/////////////////////////////////////////////////////////////////////////////
-// Name: memory.cpp
+// Name: src/common/memory.cpp
// Purpose: Memory checking implementation
// Author: Arthur Seaton, Julian Smart
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "memory.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
-#endif
-
-#ifndef WX_PRECOMP
-#include "wx/defs.h"
+ #pragma hdrstop
#endif
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
+#if wxUSE_MEMORY_TRACING || wxUSE_DEBUG_CONTEXT
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-// #pragma implementation
-#endif
+#include "wx/memory.h"
#ifndef WX_PRECOMP
-#include "wx/utils.h"
-#include "wx/app.h"
-#include "wx/hash.h"
+ #ifdef __WINDOWS__
+ #include "wx/msw/wrapwin.h"
+ #endif
+ #include "wx/utils.h"
+ #include "wx/app.h"
+ #include "wx/hash.h"
+ #include "wx/log.h"
#endif
#if wxUSE_THREADS
-#include "wx/thread.h"
+ #include "wx/thread.h"
#endif
-#include "wx/log.h"
#include <stdlib.h>
#include "wx/ioswrap.h"
-#if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )\
- && !defined( __MWERKS__ ) && !defined(__SALFORDC__)
+#if !defined(__WATCOMC__) && !(defined(__VMS__) && ( __VMS_VER < 70000000 ) )
#include <memory.h>
#endif
#include <stdarg.h>
#include <string.h>
-#ifdef __WXMSW__
-#include "wx/msw/wrapwin.h"
-
-#ifdef GetClassInfo
-#undef GetClassInfo
-#endif
-
-#ifdef GetClassName
-#undef GetClassName
-#endif
-
-#endif
-
-#include "wx/memory.h"
-
-#if wxUSE_THREADS && defined(__WXDEBUG__) && !defined(__WXMAC__)
+#if wxUSE_THREADS
#define USE_THREADSAFE_MEMORY_ALLOCATION 1
#else
#define USE_THREADSAFE_MEMORY_ALLOCATION 0
*/
void wxMemStruct::ErrorMsg (const char * mesg)
{
- wxLogMessage(wxT("wxWindows memory checking error: %s"), mesg);
+ wxLogMessage(wxT("wxWidgets memory checking error: %s"), mesg);
PrintNode ();
}
*/
void wxMemStruct::ErrorMsg ()
{
- wxLogMessage(wxT("wxWindows over/underwrite memory error:"));
+ wxLogMessage(wxT("wxWidgets over/underwrite memory error:"));
PrintNode ();
}
*/
int wxMemStruct::AssertList ()
{
- if (wxDebugContext::GetHead () != 0 && ! (wxDebugContext::GetHead ())->AssertIt () ||
- wxDebugContext::GetTail () != 0 && ! wxDebugContext::GetTail ()->AssertIt ()) {
+ if ((wxDebugContext::GetHead() && !wxDebugContext::GetHead()->AssertIt()) ||
+ (wxDebugContext::GetTail() && !wxDebugContext::GetTail()->AssertIt()))
+ {
ErrorMsg ("Head or tail pointers trashed");
return 0;
}
msg2.Printf(wxT(" at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize());
msg += msg2;
- wxDebugContext::OutputDumpLine(msg);
+ wxDebugContext::OutputDumpLine(msg.c_str());
}
else
{
wxString msg2;
msg2.Printf(wxT("non-object data at 0x%lX, size %d"), (long)GetActualData(), (int)RequestSize() );
msg += msg2;
- wxDebugContext::OutputDumpLine(msg);
+ wxDebugContext::OutputDumpLine(msg.c_str());
}
}
int wxDebugContext::m_balign = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]);
int wxDebugContext::m_balignmask = (int)((char *)&markerCalc[1] - (char*)&markerCalc[0]) - 1;
+// Pointer to global function to call at shutdown
+wxShutdownNotifyFunction wxDebugContext::sm_shutdownFn;
+
wxDebugContext::wxDebugContext(void)
{
}
*/
bool wxDebugContext::PrintList (void)
{
-#ifdef __WXDEBUG__
- TraverseList ((PmSFV)&wxMemStruct::PrintNode, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
+ TraverseList ((PmSFV)&wxMemStruct::PrintNode, (checkPoint ? checkPoint->m_next : NULL));
return true;
-#else
- return false;
-#endif
}
bool wxDebugContext::Dump(void)
{
-#ifdef __WXDEBUG__
{
- wxChar* appName = (wxChar*) wxT("application");
+ const wxChar* appName = wxT("application");
