+ bool Create(int width, int height, int depth = -1);
+
+ int GetHeight() const;
+ int GetWidth() const;
+ int GetDepth() const;
+
+#if wxUSE_IMAGE
+ wxImage ConvertToImage() const;
+#endif // wxUSE_IMAGE
+
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
+
+ wxMask *GetMask() const;
+ void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
+
+ bool SaveFile(const wxString &name, wxBitmapType type,
+ const wxPalette *palette = (wxPalette *)NULL) const;
+ bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
+
+#if wxUSE_PALETTE
+ wxPalette *GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+ wxPalette *GetColourMap() const { return GetPalette(); };
+#endif // wxUSE_PALETTE
+
+ static void InitStandardHandlers();
+
+ // implementation
+ // --------------
+
+ void SetHeight( int height );
+ void SetWidth( int width );
+ void SetDepth( int depth );
+ void SetPixmap( GdkPixmap *pixmap );
+ void SetPixbuf(GdkPixbuf* pixbuf, int depth = 0);
+
+ GdkPixmap *GetPixmap() const;
+ bool HasPixmap() const;
+ bool HasPixbuf() const;
+ GdkPixbuf *GetPixbuf() const;
+
+ // Basically, this corresponds to Win32 StretchBlt()
+ wxBitmap Rescale(int clipx, int clipy, int clipwidth, int clipheight, int width, int height) const;
+
+ // raw bitmap access support functions
+ void *GetRawData(wxPixelDataBase& data, int bpp);
+ void UngetRawData(wxPixelDataBase& data);
+
+ bool HasAlpha() const;
+
+protected:
+#if wxUSE_IMAGE
+ bool CreateFromImage(const wxImage& image, int depth);
+#endif // wxUSE_IMAGE
+
+ virtual wxObjectRefData* CreateRefData() const;
+ virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
+
+private:
+#if wxUSE_IMAGE
+ // to be called from CreateFromImage only!
+ bool CreateFromImageAsPixmap(const wxImage& image, int depth);
+ bool CreateFromImageAsPixbuf(const wxImage& image);
+#endif // wxUSE_IMAGE
+
+public:
+ // implementation only
+ enum Representation
+ {
+ Pixmap,
+ Pixbuf
+ };
+ // removes other representations from memory, keeping only 'keep'
+ // (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
+ void PurgeOtherRepresentations(Representation keep);
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmap)