"));
- bool DoCreate(wxClassInfo* instance,
+ bool DoCreate(const wxClassInfo* instance,
wxWindow* parent, wxWindowID winid,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
bool Load(const wxString& fileName);
-
wxMediaState GetState();
wxFileOffset Seek(wxFileOffset where, wxSeekMode mode = wxFromStart);
wxFileOffset Tell(); //FIXME: This should be const
wxFileOffset Length(); //FIXME: This should be const
- //
- // Unofficial parts of API
- //
- //DirectShow/GStreamer only. Quicktime too, but somewhat buggy...
- bool Load(const wxURI& location);
-
double GetPlaybackRate(); //All but MCI & GStreamer
bool SetPlaybackRate(double dRate); //All but MCI & GStreamer
- double GetVolume(); //DirectShow only
- bool SetVolume(double dVolume); //DirectShow only
+ bool Load(const wxURI& location);
+ bool Load(const wxURI& location, const wxURI& proxy);
+
+ wxFileOffset GetDownloadProgress(); // DirectShow only
+ wxFileOffset GetDownloadTotal(); // DirectShow only
+
+ double GetVolume();
+ bool SetVolume(double dVolume);
+
+ bool ShowPlayerControls(
+ wxMediaCtrlPlayerControls flags = wxMEDIACTRLPLAYERCONTROLS_DEFAULT);
+
+ //helpers for the wxPython people
+ bool LoadURI(const wxString& fileName)
+ { return Load(wxURI(fileName)); }
+ bool LoadURIWithProxy(const wxString& fileName, const wxString& proxy)
+ { return Load(wxURI(fileName), wxURI(proxy)); }
protected:
- static wxClassInfo* NextBackend();
+ static const wxClassInfo* NextBackend(wxClassInfo::const_iterator* it);
void OnMediaFinished(wxMediaEvent& evt);
virtual void DoMoveWindow(int x, int y, int w, int h);
//FIXME: This is nasty... find a better way to work around
//inheritance issues
-#ifdef __WXMAC__
- friend class wxQTMediaBackend;
+#if defined(__WXOSX_CARBON__)
+ virtual void MacVisibilityChanged();
#endif
-#ifdef __WXCOCOA__
+#if defined(__WXOSX_CARBON__) || defined(__WXCOCOA__)
friend class wxQTMediaBackend;
#endif
class wxMediaBackend* m_imp;
//
// wxMediaBackend
//
-// Currently an internal class - API stability not guaranteed.
+// Derive from this and use standard wxWidgets RTTI
+// (DECLARE_DYNAMIC_CLASS and IMPLEMENT_CLASS) to make a backend
+// for wxMediaCtrl. Backends are searched alphabetically -
+// the one with the earliest letter is tried first.
+//
+// Note that this is currently not API or ABI compatable -
+// so statically link or make the client compile on-site.
//
// ----------------------------------------------------------------------------
virtual bool SetVolume(double WXUNUSED(dVolume))
{ return false; }
- virtual void RESERVED3() {}
- virtual void RESERVED4() {}
- virtual void RESERVED5() {}
- virtual void RESERVED6() {}
- virtual void RESERVED7() {}
- virtual void RESERVED8() {}
+ virtual bool Load(const wxURI& WXUNUSED(location),
+ const wxURI& WXUNUSED(proxy))
+ { return false; }
+
+ virtual bool ShowPlayerControls(
+ wxMediaCtrlPlayerControls WXUNUSED(flags))
+ { return false; }
+ virtual bool IsInterfaceShown()
+ { return false; }
+
+ virtual wxLongLong GetDownloadProgress()
+ { return 0; }
+ virtual wxLongLong GetDownloadTotal()
+ { return 0; }
+
+ virtual void MacVisibilityChanged()
+ { }
virtual void RESERVED9() {}
DECLARE_DYNAMIC_CLASS(wxMediaBackend)
};
-//Event ID to give to our events
-#define wxMEDIA_FINISHED_ID 13000
-#define wxMEDIA_STOP_ID 13001
-//Define our event types - we need to call DEFINE_EVENT_TYPE(EVT) later
-DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_FINISHED, wxMEDIA_FINISHED_ID)
-DECLARE_EXPORTED_EVENT_TYPE(WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_STOP, wxMEDIA_STOP_ID)
+//Our events
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_FINISHED, wxMediaEvent )
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_STOP, wxMediaEvent )
//Function type(s) our events need
typedef void (wxEvtHandler::*wxMediaEventFunction)(wxMediaEvent&);
#define wxMediaEventHandler(func) \
- (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxMediaEventFunction, &func)
+ wxEVENT_HANDLER_CAST(wxMediaEventFunction, func)
//Macro for usage with message maps
-#define EVT_MEDIA_FINISHED(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_FINISHED, winid, wxID_ANY, wxMediaEventHandler(fn), (wxObject *) NULL ),
-#define EVT_MEDIA_STOP(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_STOP, winid, wxID_ANY, wxMediaEventHandler(fn), (wxObject *) NULL ),
+#define EVT_MEDIA_FINISHED(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_FINISHED, winid, wxID_ANY, wxMediaEventHandler(fn), NULL ),
+#define EVT_MEDIA_STOP(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_STOP, winid, wxID_ANY, wxMediaEventHandler(fn), NULL ),
+
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_LOADED, wxMediaEvent )
+#define EVT_MEDIA_LOADED(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_LOADED, winid, wxID_ANY, wxMediaEventHandler(fn), NULL ),
+
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_STATECHANGED, wxMediaEvent )
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_PLAY, wxMediaEvent )
+wxDECLARE_EXPORTED_EVENT( WXDLLIMPEXP_MEDIA, wxEVT_MEDIA_PAUSE, wxMediaEvent )
+#define EVT_MEDIA_STATECHANGED(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_STATECHANGED, winid, wxID_ANY, wxMediaEventHandler(fn), NULL ),
+#define EVT_MEDIA_PLAY(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_PLAY, winid, wxID_ANY, wxMediaEventHandler(fn), NULL ),
+#define EVT_MEDIA_PAUSE(winid, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MEDIA_PAUSE, winid, wxID_ANY, wxMediaEventHandler(fn), NULL ),
+
+// ----------------------------------------------------------------------------
+// common backend base class used by many other backends
+// ----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_MEDIA wxMediaBackendCommonBase : public wxMediaBackend
+{
+public:
+ // add a pending wxMediaEvent of the given type
+ void QueueEvent(wxEventType evtType);
+
+ // notify that the movie playback is finished
+ void QueueFinishEvent()
+ {
+ QueueEvent(wxEVT_MEDIA_STATECHANGED);
+ QueueEvent(wxEVT_MEDIA_FINISHED);
+ }
+
+ // send the stop event and return true if it hasn't been vetoed
+ bool SendStopEvent();
+
+ // Queue pause event
+ void QueuePlayEvent();
+
+ // Queue pause event
+ void QueuePauseEvent();
+
+ // Queue stop event (no veto)
+ void QueueStopEvent();
+
+protected:
+ // call this when the movie size has changed but not because it has just
+ // been loaded (in this case, call NotifyMovieLoaded() below)
+ void NotifyMovieSizeChanged();
+
+ // call this when the movie is fully loaded
+ void NotifyMovieLoaded();
+
+
+ wxMediaCtrl *m_ctrl; // parent control
+};
// ----------------------------------------------------------------------------
// End compilation gaurd