wxString appNameStr;
if (wxTheApp)
{
appNameStr = wxTheApp->GetAppName();
- appName = WXSTRINGCAST appNameStr;
- OutputDumpLine(wxT("----- Memory dump of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
+ appName = appNameStr.c_str();
+ OutputDumpLine(wxT("----- Memory dump of %s at %s -----"), appName, static_cast<const wxChar *>(wxNow().c_str()));
}
else
{
}
}
- TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL));
+ TraverseList ((PmSFV)&wxMemStruct::Dump, (checkPoint ? checkPoint->m_next : NULL));
OutputDumpLine(wxEmptyString);
OutputDumpLine(wxEmptyString);
return true;
-#else
- return false;
-#endif
}
-#ifdef __WXDEBUG__
struct wxDebugStatsStruct
{
long instanceCount;
st->next = head;
return st;
}
-#endif
bool wxDebugContext::PrintStatistics(bool detailed)
{
-#ifdef __WXDEBUG__
{
- wxChar* appName = (wxChar*) wxT("application");
+ const wxChar* appName = wxT("application");
wxString appNameStr;
if (wxTheApp)
{
appNameStr = wxTheApp->GetAppName();
- appName = WXSTRINGCAST appNameStr;
- OutputDumpLine(wxT("----- Memory statistics of %s at %s -----"), appName, WXSTRINGCAST wxNow() );
+ appName = appNameStr.c_str();
+ OutputDumpLine(wxT("----- Memory statistics of %s at %s -----"), appName, static_cast<const wxChar *>(wxNow().c_str()));
}
else
{
wxDebugStatsStruct *list = NULL;
- wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
+ wxMemStruct *from = (checkPoint ? checkPoint->m_next : NULL );
if (!from)
from = wxDebugContext::GetHead ();
OutputDumpLine(wxEmptyString);
return true;
-#else
- (void)detailed;
- return false;
-#endif
}
bool wxDebugContext::PrintClasses(void)
{
{
- wxChar* appName = (wxChar*) wxT("application");
+ const wxChar* appName = wxT("application");
wxString appNameStr;
if (wxTheApp)
{
appNameStr = wxTheApp->GetAppName();
- appName = WXSTRINGCAST appNameStr;
+ appName = appNameStr.c_str();
wxLogMessage(wxT("----- Classes in %s -----"), appName);
}
}
int n = 0;
- wxHashTable::compatibility_iterator node;
- wxClassInfo *info;
+ const wxClassInfo *info;
- wxClassInfo::sm_classTable->BeginFind();
- node = wxClassInfo::sm_classTable->Next();
- while (node)
+ for (wxClassInfo::const_iterator node = wxClassInfo::begin_classinfo(),
+ end = wxClassInfo::end_classinfo();
+ node != end; ++node)
{
- info = (wxClassInfo *)node->GetData();
+ info = *node;
if (info->GetClassName())
{
wxString msg(info->GetClassName());
wxLogMessage(msg);
}
- node = wxClassInfo::sm_classTable->Next();
n ++;
}
wxLogMessage(wxEmptyString);
{
int nFailures = 0;
- wxMemStruct *from = (checkPoint ? checkPoint->m_next : (wxMemStruct*)NULL );
+ wxMemStruct *from = (checkPoint ? checkPoint->m_next : NULL );
if (!from || checkAll)
from = wxDebugContext::GetHead ();
int count;
va_list argptr;
va_start(argptr, szFormat);
- buf[sizeof(buf)-1] = _T('\0');
+ buf[WXSIZEOF(buf)-1] = wxT('\0');
// keep 3 bytes for a \r\n\0
- count = wxVsnprintf(buf, sizeof(buf)-3, szFormat, argptr);
+ count = wxVsnprintf(buf, WXSIZEOF(buf)-3, szFormat, argptr);
if ( count < 0 )
- count = sizeof(buf)-3;
- buf[count]=_T('\r');
- buf[count+1]=_T('\n');
- buf[count+2]=_T('\0');
+ count = WXSIZEOF(buf)-3;
+ buf[count]=wxT('\r');
+ buf[count+1]=wxT('\n');
+ buf[count+2]=wxT('\0');
wxMessageOutputDebug dbgout;
dbgout.Printf(buf);
}
+void wxDebugContext::SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn)
+{
+ sm_shutdownFn = shutdownFn;
+}
+
#if USE_THREADSAFE_MEMORY_ALLOCATION
static bool memSectionOk = false;
class MemoryCriticalSection : public wxCriticalSection
{
public:
- MemoryCriticalSection() {
- memSectionOk = true;
- }
+ MemoryCriticalSection() {
