+ // propagate the last focus upwards so that our parent can set focus back
+ // to us if it loses it now and regains later
+ wxWindow *parent = m_winParent->GetParent();
+ if ( parent )
+ {
+ wxChildFocusEvent eventFocus(m_winParent);
+ parent->GetEventHandler()->ProcessEvent(eventFocus);
+ }
+}
+
+// --------------------------------------------------------------------
+// The following four functions are used to find other radio buttons
+// within the same group. Used by wxSetFocusToChild on wxMSW
+// --------------------------------------------------------------------
+
+#ifdef __WXMSW__
+
+wxRadioButton* wxGetPreviousButtonInGroup(wxRadioButton *btn)
+{
+ if ( btn->HasFlag(wxRB_GROUP) || btn->HasFlag(wxRB_SINGLE) )
+ return NULL;
+
+ const wxWindowList& siblings = btn->GetParent()->GetChildren();
+ wxWindowList::compatibility_iterator nodeThis = siblings.Find(btn);
+ wxCHECK_MSG( nodeThis, NULL, _T("radio button not a child of its parent?") );
+
+ // Iterate over all previous siblings until we find the next radio button
+ wxWindowList::compatibility_iterator nodeBefore = nodeThis->GetPrevious();
+ wxRadioButton *prevBtn = 0;
+ while (nodeBefore)
+ {
+ prevBtn = wxDynamicCast(nodeBefore->GetData(), wxRadioButton);
+ if (prevBtn)
+ break;
+
+ nodeBefore = nodeBefore->GetPrevious();
+ }
+
+ if (!prevBtn || prevBtn->HasFlag(wxRB_SINGLE))
+ {
+ // no more buttons in group
+ return NULL;
+ }
+
+ return prevBtn;
+}
+
+wxRadioButton* wxGetNextButtonInGroup(wxRadioButton *btn)
+{
+ if (btn->HasFlag(wxRB_SINGLE))
+ return NULL;
+
+ const wxWindowList& siblings = btn->GetParent()->GetChildren();
+ wxWindowList::compatibility_iterator nodeThis = siblings.Find(btn);
+ wxCHECK_MSG( nodeThis, NULL, _T("radio button not a child of its parent?") );
+
+ // Iterate over all previous siblings until we find the next radio button
+ wxWindowList::compatibility_iterator nodeNext = nodeThis->GetNext();
+ wxRadioButton *nextBtn = 0;
+ while (nodeNext)
+ {
+ nextBtn = wxDynamicCast(nodeNext->GetData(), wxRadioButton);
+ if (nextBtn)
+ break;
+
+ nodeNext = nodeNext->GetNext();
+ }
+
+ if ( !nextBtn || nextBtn->HasFlag(wxRB_GROUP) || nextBtn->HasFlag(wxRB_SINGLE) )
+ {
+ // no more buttons or the first button of the next group
+ return NULL;
+ }
+
+ return nextBtn;
+}
+
+wxRadioButton* wxGetFirstButtonInGroup(wxRadioButton *btn)
+{
+ while (true)
+ {
+ wxRadioButton* prevBtn = wxGetPreviousButtonInGroup(btn);
+ if (!prevBtn)
+ return btn;
+
+ btn = prevBtn;
+ }
+}
+
+wxRadioButton* wxGetLastButtonInGroup(wxRadioButton *btn)
+{
+ while (true)
+ {
+ wxRadioButton* nextBtn = wxGetNextButtonInGroup(btn);
+ if (!nextBtn)
+ return btn;
+
+ btn = nextBtn;
+ }
+}
+
+wxRadioButton* wxGetSelectedButtonInGroup(wxRadioButton *btn)
+{
+ // Find currently selected button
+ if (btn->GetValue())
+ return btn;
+
+ if (btn->HasFlag(wxRB_SINGLE))
+ return NULL;
+
+ wxRadioButton *selBtn;
+
+ // First check all previous buttons
+ for (selBtn = wxGetPreviousButtonInGroup(btn); selBtn; selBtn = wxGetPreviousButtonInGroup(selBtn))
+ if (selBtn->GetValue())
+ return selBtn;
+
+ // Now all following buttons
+ for (selBtn = wxGetNextButtonInGroup(btn); selBtn; selBtn = wxGetNextButtonInGroup(selBtn))
+ if (selBtn->GetValue())
+ return selBtn;
+
+ return NULL;