public:
wxDCCacheEntry(WXHBITMAP hBitmap, int w, int h, int depth);
wxDCCacheEntry(WXHDC hDC, int depth);
- ~wxDCCacheEntry();
+ virtual ~wxDCCacheEntry();
WXHBITMAP m_bitmap;
WXHDC m_dc;
{
public:
wxDC(WXHDC hDC) { Init(); m_hDC = hDC; }
- ~wxDC();
+ virtual ~wxDC();
// implement base class pure virtuals
// ----------------------------------
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
int style = wxFLOOD_SURFACE);
+ virtual void DoGradientFillLinear(const wxRect& rect,
+ const wxColour& initialColour,
+ const wxColour& destColour,
+ wxDirection nDirection = wxEAST);
+
virtual bool DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const;
virtual void DoDrawPoint(wxCoord x, wxCoord y);