+ memSectionOk = true;
+ }
+ ~MemoryCriticalSection() {
+ memSectionOk = false;
+ }
};
class MemoryCriticalSectionLocker
{
public:
inline MemoryCriticalSectionLocker(wxCriticalSection& critsect)
- : m_critsect(critsect), m_locked(memSectionOk) { if(m_locked) m_critsect.Enter(); }
+ : m_critsect(critsect), m_locked(memSectionOk) { if(m_locked) m_critsect.Enter(); }
inline ~MemoryCriticalSectionLocker() { if(m_locked) m_critsect.Leave(); }
private:
MemoryCriticalSectionLocker& operator=(const MemoryCriticalSectionLocker&);
wxCriticalSection& m_critsect;
- bool m_locked;
+ bool m_locked;
};
static MemoryCriticalSection memLocker;
-#endif
+
+#endif // USE_THREADSAFE_MEMORY_ALLOCATION
+
+
+#if !(defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
+#if wxUSE_GLOBAL_MEMORY_OPERATORS
+void * operator new (size_t size, wxChar * fileName, int lineNum)
+{
+ return wxDebugAlloc(size, fileName, lineNum, false, false);
+}
+
+void * operator new (size_t size)
+{
+ return wxDebugAlloc(size, NULL, 0, false);
+}
+
+void operator delete (void * buf)
+{
+ wxDebugFree(buf, false);
+}
+
+#if wxUSE_ARRAY_MEMORY_OPERATORS
+void * operator new[] (size_t size)
+{
+ return wxDebugAlloc(size, NULL, 0, false, true);
+}
+
+void * operator new[] (size_t size, wxChar * fileName, int lineNum)
+{
+ return wxDebugAlloc(size, fileName, lineNum, false, true);
+}
+
+void operator delete[] (void * buf)
+{
+ wxDebugFree(buf, true);
+}
+#endif // wxUSE_ARRAY_MEMORY_OPERATORS
+#endif // wxUSE_GLOBAL_MEMORY_OPERATORS
+#endif // !(defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE)))
// TODO: store whether this is a vector or not.
void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool WXUNUSED(isVect) )
va_start(ap, fmt);
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
wvsprintf(buffer,fmt,ap) ;
#else
vsprintf(buffer,fmt,ap) ;
wxDebugContext::GetStream().flush();
}
else
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
#ifdef __WIN32__
OutputDebugString((LPCTSTR)buffer) ;
#else
va_start(ap, fmt);
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
wxWvsprintf(buffer,fmt,ap) ;
#else
vsprintf(buffer,fmt,ap) ;
wxDebugContext::GetStream().flush();
}
else
-#ifdef __WXMSW__
+#ifdef __WINDOWS__
#ifdef __WIN32__
OutputDebugString((LPCTSTR)buffer) ;
#else
}
//----------------------------------------------------------------------------
-// Final cleanup after all global objects in all files have been destructed
+// Final cleanup after all global objects in all files have been destroyed
//----------------------------------------------------------------------------
// Don't set it to 0 by dynamic initialization
-// Some compilers will realy do the asignment later
+// Some compilers will really do the assignment later
// All global variables are initialized to 0 at the very beginning, and this is just fine.
int wxDebugContextDumpDelayCounter::sm_count;
+wxDebugContextDumpDelayCounter::wxDebugContextDumpDelayCounter()
+{
+ sm_count++;
+}
+
+wxDebugContextDumpDelayCounter::~wxDebugContextDumpDelayCounter()
+{
+ if ( !--sm_count )
+ {
+ // Notify app if we've been asked to do that
+ if( wxDebugContext::sm_shutdownFn )
+ wxDebugContext::sm_shutdownFn();
+ DoDump();
+ }
+}
+
void wxDebugContextDumpDelayCounter::DoDump()
{
if (wxDebugContext::CountObjectsLeft(true) > 0)
}
// Even if there is nothing else, make sure that there is at
-// least one clenup counter object
+// least one cleanup counter object
static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_One;
-#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
-
+#endif // wxUSE_MEMORY_TRACING || wxUSE_DEBUG_CONTEXT